Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dead_Shot0910
Fenrir
Level 42
God Stats
1W - 1L
1,367 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 1
Ra
Ra
Derickills
Ra
Level 63
God Stats
2W - 4L
1,238 SR
Queue Stats
270W - 245L
1,406 Elo+
Solo
Fafnir
Fafnir
Guachimann
Fafnir
Level 86
God Stats
1W - 2L
1,582 SR
Queue Stats
466W - 445L
1,458 Elo+
Solo
Awilix
Awilix
Sunny_Sideup69
Awilix
Level 119
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 1
Team Averages
Level 86
1,387 SR
1,474 Elo+

VS

Team Averages
Level 100
1,523 SR
1,452 Elo+
Olorun
Olorun
Donkan265
Olorun
Level 124
God Stats
4W - 2L
1,625 SR
Queue Stats
269W - 269L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Jrads69
Sun Wukong
Level 86
God Stats
9W - 8L
1,488 SR
Queue Stats
539W - 511L
1,463 Elo+
Solo
Terra
Terra
badasschiefkeef
Terra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,441 Elo+
Party 2
Zeus
Zeus
badassyeti
Zeus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,439 Elo+
Party 2
Awilix
Awilix
rivo420
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
9 / 9 / 5
10,126
844
24,544
20,739
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 14
8,553
713
6,831
12,751
7,440
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 0 / 8
9,600
800
8,783
7,419
2,499
Fafnir
Guachimann
Fafnir
15
2 / 3 / 8
9,003
750
7,139
20,935
17,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 8
8,985
749
10,630
12,731
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Donkan265
Olorun
17
7 / 4 / 9
10,240
853
13,783
15,389
8,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Jrads69
Sun Wukong
16
5 / 5 / 13
9,841
820
11,428
13,665
11,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 2 / 17
10,764
897
8,322
16,159
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 13
10,529
877
22,449
10,417
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
rivo420
Awilix
14
1 / 5 / 13
8,905
742
7,074
12,077
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
20
Kills
24
24
Deaths
20
43
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
9
9
5
1.28
L
1
7
14
1.14
L
3
0
8
7
W
Olorun
Donkan265
Olorun
7
4
9
2.88
L
Fafnir
Guachimann
Fafnir
2
3
8
2
W
Sun Wukong
Jrads69
Sun Wukong
5
5
13
2.3
L
5
5
8
1.8
W
4
2
17
6.25
W
7
4
13
3.38
W
Awilix
rivo420
Awilix
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,927
Damage
63,056
74,575
Taken
67,707
41,934
Mitigated
51,228
28,660
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
24,544
1,488
591
6,429
20,739
9,955
9
12,778
7,603
39,008
0
L
6,831
2,266
1,270
1,201
12,751
7,440
0
7,264
5,289
0
8,814
L
8,783
782
4,378
3,260
7,419
2,499
0
4,352
2,929
30,449
0
W
Olorun
Donkan265
Olorun
13,783
7,573
2,043
5,063
15,389
8,080
750
11,075
4,314
28,223
0
L
Fafnir
Guachimann
Fafnir
7,139
2,332
1,442
8,521
20,935
17,372
20
12,554
7,947
11,426
0
W
Sun Wukong
Jrads69
Sun Wukong
11,428
3,282
1,306
4,380
13,665
11,420
702
5,362
8,303
0
24,652
L
10,630
4,428
348
1,220
12,731
4,668
0
6,227
6,253
0
19,764
W
8,322
1,873
4,052
5,149
16,159
19,455
700
9,850
6,309
13,029
0
W
22,449
4,523
1,028
2,857
10,417
4,848
1,471
9,367
1,050
32,082
0
W
Awilix
rivo420
Awilix
7,074
2,775
592
1,136
12,077
7,425
129
4,812
7,265
0
16,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
50,279
100
Minions Killed
117
0
Camps Cleared
0
1,067,310
Distance Traveled
998,850
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,126
844
16
1
0
168,276
1
L
Fenrir
8,553
713
5
0
0
206,536
0
L
Ra
9,600
800
56
5
0
261,233
1
W
Olorun
10,240
853
39
3
0
186,114
0
L
Fafnir
9,003
750
8
1
0
223,322
0
W
Sun Wukong
9,841
820
18
2
0
204,256
0
L
Awilix
8,985
749
15
1
0
207,943
0
W
Terra
10,764
897
9
1
0
234,316
0
W
Zeus
10,529
877
27
2
0
176,539
0
W
Awilix
8,905
742
24
2
0
197,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role