Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Pdmx Kevin
Chronos
Level 22
God Stats
4W - 7L
1,294 SR
Queue Stats
94W - 94L
1,348 Elo+
Solo
Fenrir
Fenrir
TkLINQwe
Fenrir
Level 3
God Stats
1W - 1L
1,276 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Amaterasu
Amaterasu
rosshymitsu
Amaterasu
Level 18
God Stats
4W - 5L
1,322 SR
Queue Stats
15W - 27L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xFaithIsKey
Morgan Le Fay
Level 19
God Stats
8W - 10L
1,439 SR
Queue Stats
29W - 32L
1,384 Elo+
Solo
Team Averages
Level 16
1,366 SR
1,388 Elo+

VS

Team Averages
Level 9
1,463 SR
1,394 Elo+
Horus
Horus
 
Horus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Imanuuu
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1
Fenrir
Fenrir
Liohhh
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Tiamat
Tiamat
i8onn
Tiamat
Level 7
God Stats
1W - 5L
1,314 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1
Charybdis
Charybdis
spartan117y
Charybdis
Level 18
God Stats
40W - 67L
1,500 SR
Queue Stats
167W - 188L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 0 / 6
5,350
594
1,606
4,998
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Pdmx Kevin
Chronos
8
3 / 1 / 1
5,020
558
4,329
3,543
850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
TkLINQwe
Fenrir
8
2 / 0 / 6
5,509
612
3,664
4,446
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
rosshymitsu
Amaterasu
9
0 / 0 / 1
5,248
583
1,005
3,741
1,162
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xFaithIsKey
Morgan Le Fay
10
5 / 1 / 2
5,989
665
3,191
4,294
2,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 2 / 0
4,141
460
1,522
4,318
1,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
Imanuuu
Fafnir
6
0 / 1 / 1
4,071
452
784
3,475
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Liohhh
Fenrir
6
1 / 2 / 0
4,252
472
542
4,877
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
i8onn
Tiamat
7
0 / 4 / 1
4,148
461
2,425
4,314
2,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
spartan117y
Charybdis
7
1 / 3 / 0
4,299
478
2,499
4,215
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
6
5
L
Horus
 
Horus
0
2
0
0
L
Fafnir
Imanuuu
Fafnir
0
1
1
0.5
L
Fenrir
Liohhh
Fenrir
1
2
0
0.5
W
Chronos
Pdmx Kevin
Chronos
3
1
1
3.5
W
Fenrir
TkLINQwe
Fenrir
2
0
6
5
L
Tiamat
i8onn
Tiamat
0
4
1
0.13
W
Amaterasu
rosshymitsu
Amaterasu
0
0
1
0.5
L
Charybdis
spartan117y
Charybdis
1
3
0
0.33
W
Morgan Le Fay
xFaithIsKey
Morgan Le Fay
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,795
Damage
7,772
21,022
Taken
21,199
8,458
Mitigated
7,953
7,275
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,606
208
0
1,631
4,998
3,036
0
934
4,064
11,087
0
L
Horus
 
Horus
1,522
1,049
45
430
4,318
1,345
0
1,059
3,259
0
11,438
L
Fafnir
Imanuuu
Fafnir
784
108
0
610
3,475
2,311
264
2,181
1,294
3,436
0
L
Fenrir
Liohhh
Fenrir
542
126
0
433
4,877
1,126
0
1,318
3,559
0
14,729
W
Chronos
Pdmx Kevin
Chronos
4,329
978
0
1,192
3,543
850
996
501
3,042
18,273
0
W
Fenrir
TkLINQwe
Fenrir
3,664
1,040
0
459
4,446
1,367
0
1,266
3,180
0
28,732
L
Tiamat
i8onn
Tiamat
2,425
347
0
406
4,314
2,005
0
2,182
2,132
15,361
0
W
Amaterasu
rosshymitsu
Amaterasu
1,005
812
0
1,743
3,741
1,162
691
0
3,741
0
22,516
L
Charybdis
spartan117y
Charybdis
2,499
1,028
70
518
4,215
1,166
528
2,386
1,829
0
18,128
W
Morgan Le Fay
xFaithIsKey
Morgan Le Fay
3,191
434
290
1,960
4,294
2,043
134
508
3,786
29,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
20,911
222
Minions Killed
142
0
Camps Cleared
0
817,358
Distance Traveled
723,733
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,350
594
22
2
0
156,037
5
L
Horus
4,141
460
33
4
0
158,935
0
L
Fafnir
4,071
452
6
1
0
168,056
2
L
Fenrir
4,252
472
33
4
0
104,501
0
W
Chronos
5,020
558
38
4
0
133,887
1
W
Fenrir
5,509
612
50
6
0
174,313
0
L
Tiamat
4,148
461
29
3
0
146,653
0
W
Amaterasu
5,248
583
56
6
0
190,300
4
L
Charybdis
4,299
478
41
5
0
145,588
0
W
Morgan Le Fay
5,989
665
56
6
0
162,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role