Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NathamBR
Pele
Level 135
God Stats
3W - 2L
1,465 SR
Queue Stats
43W - 46L
1,480 Elo+
Party 2
King Arthur
King Arthur
Yakius
King Arthur
Level 158
God Stats
6W - 1L
1,451 SR
Queue Stats
281W - 267L
1,466 Elo+
Party 2
Merlin
Merlin
tio_vendrick
Merlin
Level 154
God Stats
1W - 0L
1,107 SR
Queue Stats
6W - 9L
1,455 Elo+
Solo
Hades
Hades
vitinhoms11
Hades
Level 75
God Stats
3W - 2L
1,370 SR
Queue Stats
122W - 148L
1,382 Elo+
Solo
Team Averages
Level 134
1,379 SR
1,457 Elo+

VS

Team Averages
Level 97
1,491 SR
1,422 Elo+
Kukulkan
Kukulkan
Blueghus19
Kukulkan
Level 128
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Fiambricio
Sun Wukong
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
202W - 191L
1,517 Elo+
Solo
Bastet
Bastet
KenshinWizard
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
LuccaGrimm
Gilgamesh
Level 89
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 1
Ymir
Ymir
maconhudo1
Ymir
Level 46
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
12 / 4 / 20
14,307
842
32,539
14,315
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
19
6 / 7 / 19
12,640
744
11,973
18,183
13,314
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Yakius
King Arthur
20
10 / 5 / 23
13,970
822
21,332
25,356
24,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
19
5 / 5 / 24
12,318
725
17,521
12,533
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 19
13,647
803
16,062
23,363
18,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blueghus19
Kukulkan
19
5 / 12 / 8
11,876
699
22,542
19,210
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Fiambricio
Sun Wukong
19
3 / 6 / 12
12,457
733
14,554
26,397
36,059
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 11 / 6
12,591
741
20,420
18,594
7,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
LuccaGrimm
Gilgamesh
20
5 / 9 / 14
12,971
763
10,828
23,659
20,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 7 / 12
12,580
740
9,167
21,463
25,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
78
45
Kills
26
26
Deaths
45
105
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
4
20
5.5
L
Kukulkan
Blueghus19
Kukulkan
5
12
8
0.75
L
Sun Wukong
Fiambricio
Sun Wukong
3
6
12
1.5
L
9
11
6
1.09
L
Gilgamesh
LuccaGrimm
Gilgamesh
5
9
14
1.33
W
Pele
6
7
19
2.21
W
King Arthur
Yakius
King Arthur
10
5
23
4.3
L
4
7
12
1.43
W
Merlin
5
5
24
3.4
W
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,427
Damage
77,511
93,750
Taken
109,323
67,014
Mitigated
99,136
36,180
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
32,539
15,218
2,515
4,918
14,315
6,093
2,539
3,132
11,183
0
56,900
L
Kukulkan
Blueghus19
Kukulkan
22,542
2,000
777
1,829
19,210
8,360
549
7,947
11,133
42,595
0
L
Sun Wukong
Fiambricio
Sun Wukong
14,554
2,274
2,010
9,528
26,397
36,059
280
8,305
17,928
4,546
35,659
L
20,420
2,900
421
1,000
18,594
7,919
0
5,563
12,995
0
26,391
L
Gilgamesh
LuccaGrimm
Gilgamesh
10,828
2,325
1,170
1,743
23,659
20,936
425
7,023
16,442
0
20,380
W
Pele
11,973
2,080
341
3,207
18,183
13,314
249
7,351
10,832
0
22,439
W
King Arthur
Yakius
King Arthur
21,332
825
969
6,590
25,356
24,620
634
10,774
14,582
10,011
24,724
L
9,167
1,552
1,148
2,533
21,463
25,862
144
9,364
11,913
23,352
0
W
Merlin
17,521
1,568
696
2,912
12,533
4,750
2,261
2,974
9,559
39,974
0
W
16,062
1,703
2,893
11,139
23,363
18,237
1,246
9,567
13,796
32,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,882
Gold Earned
62,475
175
Minions Killed
144
0
Camps Cleared
0
1,450,249
Distance Traveled
1,409,969
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,307
842
45
3
0
267,658
1
L
Kukulkan
11,876
699
42
2
0
250,218
0
L
Sun Wukong
12,457
733
32
2
0
314,099
2
L
Bastet
12,591
741
15
1
0
266,864
0
L
Gilgamesh
12,971
763
23
1
0
286,407
0
W
Pele
12,640
744
17
1
0
330,591
0
W
King Arthur
13,970
822
22
1
0
297,803
0
L
Ymir
12,580
740
32
2
0
292,381
0
W
Merlin
12,318
725
53
3
0
263,364
0
W
Hades
13,647
803
38
2
0
290,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role