Player Matchup

Baba Yaga
Baba Yaga
EmptySoul12
Baba Yaga
Level 136
God Stats
8W - 3L
1,750 SR
Queue Stats
201W - 189L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
HinUndHer
Zhong Kui
Level 129
God Stats
3W - 0L
1,595 SR
Queue Stats
103W - 85L
1,563 Elo+
Party 1
Hercules
Hercules
Kovarrl
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rebegga
Morgan Le Fay
Level 102
God Stats
2W - 0L
1,703 SR
Queue Stats
169W - 147L
1,526 Elo+
Party 1
Athena
Athena
RobRab
Athena
Level 126
God Stats
3W - 1L
1,459 SR
Queue Stats
151W - 128L
1,577 Elo+
Party 1
Team Averages
Level 120
1,601 SR
1,533 Elo+

VS

Team Averages
Level 82
1,450 SR
1,511 Elo+
Rama
Rama
Dannimos
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,488 Elo+
Party 2
He Bo
He Bo
Nomishi
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,535 Elo+
Solo
Thoth
Thoth
Pladur
Thoth
Level 103
God Stats
9W - 12L
1,349 SR
Queue Stats
501W - 477L
1,572 Elo+
Solo
Chaac
Chaac
duuddi
Chaac
Level 82
God Stats
2W - 3L
1,448 SR
Queue Stats
63W - 70L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
zaxturi
Nu Wa
Level 120
God Stats
4W - 5L
1,453 SR
Queue Stats
180W - 182L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EmptySoul12
Baba Yaga
19
5 / 1 / 13
12,223
719
21,382
12,115
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HinUndHer
Zhong Kui
19
4 / 5 / 15
11,795
694
16,248
25,378
18,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Kovarrl
Hercules
20
9 / 3 / 12
12,591
741
16,536
38,606
31,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Rebegga
Morgan Le Fay
20
8 / 1 / 16
13,570
798
23,477
17,484
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
RobRab
Athena
20
6 / 2 / 22
12,562
739
17,722
25,819
31,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 10 / 7
9,309
548
11,205
18,889
9,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Nomishi
He Bo
16
1 / 7 / 5
9,777
575
13,264
16,999
8,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Pladur
Thoth
19
5 / 7 / 5
12,177
716
24,297
11,630
5,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
duuddi
Chaac
18
2 / 4 / 8
11,467
675
17,545
40,228
45,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
zaxturi
Nu Wa
20
4 / 4 / 7
11,611
683
26,856
16,804
7,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
32
Kills
12
12
Deaths
32
78
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
0
10
7
0.35
W
Baba Yaga
EmptySoul12
Baba Yaga
5
1
13
11.5
W
Zhong Kui
HinUndHer
Zhong Kui
4
5
15
2.3
W
Hercules
Kovarrl
Hercules
9
3
12
5
L
He Bo
Nomishi
He Bo
1
7
5
0.5
L
Thoth
Pladur
Thoth
5
7
5
1.07
W
Morgan Le Fay
Rebegga
Morgan Le Fay
8
1
16
16
W
Athena
RobRab
Athena
6
2
22
8.5
L
Chaac
duuddi
Chaac
2
4
8
1.5
L
Nu Wa
zaxturi
Nu Wa
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,365
Damage
93,167
119,402
Taken
104,550
97,323
Mitigated
76,601
62,987
Healing
40,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,205
6,325
1,393
3,976
18,889
9,069
390
15,249
3,640
0
13,644
W
Baba Yaga
EmptySoul12
Baba Yaga
21,382
452
1,949
4,992
12,115
5,553
537
5,577
6,538
54,108
0
W
Zhong Kui
HinUndHer
Zhong Kui
16,248
2,770
3,925
9,492
25,378
18,486
2,961
14,418
10,960
44,120
0
W
Hercules
Kovarrl
Hercules
16,536
2,476
1,701
19,425
38,606
31,939
565
21,603
17,003
0
27,231
L
He Bo
Nomishi
He Bo
13,264
1,789
1,006
5,216
16,999
8,026
226
14,029
2,970
26,286
0
L
Thoth
Pladur
Thoth
24,297
773
0
125
11,630
5,701
69
8,323
3,307
45,966
0
W
Morgan Le Fay
Rebegga
Morgan Le Fay
23,477
2,029
3,642
6,379
17,484
9,434
1,855
9,679
7,805
61,813
0
W
Athena
RobRab
Athena
17,722
3,535
5,026
6,456
25,819
31,911
949
13,733
12,086
29,686
0
L
Chaac
duuddi
Chaac
17,545
2,076
1,970
21,656
40,228
45,919
241
27,582
12,646
820
33,147
L
Nu Wa
zaxturi
Nu Wa
26,856
9,335
1,778
3,351
16,804
7,886
645
13,646
3,158
52,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,741
Gold Earned
54,341
213
Minions Killed
147
0
Camps Cleared
0
1,661,378
Distance Traveled
1,488,675
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,309
548
6
0
0
238,602
0
W
Baba Yaga
12,223
719
53
3
0
289,484
1
W
Zhong Kui
11,795
694
54
3
0
304,872
1
W
Hercules
12,591
741
16
1
0
331,563
3
L
He Bo
9,777
575
26
2
0
297,448
0
L
Thoth
12,177
716
47
3
0
324,930
2
W
Morgan Le Fay
13,570
798
70
4
0
355,968
0
W
Athena
12,562
739
20
1
0
379,491
0
L
Chaac
11,467
675
30
2
0
326,567
2
L
Nu Wa
11,611
683
38
2
0
301,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role