Player Matchup

Bellona
Bellona
GiGioZenn
Bellona
Level 18
God Stats
4W - 7L
1,379 SR
Queue Stats
27W - 27L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
HomurusWinner
Ne Zha
Level 28
God Stats
2W - 2L
1,867 SR
Queue Stats
31W - 32L
1,415 Elo+
Party 1
Cerberus
Cerberus
Roboures
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
TheoLeme3477
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Neith
Neith
rafa_eduardo2014
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,506 Elo+

VS

Team Averages
Level 19
1,504 SR
1,400 Elo+
Loki
Loki
Carlosvskw0
Loki
Level 15
God Stats
5W - 2L
1,751 SR
Queue Stats
23W - 17L
1,415 Elo+
Solo
Athena
Athena
Danação
Athena
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
27W - 47L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Kodaakbtw
Gilgamesh
Level 21
God Stats
6W - 4L
1,500 SR
Queue Stats
77W - 75L
1,402 Elo+
Solo
Agni
Agni
Una-Rica-factura
Agni
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
yEnzinho_
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 225L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GiGioZenn
Bellona
14
11 / 5 / 4
9,646
603
15,829
13,210
11,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 8
8,462
529
6,091
12,964
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Roboures
Cerberus
10
1 / 6 / 5
6,580
411
5,181
10,435
7,147
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
TheoLeme3477
Artemis
10
2 / 9 / 0
6,921
433
3,028
10,611
2,945
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 2
6,761
423
5,126
8,712
2,687
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,562
598
6,846
9,436
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Danação
Athena
10
3 / 4 / 7
7,418
464
3,866
13,206
7,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kodaakbtw
Gilgamesh
15
6 / 5 / 5
9,315
582
9,418
13,624
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

16
8 / 2 / 6
10,206
638
13,172
9,026
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
yEnzinho_
Tsukuyomi
15
5 / 3 / 10
9,280
580
5,857
13,040
7,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
17
Kills
28
29
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Athena
Danação
Athena
3
4
7
1.63
L
Bellona
GiGioZenn
Bellona
11
5
4
2.6
L
3
2
8
3.5
W
Gilgamesh
Kodaakbtw
Gilgamesh
6
5
5
1.7
L
Cerberus
Roboures
Cerberus
1
6
5
0.58
L
Artemis
TheoLeme3477
Artemis
2
9
0
0.22
W
8
2
6
5.5
L
0
7
2
0.14
W
Tsukuyomi
yEnzinho_
Tsukuyomi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
39,159
55,932
Taken
58,332
29,541
Mitigated
31,312
9,770
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,846
2,146
0
1,861
9,436
3,108
3,019
1,210
8,226
0
55,256
W
Athena
Danação
Athena
3,866
1,159
0
613
13,206
7,819
42
1,639
11,567
11,887
0
L
Bellona
GiGioZenn
Bellona
15,829
5,856
0
1,994
13,210
11,075
1,460
3,859
9,323
0
38,577
L
6,091
2,283
0
4,141
12,964
5,687
0
3,272
9,531
0
37,545
W
Gilgamesh
Kodaakbtw
Gilgamesh
9,418
3,051
0
4,724
13,624
9,713
1,064
1,273
12,351
0
52,558
L
Cerberus
Roboures
Cerberus
5,181
486
0
1,352
10,435
7,147
104
4,016
6,419
13,902
0
L
Artemis
TheoLeme3477
Artemis
3,028
1,836
0
1,013
10,611
2,945
318
1,829
8,782
0
23,809
W
13,172
1,370
96
2,023
9,026
3,104
211
515
8,511
62,920
0
L
5,126
2,609
0
1,270
8,712
2,687
120
3,873
4,839
0
31,466
W
Tsukuyomi
yEnzinho_
Tsukuyomi
5,857
1,234
0
5,829
13,040
7,568
0
702
12,338
0
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
45,781
257
Minions Killed
405
0
Camps Cleared
0
1,383,727
Distance Traveled
1,543,950
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,562
598
101
6
0
304,420
3
W
Athena
7,418
464
9
1
0
275,884
0
L
Bellona
9,646
603
64
4
0
333,982
2
L
Ne Zha
8,462
529
55
3
0
328,680
3
W
Gilgamesh
9,315
582
117
7
0
325,014
1
L
Cerberus
6,580
411
31
2
0
241,708
0
L
Artemis
6,921
433
47
3
0
240,479
0
W
Agni
10,206
638
102
6
0
323,160
3
L
Neith
6,761
423
60
4
0
238,878
1
W
Tsukuyomi
9,280
580
76
5
0
315,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role