Player Matchup

Artio
Artio
DukeDukeGo
Artio
Level 36
God Stats
2W - 5L
1,251 SR
Queue Stats
71W - 77L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LankyLobster164
Morgan Le Fay
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
254W - 269L
1,568 Elo+
Party 4
Chernobog
Chernobog
Mistake1337
Chernobog
Level 29
God Stats
14W - 16L
1,569 SR
Queue Stats
30W - 29L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iSnortThyme
Tsukuyomi
Level 145
God Stats
8W - 3L
1,682 SR
Queue Stats
305W - 300L
1,575 Elo+
Party 4
Thanatos
Thanatos
x0z9ih
Thanatos
Level 32
God Stats
8W - 19L
1,803 SR
Queue Stats
167W - 168L
1,516 Elo+
Party 2
Team Averages
Level 52
1,561 SR
1,518 Elo+

VS

Team Averages
Level 68
1,583 SR
1,492 Elo+
Fenrir
Fenrir
Hofstone
Fenrir
Level 44
God Stats
5W - 6L
1,333 SR
Queue Stats
22W - 32L
1,361 Elo+
Solo
Charybdis
Charybdis
LasagneOp
Charybdis
Level 105
God Stats
3W - 1L
1,609 SR
Queue Stats
655W - 623L
1,579 Elo+
Party 3
Osiris
Osiris
LittlED92
Osiris
Level 49
God Stats
4W - 4L
1,559 SR
Queue Stats
246W - 250L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
ScaryTerrysBalls
Baron Samedi
Level 29
God Stats
32W - 27L
1,595 SR
Queue Stats
129W - 142L
1,492 Elo+
Party 3
He Bo
He Bo
lilrex1687
He Bo
Level 114
God Stats
3W - 1L
1,820 SR
Queue Stats
445W - 442L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
2 / 2 / 0
4,896
490
2,653
8,253
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LankyLobster164
Morgan Le Fay
7
0 / 6 / 0
4,561
456
939
5,661
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Mistake1337
Chernobog
7
0 / 3 / 2
4,282
428
3,256
5,301
1,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
iSnortThyme
Tsukuyomi
5
0 / 3 / 0
4,021
402
1,165
3,170
779
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
x0z9ih
Thanatos
7
0 / 4 / 1
4,704
470
1,471
7,280
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hofstone
Fenrir
10
3 / 1 / 5
6,167
617
2,543
5,472
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
LasagneOp
Charybdis
10
2 / 1 / 4
5,728
573
5,446
5,736
1,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
LittlED92
Osiris
12
5 / 0 / 1
6,947
695
3,124
3,766
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ScaryTerrysBalls
Baron Samedi
9
2 / 0 / 4
5,799
580
3,672
5,053
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
11
6 / 0 / 3
6,803
680
6,163
3,889
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
18
18
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
2
2
0
1
W
Fenrir
Hofstone
Fenrir
3
1
5
5.5
L
Morgan Le Fay
LankyLobster164
Morgan Le Fay
0
6
0
0
W
Charybdis
LasagneOp
Charybdis
2
1
4
4
W
Osiris
LittlED92
Osiris
5
0
1
5.5
L
Chernobog
Mistake1337
Chernobog
0
3
2
0.33
W
Baron Samedi
ScaryTerrysBalls
Baron Samedi
2
0
4
4
L
Tsukuyomi
iSnortThyme
Tsukuyomi
0
3
0
0
W
He Bo
6
0
3
7.5
L
Thanatos
x0z9ih
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,484
Damage
20,948
29,665
Taken
23,916
13,052
Mitigated
10,094
11,282
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,653
107
589
4,056
8,253
6,396
0
2,662
5,517
13,158
0
W
Fenrir
Hofstone
Fenrir
2,543
736
0
1,404
5,472
1,715
0
641
4,831
0
23,829
L
Morgan Le Fay
LankyLobster164
Morgan Le Fay
939
295
0
320
5,661
1,842
0
3,164
2,323
15,125
0
W
Charybdis
LasagneOp
Charybdis
5,446
1,778
0
2,255
5,736
1,443
0
836
4,882
0
35,206
W
Osiris
LittlED92
Osiris
3,124
1,192
0
1,132
3,766
2,779
226
0
3,766
0
35,651
L
Chernobog
Mistake1337
Chernobog
3,256
1,909
0
1,240
5,301
1,294
0
2,124
3,119
0
17,666
W
Baron Samedi
ScaryTerrysBalls
Baron Samedi
3,672
460
763
2,577
5,053
3,108
0
1,310
3,614
14,868
0
L
Tsukuyomi
iSnortThyme
Tsukuyomi
1,165
379
0
829
3,170
779
0
0
3,170
0
9,392
W
He Bo
6,163
54
0
2,476
3,889
1,049
544
1,029
2,860
35,111
0
L
Thanatos
x0z9ih
Thanatos
1,471
543
0
4,248
7,280
2,741
0
1,527
5,701
0
25,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
31,444
142
Minions Killed
292
0
Camps Cleared
0
844,335
Distance Traveled
956,739
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,896
490
19
2
0
218,286
4
W
Fenrir
6,167
617
55
6
0
209,017
2
L
Morgan Le Fay
4,561
456
28
3
0
170,642
1
W
Charybdis
5,728
573
66
7
0
166,465
2
W
Osiris
6,947
695
75
8
0
205,232
6
L
Chernobog
4,282
428
28
3
0
171,109
1
W
Baron Samedi
5,799
580
18
2
0
177,802
0
L
Tsukuyomi
4,021
402
12
1
0
102,383
0
W
He Bo
6,803
680
78
8
0
198,223
1
L
Thanatos
4,704
470
55
6
0
181,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role