Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AlphaDuckQuack
Odin
Level 61
God Stats
6W - 6L
1,371 SR
Queue Stats
50W - 74L
1,357 Elo+
Party 1
Sobek
Sobek
DevotedG
Sobek
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 3
Charybdis
Charybdis
Stimpyxo
Charybdis
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
1,459 Elo+
Party 3
Olorun
Olorun
thewickedwizrd
Olorun
Level 67
God Stats
11W - 11L
1,553 SR
Queue Stats
281W - 293L
1,430 Elo+
Party 1
Team Averages
Level 56
1,485 SR
1,440 Elo+

VS

Team Averages
Level 62
1,414 SR
1,346 Elo+
Ymir
Ymir
LakiC
Ymir
Level 45
God Stats
3W - 4L
1,466 SR
Queue Stats
47W - 69L
1,297 Elo+
Party 4
Bellona
Bellona
Rlmv
Bellona
Level 46
God Stats
27W - 20L
1,458 SR
Queue Stats
95W - 109L
1,351 Elo+
Party 2
Tiamat
Tiamat
huebers_92
Tiamat
Level 108
God Stats
6W - 5L
1,548 SR
Queue Stats
46W - 69L
1,384 Elo+
Party 4
Gilgamesh
Gilgamesh
singo2001
Gilgamesh
Level 43
God Stats
4W - 5L
1,308 SR
Queue Stats
108W - 106L
1,334 Elo+
Solo
Anhur
Anhur
vamprx
Anhur
Level 68
God Stats
1W - 0L
1,293 SR
Queue Stats
131W - 164L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 5 / 0
4,585
459
2,368
7,033
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,742
574
2,403
7,559
4,291
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
DevotedG
Sobek
7
1 / 1 / 1
4,540
454
1,901
6,362
2,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Stimpyxo
Charybdis
8
1 / 3 / 0
4,996
500
2,627
3,997
481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 0
5,137
514
2,063
7,443
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LakiC
Ymir
8
0 / 1 / 5
4,950
495
1,441
5,254
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Rlmv
Bellona
12
2 / 0 / 1
6,884
688
4,297
4,412
2,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
huebers_92
Tiamat
11
5 / 1 / 0
6,710
671
6,101
4,164
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
singo2001
Gilgamesh
9
5 / 0 / 4
6,076
608
5,777
5,438
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Anhur
vamprx
Anhur
11
4 / 1 / 0
6,297
630
3,399
6,061
1,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
L
1
2
0
0.5
L
Sobek
DevotedG
Sobek
1
1
1
1.5
W
Ymir
LakiC
Ymir
0
1
5
2.5
W
Bellona
Rlmv
Bellona
2
0
1
2.5
L
Charybdis
Stimpyxo
Charybdis
1
3
0
0.33
W
Tiamat
huebers_92
Tiamat
5
1
0
5
W
Gilgamesh
singo2001
Gilgamesh
5
0
4
7
L
0
5
0
0
W
Anhur
vamprx
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
21,015
32,394
Taken
25,329
10,646
Mitigated
11,252
8,291
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,368
879
0
0
7,033
1,391
0
499
6,522
0
22,168
L
2,403
393
0
2,901
7,559
4,291
0
774
6,515
2,433
24,532
L
Sobek
DevotedG
Sobek
1,901
29
0
1,826
6,362
2,088
0
993
5,357
9,375
0
W
Ymir
LakiC
Ymir
1,441
414
0
1,013
5,254
2,110
0
753
4,501
10,474
0
W
Bellona
Rlmv
Bellona
4,297
1,389
0
1,730
4,412
2,999
208
449
3,701
3,960
33,438
L
Charybdis
Stimpyxo
Charybdis
2,627
1,493
0
1,020
3,997
481
0
228
3,769
0
21,369
W
Tiamat
huebers_92
Tiamat
6,101
1,033
0
2,344
4,164
2,337
136
2,143
2,021
38,976
0
W
Gilgamesh
singo2001
Gilgamesh
5,777
2,293
0
2,237
5,438
2,225
0
659
4,734
0
31,114
L
2,063
1,426
26
2,518
7,443
2,395
0
5,255
1,844
27,665
0
W
Anhur
vamprx
Anhur
3,399
2,222
0
2,688
6,061
1,581
21
704
5,338
0
35,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
30,917
253
Minions Killed
316
0
Camps Cleared
0
932,092
Distance Traveled
1,015,725
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,585
459
45
5
0
197,738
2
L
Odin
5,742
574
84
8
0
179,985
2
L
Sobek
4,540
454
11
1
0
192,004
3
W
Ymir
4,950
495
18
2
0
187,359
0
W
Bellona
6,884
688
96
10
0
222,992
4
L
Charybdis
4,996
500
44
4
0
183,816
4
W
Tiamat
6,710
671
79
8
0
188,994
3
W
Gilgamesh
6,076
608
54
5
0
223,620
3
L
Olorun
5,137
514
69
7
0
178,549
2
W
Anhur
6,297
630
69
7
0
192,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role