Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BarettaESP
Fenrir
Level 123
God Stats
28W - 20L
1,508 SR
Queue Stats
282W - 258L
1,531 Elo+
Party 1
Neith
Neith
Kateshiki
Neith
Level 22
God Stats
4W - 2L
1,803 SR
Queue Stats
23W - 22L
1,475 Elo+
Party 3
Chaac
Chaac
PahanCafa
Chaac
Level 128
God Stats
5W - 8L
1,513 SR
Queue Stats
200W - 170L
1,515 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Takipril
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,400 SR
Queue Stats
31W - 31L
1,485 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,501 Elo+

VS

Team Averages
Level 69
1,510 SR
1,469 Elo+
Xbalanque
Xbalanque
Moustafa3
Xbalanque
Level 37
God Stats
2W - 9L
1,236 SR
Queue Stats
103W - 103L
1,442 Elo+
Solo
Kukulkan
Kukulkan
RtheDaddy
Kukulkan
Level 63
God Stats
169W - 168L
1,585 SR
Queue Stats
281W - 361L
1,468 Elo+
Party 2
King Arthur
King Arthur
Syren73
King Arthur
Level 29
God Stats
6W - 4L
1,718 SR
Queue Stats
138W - 154L
1,471 Elo+
Party 2
Ares
Ares
Taker1990
Ares
Level 94
God Stats
7W - 13L
1,460 SR
Queue Stats
720W - 816L
1,490 Elo+
Party 2
Fenrir
Fenrir
posho2002
Fenrir
Level 124
God Stats
46W - 37L
1,553 SR
Queue Stats
801W - 909L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 0 / 5
5,384
538
3,161
5,778
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
BarettaESP
Fenrir
10
5 / 0 / 3
5,995
600
3,168
4,515
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kateshiki
Neith
9
2 / 0 / 3
5,251
525
3,745
3,981
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
PahanCafa
Chaac
9
2 / 1 / 5
5,437
544
5,426
9,374
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Takipril
Morgan Le Fay
10
2 / 1 / 0
5,592
559
2,012
4,318
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Moustafa3
Xbalanque
9
0 / 1 / 0
4,945
495
2,787
4,081
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
RtheDaddy
Kukulkan
10
0 / 1 / 1
5,600
560
3,652
3,216
1,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Syren73
King Arthur
8
0 / 4 / 1
4,993
499
3,237
7,778
3,675
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
6
0 / 3 / 0
4,406
441
1,887
8,160
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
posho2002
Fenrir
8
2 / 3 / 0
5,196
520
3,336
6,050
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
W
Fenrir
BarettaESP
Fenrir
5
0
3
6.5
W
Neith
Kateshiki
Neith
2
0
3
3.5
L
Xbalanque
Moustafa3
Xbalanque
0
1
0
0
W
Chaac
PahanCafa
Chaac
2
1
5
4.5
L
Kukulkan
RtheDaddy
Kukulkan
0
1
1
0.5
L
King Arthur
Syren73
King Arthur
0
4
1
0.13
L
Ares
0
3
0
0
W
Morgan Le Fay
Takipril
Morgan Le Fay
2
1
0
2
L
Fenrir
posho2002
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
14,899
27,966
Taken
29,285
14,942
Mitigated
11,947
10,474
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,161
600
0
1,352
5,778
3,907
42
1,777
4,001
13,913
0
W
Fenrir
BarettaESP
Fenrir
3,168
721
0
851
4,515
1,569
0
1,034
3,481
0
24,366
W
Neith
Kateshiki
Neith
3,745
2,446
0
2,576
3,981
1,163
0
1,254
2,727
0
23,124
L
Xbalanque
Moustafa3
Xbalanque
2,787
1,526
0
1,767
4,081
1,063
0
794
3,287
0
28,715
W
Chaac
PahanCafa
Chaac
5,426
1,544
0
4,827
9,374
6,855
411
405
8,835
0
26,434
L
Kukulkan
RtheDaddy
Kukulkan
3,652
246
0
326
3,216
1,050
0
956
2,135
33,141
0
L
King Arthur
Syren73
King Arthur
3,237
714
0
2,365
7,778
3,675
0
0
7,153
0
22,024
L
Ares
1,887
214
0
1,534
8,160
4,139
0
2,309
5,851
8,079
0
W
Morgan Le Fay
Takipril
Morgan Le Fay
2,012
0
0
868
4,318
1,448
290
1,069
3,249
34,492
0
L
Fenrir
posho2002
Fenrir
3,336
854
0
507
6,050
2,020
0
1,114
4,897
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
25,140
233
Minions Killed
244
0
Camps Cleared
0
912,285
Distance Traveled
976,874
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,384
538
17
2
0
175,613
4
W
Fenrir
5,995
600
56
6
0
231,079
3
W
Neith
5,251
525
44
4
0
142,086
3
L
Xbalanque
4,945
495
62
6
0
184,420
0
W
Chaac
5,437
544
39
4
0
188,738
3
L
Kukulkan
5,600
560
74
7
0
190,410
2
L
King Arthur
4,993
499
50
5
0
203,337
0
L
Ares
4,406
441
12
1
0
190,659
3
W
Morgan Le Fay
5,592
559
77
8
0
174,769
5
L
Fenrir
5,196
520
46
5
0
208,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role