Player Matchup

Artemis
Artemis
Diamond I
 
Artemis
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Noctambul0
Cerberus
Masters
Level 160
God Stats
14W - 12L
1,572 SR
Queue Stats
507W - 504L
2,178 MMR
Solo
Thoth
Thoth
Diamond III
TTVisot111
Thoth
Diamond III
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
47W - 29L
2,353 MMR
Solo
Kali
Kali
Masters
leonard205
Kali
Masters
Level 154
God Stats
18W - 12L
1,836 SR
Queue Stats
579W - 564L
2,399 MMR
Solo
Terra
Terra
Diamond III
вσкαιѕєя
Terra
Diamond III
Level 144
God Stats
33W - 29L
1,661 SR
Queue Stats
419W - 397L
2,186 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,660 SR
2,123 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,626 SR
2,101 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
FerreRlz
Ra
Masters
Level 160
God Stats
6W - 14L
1,708 SR
Queue Stats
413W - 387L
2,609 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
ShaiZToKnice
Ne Zha
Diamond III
Level 160
God Stats
11W - 12L
1,678 SR
Queue Stats
323W - 310L
2,212 MMR
Solo
Geb
Geb
Diamond V
Vènøm
Geb
Diamond V
Level 158
God Stats
0W - 2L
1,516 SR
Queue Stats
49W - 58L
2,116 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
untoldzero
Zhong Kui
Diamond IV
Level 160
God Stats
55W - 36L
1,727 SR
Queue Stats
343W - 325L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 4
6,891
689
5,549
3,519
804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Noctambul0
Cerberus
12
1 / 0 / 0
6,565
657
4,031
9,316
6,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
10
2 / 2 / 3
5,769
577
3,881
3,570
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
6,407
641
4,242
6,323
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 5
5,985
599
4,189
5,236
3,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneAthenaTiamatMorgan Le FayGilgamesh

VS

Bans
OdinSobekCu ChulainnYmirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 0
4,907
491
2,788
6,526
1,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,450
545
1,210
5,416
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
10
1 / 3 / 1
5,389
539
2,883
7,156
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
6
0 / 3 / 1
4,454
445
1,538
8,819
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
untoldzero
Zhong Kui
10
0 / 1 / 0
5,481
548
5,750
5,918
3,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
L
Anhur
 
Anhur
0
4
0
0
L
1
3
1
0.5
W
Cerberus
Noctambul0
Cerberus
1
0
0
1
L
Ne Zha
1
3
1
0.5
W
Thoth
2
2
3
1.75
L
Geb
0
3
1
0.17
W
2
0
5
4.5
L
Zhong Kui
untoldzero
Zhong Kui
0
1
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
14,169
27,964
Taken
33,835
13,735
Mitigated
11,877
12,982
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,549
3,643
0
2,071
3,519
804
0
444
3,075
0
42,111
L
Anhur
 
Anhur
2,788
1,010
0
1,396
6,526
1,357
0
943
5,583
0
25,943
L
1,210
161
562
1,358
5,416
1,574
0
1,852
3,564
34,136
0
W
Cerberus
Noctambul0
Cerberus
4,031
104
0
5,053
9,316
6,037
0
5,750
3,566
36,633
0
L
Ne Zha
2,883
1,517
0
802
7,156
1,970
0
1,932
5,224
0
34,072
W
Thoth
3,881
479
0
375
3,570
787
0
856
2,654
31,921
0
L
Geb
1,538
450
0
1,401
8,819
3,399
0
3,343
5,476
9,846
0
W
4,242
2,052
0
3,254
6,323
2,409
0
565
5,758
0
40,124
L
Zhong Kui
untoldzero
Zhong Kui
5,750
2,461
0
2,889
5,918
3,577
0
4,031
1,887
32,410
0
W
4,189
1,361
691
1,538
5,236
3,698
0
816
4,289
14,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
25,681
345
Minions Killed
265
0
Camps Cleared
0
1,017,248
Distance Traveled
969,608
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,891
689
79
8
0
187,998
5
L
Anhur
4,907
491
49
5
0
171,928
4
L
Ra
5,450
545
80
8
0
205,621
1
W
Cerberus
6,565
657
113
11
0
184,608
3
L
Ne Zha
5,389
539
63
6
0
208,484
2
W
Thoth
5,769
577
63
6
0
211,595
2
L
Geb
4,454
445
5
1
0
198,528
7
W
Kali
6,407
641
73
7
0
218,293
2
L
Zhong Kui
5,481
548
68
7
0
185,047
3
W
Terra
5,985
599
17
2
0
214,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role