Player Matchup

Anubis
Anubis
ClotildeMotorola
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 29L
1,338 Elo+
Solo
Hercules
Hercules
Guillote11
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,390 Elo+
Solo
Nemesis
Nemesis
SennaBy
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,483 Elo+
Solo
Scylla
Scylla
T2R1
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,506 Elo+
Solo
Yemoja
Yemoja
vinialen
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,297 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,403 Elo+

VS

Team Averages
Level 18
1,386 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DavidWarrior346
Charybdis
Level 27
God Stats
2W - 1L
1,451 SR
Queue Stats
52W - 45L
1,440 Elo+
Solo
Scylla
Scylla
Iñakiiii
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,668 Elo+
Party 1
Cerberus
Cerberus
Jumakm5
Cerberus
Level 28
God Stats
3W - 2L
1,395 SR
Queue Stats
178W - 225L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Mítis
Nu Wa
Level 8
God Stats
1W - 3L
1,085 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
15,061
941
26,472
21,601
9,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Guillote11
Hercules
20
4 / 4 / 5
14,854
928
12,605
27,356
28,402
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
SennaBy
Nemesis
20
5 / 17 / 5
14,698
919
20,124
35,464
12,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
T2R1
Scylla
20
1 / 7 / 7
13,856
866
10,903
21,678
7,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
vinialen
Yemoja
20
3 / 5 / 9
14,633
915
15,806
28,496
30,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
12 / 0 / 23
17,043
1,065
30,134
14,926
31,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
DavidWarrior346
Charybdis
20
7 / 3 / 14
16,244
1,015
23,686
17,815
9,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Iñakiiii
Scylla
20
5 / 3 / 20
15,060
941
25,513
13,213
6,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Jumakm5
Cerberus
20
9 / 5 / 13
15,695
981
22,758
29,284
44,821
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Mítis
Nu Wa
20
4 / 6 / 25
15,493
968
26,065
19,319
9,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
132
17
Kills
37
37
Deaths
17
35
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
12
0
23
23.5
L
4
4
9
2.13
W
Charybdis
DavidWarrior346
Charybdis
7
3
14
4.67
L
Hercules
Guillote11
Hercules
4
4
5
1.63
W
Scylla
Iñakiiii
Scylla
5
3
20
5
W
Cerberus
Jumakm5
Cerberus
9
5
13
3.1
W
Nu Wa
Mítis
Nu Wa
4
6
25
2.75
L
Nemesis
SennaBy
Nemesis
5
17
5
0.44
L
Scylla
T2R1
Scylla
1
7
7
0.64
L
Yemoja
vinialen
Yemoja
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,910
Damage
128,156
134,595
Taken
94,557
88,371
Mitigated
101,289
16,973
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
30,134
872
0
0
14,926
31,319
0
8,763
6,163
34,993
0
L
26,472
1,255
0
7,052
21,601
9,785
0
17,290
4,311
74,942
0
W
Charybdis
DavidWarrior346
Charybdis
23,686
17,481
0
0
17,815
9,044
0
10,574
7,241
0
64,188
L
Hercules
Guillote11
Hercules
12,605
3,881
0
5,945
27,356
28,402
0
19,412
7,944
0
33,677
W
Scylla
Iñakiiii
Scylla
25,513
3,247
0
0
13,213
6,837
0
7,358
5,855
46,863
0
W
Cerberus
Jumakm5
Cerberus
22,758
2,240
0
5,189
29,284
44,821
0
15,847
13,437
52,322
0
W
Nu Wa
Mítis
Nu Wa
26,065
7,574
168
773
19,319
9,268
0
10,639
8,680
53,247
0
L
Nemesis
SennaBy
Nemesis
20,124
10,023
0
2,732
35,464
12,277
0
29,198
6,266
0
38,826
L
Scylla
T2R1
Scylla
10,903
1,353
0
0
21,678
7,549
0
17,040
4,638
50,104
0
L
Yemoja
vinialen
Yemoja
15,806
1,678
1,103
141
28,496
30,358
0
21,530
6,966
44,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,102
Gold Earned
79,535
335
Minions Killed
288
8
Camps Cleared
13
1,438,678
Distance Traveled
1,419,369
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,043
1,065
10
1
2
347,762
3
L
Anubis
15,061
941
112
7
0
247,855
0
W
Charybdis
16,244
1,015
103
6
1
272,758
0
L
Hercules
14,854
928
54
3
1
299,498
0
W
Scylla
15,060
941
62
4
1
280,457
1
W
Cerberus
15,695
981
59
4
9
284,295
0
W
Nu Wa
15,493
968
54
3
0
234,097
1
L
Nemesis
14,698
919
22
1
5
285,212
0
L
Scylla
13,856
866
103
6
1
301,067
2
L
Yemoja
14,633
915
44
3
1
305,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role