Player Matchup

Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Deathtaco911
Janus
Level 125
God Stats
2W - 3L
1,423 SR
Queue Stats
235W - 256L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
Nobyl96
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 1
Charybdis
Charybdis
TweakerOnThe360
Charybdis
Level 146
God Stats
1W - 1L
1,723 SR
Queue Stats
91W - 75L
1,451 Elo+
Party 1
Mercury
Mercury
UltimateSwagShak
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,552 Elo+

VS

Team Averages
Level 105
1,491 SR
1,430 Elo+
Hercules
Hercules
Mobs
Hercules
Level 150
God Stats
2W - 1L
1,358 SR
Queue Stats
31W - 47L
1,398 Elo+
Solo
Artemis
Artemis
Mr_BubbleNugget
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,441 Elo+
Solo
Geb
Geb
noammii
Geb
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 43L
1,370 Elo+
Solo
Hades
Hades
suser25
Hades
Level 105
God Stats
9W - 8L
1,596 SR
Queue Stats
486W - 508L
1,405 Elo+
Solo
Ah Puch
Ah Puch
zNxcck
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 6 / 8
9,493
1,055
9,748
9,386
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 7 / 9
8,402
934
7,428
8,864
2,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nobyl96
Cabrakan
12
0 / 6 / 9
6,952
772
5,397
9,168
9,024
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TweakerOnThe360
Charybdis
14
7 / 6 / 4
8,911
990
11,218
9,212
3,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 9
7,227
803
4,310
10,752
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mobs
Hercules
16
10 / 2 / 15
9,877
1,097
8,461
12,900
13,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 4 / 14
9,687
1,076
10,682
9,101
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
14
3 / 3 / 17
8,889
988
4,809
15,318
10,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
suser25
Hades
15
5 / 3 / 12
8,654
962
9,311
9,937
7,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
zNxcck
Ah Puch
14
5 / 4 / 13
9,102
1,011
8,209
6,795
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
16
Kills
32
33
Deaths
16
39
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
6
8
1.67
L
3
7
9
1.07
W
Hercules
Mobs
Hercules
10
2
15
8.75
W
9
4
14
4
L
Cabrakan
Nobyl96
Cabrakan
0
6
9
0.75
L
Charybdis
TweakerOnThe360
Charybdis
7
6
4
1.5
L
0
8
9
0.56
W
Geb
3
3
17
3.83
W
Hades
suser25
Hades
5
3
12
3.67
W
Ah Puch
zNxcck
Ah Puch
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
41,472
47,382
Taken
54,051
22,340
Mitigated
36,255
4,384
Healing
22,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,748
973
428
640
9,386
3,517
0
4,602
4,784
19,876
0
L
7,428
299
59
439
8,864
2,755
518
3,825
5,039
15,247
0
W
Hercules
Mobs
Hercules
8,461
1,205
1,059
6,080
12,900
13,165
151
4,357
8,223
4,941
15,140
W
10,682
5,484
1,081
2,312
9,101
3,504
1,686
4,047
4,900
0
20,476
L
Cabrakan
Nobyl96
Cabrakan
5,397
534
599
465
9,168
9,024
0
5,570
3,598
10,159
0
L
Charybdis
TweakerOnThe360
Charybdis
11,218
5,472
0
637
9,212
3,416
162
4,759
4,453
0
15,363
L
4,310
1,100
523
594
10,752
3,628
0
5,125
5,627
0
8,897
W
Geb
4,809
635
1,125
5,175
15,318
10,132
761
6,294
8,682
9,398
0
W
Hades
suser25
Hades
9,311
1,386
965
3,555
9,937
7,035
917
2,991
6,786
19,510
0
W
Ah Puch
zNxcck
Ah Puch
8,209
806
116
1,108
6,795
2,419
1,705
3,732
2,887
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
46,209
85
Minions Killed
90
0
Camps Cleared
0
737,691
Distance Traveled
857,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,493
1,055
37
4
0
142,462
0
L
Janus
8,402
934
15
2
0
149,430
0
W
Hercules
9,877
1,097
15
2
0
187,583
0
W
Artemis
9,687
1,076
22
2
0
156,437
1
L
Cabrakan
6,952
772
13
1
0
132,350
0
L
Charybdis
8,911
990
13
1
0
135,864
0
L
Mercury
7,227
803
7
1
0
177,585
0
W
Geb
8,889
988
9
1
0
190,492
0
W
Hades
8,654
962
21
2
0
173,757
0
W
Ah Puch
9,102
1,011
23
3
0
148,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role