Player Matchup

Loki
Loki
Diamond IV
kingbrivn
Loki
Diamond IV
Level 132
God Stats
6W - 7L
1,500 SR
Queue Stats
118W - 91L
1,851 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,500 SR
1,851 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,579 SR
1,177 MMR
Hel
Hel
Bronze III
xVBAndrikxD
Hel
Bronze III
Level 78
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 9L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 0 / 0
14,793
822
11,587
15,911
10,382
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Ah Muzen CabTsukuyomiSkadiKaliIzanami

VS

Bans
Nu WaChronosPersephoneSolAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 0
12,047
669
7,007
14,538
10,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
7,007
15,911
Taken
14,538
10,382
Mitigated
10,549
5,251
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,587
2,784
0
5,251
15,911
10,382
1,799
7,277
8,634
0
109,287
L
7,007
257
0
5,943
14,538
10,549
0
519
13,647
73,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,793
Gold Earned
12,047
219
Minions Killed
172
11
Camps Cleared
5
336,132
Distance Traveled
307,236
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,793
822
219
12
11
336,132
2
L
Hel
12,047
669
172
10
5
307,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role