Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
edsaqw21
Cthulhu
Level 111
God Stats
7W - 9L
1,454 SR
Queue Stats
272W - 281L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
pes123a
Heimdallr
Level 105
God Stats
17W - 17L
1,367 SR
Queue Stats
322W - 298L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
qwertumuj78
Sylvanus
Level 160
God Stats
8W - 10L
1,424 SR
Queue Stats
86W - 106L
1,468 Elo+
Party 1
Bastet
Bastet
snow123458890
Bastet
Level 143
God Stats
5W - 5L
1,434 SR
Queue Stats
408W - 402L
1,472 Elo+
Party 1
Team Averages
Level 134
1,436 SR
1,483 Elo+

VS

Team Averages
Level 121
1,634 SR
1,502 Elo+
King Arthur
King Arthur
Caden24Ski
King Arthur
Level 94
God Stats
35W - 33L
1,590 SR
Queue Stats
470W - 425L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fusedx8662
Tsukuyomi
Level 147
God Stats
1W - 5L
1,532 SR
Queue Stats
341W - 334L
1,466 Elo+
Solo
Anubis
Anubis
MTN06
Anubis
Level 149
God Stats
10W - 5L
1,753 SR
Queue Stats
135W - 133L
1,541 Elo+
Solo
Artio
Artio
UWUbean
Artio
Level 68
God Stats
4W - 8L
1,539 SR
Queue Stats
53W - 44L
1,563 Elo+
Solo
Charybdis
Charybdis
mrbowieknife
Charybdis
Level 145
God Stats
3W - 2L
1,757 SR
Queue Stats
50W - 43L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 0 / 4
8,897
636
9,212
9,983
6,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
edsaqw21
Cthulhu
12
0 / 0 / 9
6,779
484
4,934
6,860
4,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
pes123a
Heimdallr
14
8 / 0 / 1
8,094
578
11,885
4,746
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
qwertumuj78
Sylvanus
13
4 / 4 / 2
7,917
566
4,722
10,285
11,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
7,449
532
4,412
9,173
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caden24Ski
King Arthur
14
2 / 3 / 2
7,707
551
5,677
10,290
6,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Fusedx8662
Tsukuyomi
12
5 / 6 / 3
7,434
531
7,113
10,837
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MTN06
Anubis
12
1 / 4 / 1
7,055
504
7,011
10,459
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
UWUbean
Artio
9
0 / 4 / 2
5,587
399
2,234
12,494
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
mrbowieknife
Charybdis
10
0 / 2 / 1
5,799
414
3,390
8,438
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
8
8
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
4
7
L
King Arthur
Caden24Ski
King Arthur
2
3
2
1
L
Tsukuyomi
Fusedx8662
Tsukuyomi
5
6
3
1.08
L
Anubis
MTN06
Anubis
1
4
1
0.38
L
Artio
UWUbean
Artio
0
4
2
0.25
W
Cthulhu
edsaqw21
Cthulhu
0
0
9
4.5
L
Charybdis
mrbowieknife
Charybdis
0
2
1
0.25
W
Heimdallr
pes123a
Heimdallr
8
0
1
8.5
W
Sylvanus
qwertumuj78
Sylvanus
4
4
2
1.25
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
25,425
41,047
Taken
52,518
27,638
Mitigated
21,162
18,760
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,212
955
0
6,231
9,983
6,973
721
5,824
4,159
55,060
0
L
King Arthur
Caden24Ski
King Arthur
5,677
823
0
3,096
10,290
6,171
0
3,543
6,747
0
48,330
L
Tsukuyomi
Fusedx8662
Tsukuyomi
7,113
969
0
1,461
10,837
3,322
0
3,408
7,429
0
34,241
L
Anubis
MTN06
Anubis
7,011
341
0
4,592
10,459
4,043
0
5,815
4,644
49,807
0
L
Artio
UWUbean
Artio
2,234
559
522
1,758
12,494
5,590
0
3,892
8,602
10,848
0
W
Cthulhu
edsaqw21
Cthulhu
4,934
856
682
2,852
6,860
4,646
0
1,388
4,968
29,058
0
L
Charybdis
mrbowieknife
Charybdis
3,390
2,060
0
4,587
8,438
2,036
0
1,450
6,988
0
36,640
W
Heimdallr
pes123a
Heimdallr
11,885
6,641
0
2,526
4,746
1,744
1,106
392
4,354
0
61,598
W
Sylvanus
qwertumuj78
Sylvanus
4,722
1,377
518
2,817
10,285
11,700
147
0
10,285
31,909
7,020
W
4,412
619
0
3,134
9,173
2,575
7
1,265
7,908
0
41,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
33,582
445
Minions Killed
369
0
Camps Cleared
0
1,258,020
Distance Traveled
1,329,164
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,897
636
103
7
0
274,375
1
L
King Arthur
7,707
551
106
8
0
266,211
2
L
Tsukuyomi
7,434
531
54
4
0
322,542
0
L
Anubis
7,055
504
116
8
0
211,467
0
L
Artio
5,587
399
23
2
0
273,100
1
W
Cthulhu
6,779
484
48
3
0
261,090
2
L
Charybdis
5,799
414
70
5
0
255,844
0
W
Heimdallr
8,094
578
111
8
0
268,166
4
W
Sylvanus
7,917
566
96
7
0
171,570
0
W
Bastet
7,449
532
87
6
0
282,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role