Player Matchup

Kukulkan
Kukulkan
NekoIbragim
Kukulkan
Level 6
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 3L
1,078 Elo+
Party 2
Cthulhu
Cthulhu
SadeClown
Cthulhu
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Fenrir
Fenrir
kirmusvolf
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
Team Averages
Level 9
1,341 SR
1,186 Elo+

VS

Team Averages
Level 78
1,494 SR
1,380 Elo+
Sol
Sol
Girltastica
Sol
Level 38
God Stats
5W - 3L
1,324 SR
Queue Stats
37W - 46L
1,400 Elo+
Party 1
Izanami
Izanami
Memek93
Izanami
Level 107
God Stats
16W - 21L
1,472 SR
Queue Stats
18W - 25L
1,375 Elo+
Solo
Anhur
Anhur
StayPositiveDude
Anhur
Level 89
God Stats
3W - 1L
1,685 SR
Queue Stats
17W - 29L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NekoIbragim
Kukulkan
9
0 / 9 / 3
6,554
655
1,831
8,376
2,237
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SadeClown
Cthulhu
10
1 / 5 / 2
6,973
697
5,014
12,458
8,177
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
kirmusvolf
Fenrir
11
3 / 6 / 0
8,020
802
4,244
10,830
5,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
9,164
916
8,435
5,425
2,100
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Memek93
Izanami
12
7 / 1 / 8
8,601
860
6,921
5,489
1,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 13
8,289
829
9,172
6,351
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Izanami
Memek93
Izanami
7
1
8
11
L
Kukulkan
NekoIbragim
Kukulkan
0
9
3
0.17
L
Cthulhu
SadeClown
Cthulhu
1
5
2
0.4
W
4
2
13
5.25
L
Fenrir
kirmusvolf
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
24,528
31,664
Taken
17,265
15,977
Mitigated
6,365
2,548
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,435
2,031
0
2,021
5,425
2,100
912
1,928
3,497
22,065
2,038
W
Izanami
Memek93
Izanami
6,921
4,352
0
1,606
5,489
1,670
254
2,464
3,025
0
30,748
L
Kukulkan
NekoIbragim
Kukulkan
1,831
658
0
216
8,376
2,237
0
2,588
5,788
13,595
0
L
Cthulhu
SadeClown
Cthulhu
5,014
418
0
519
12,458
8,177
0
1,737
10,721
13,678
0
W
9,172
4,411
0
841
6,351
2,595
1,350
2,725
3,626
0
20,896
L
Fenrir
kirmusvolf
Fenrir
4,244
448
0
1,813
10,830
5,563
0
4,355
6,475
0
13,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,547
Gold Earned
26,054
55
Minions Killed
121
2
Camps Cleared
7
491,696
Distance Traveled
527,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,164
916
35
4
2
181,642
0
W
Izanami
8,601
860
51
5
2
173,518
0
L
Kukulkan
6,554
655
23
2
1
129,811
0
L
Cthulhu
6,973
697
22
2
0
188,914
0
W
Anhur
8,289
829
35
4
3
172,001
1
L
Fenrir
8,020
802
10
1
1
172,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role