Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Player10001
Erlang Shen
Diamond III
Level 159
God Stats
2W - 5L
1,176 SR
Queue Stats
79W - 66L
2,221 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Taõs
Cthulhu
Diamond III
Level 155
God Stats
1W - 2L
1,538 SR
Queue Stats
195W - 175L
2,181 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
TomCruiser
Zhong Kui
Diamond V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
2,183 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,443 SR
1,917 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,579 SR
2,036 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Platinum I
Arendhelle
Discordia
Platinum I
Level 144
God Stats
1W - 1L
1,531 SR
Queue Stats
91W - 86L
2,028 MMR
Solo
Camazotz
Camazotz
Diamond III
Møreh
Camazotz
Diamond III
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
269W - 260L
2,279 MMR
Solo
Khepri
Khepri
Diamond IV
Swiggzy
Khepri
Diamond IV
Level 45
God Stats
7W - 4L
1,652 SR
Queue Stats
103W - 87L
2,083 MMR
Solo
Mercury
Mercury
Diamond III
valucsan
Mercury
Diamond III
Level 126
God Stats
24W - 12L
1,712 SR
Queue Stats
143W - 108L
2,292 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 6 / 1
9,535
477
7,330
15,245
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
12
0 / 4 / 2
7,903
395
2,688
14,354
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Player10001
Erlang Shen
18
6 / 3 / 2
10,998
550
15,580
18,734
14,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Taõs
Cthulhu
15
1 / 5 / 1
9,497
475
6,927
19,209
22,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TomCruiser
Zhong Kui
16
1 / 5 / 1
10,041
502
11,475
19,540
18,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinMorgan Le FayHerculesAthenaTiamat

VS

Bans
PersephoneSobekVamanaGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 2 / 5
12,041
602
17,702
14,147
5,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Arendhelle
Discordia
19
6 / 0 / 7
12,955
648
15,966
12,644
5,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Møreh
Camazotz
20
5 / 3 / 5
13,101
655
13,398
22,479
16,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Khepri
Swiggzy
Khepri
17
1 / 3 / 10
11,542
577
4,723
14,686
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
valucsan
Mercury
20
6 / 2 / 8
12,810
641
11,050
14,190
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
23
23
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
1
0.42
L
Ymir
 
Ymir
0
4
2
0.25
W
Artemis
 
Artemis
5
2
5
3.75
W
Discordia
Arendhelle
Discordia
6
0
7
9.5
W
Camazotz
Møreh
Camazotz
5
3
5
2.5
L
Erlang Shen
Player10001
Erlang Shen
6
3
2
2.33
W
Khepri
Swiggzy
Khepri
1
3
10
2
L
Cthulhu
Taõs
Cthulhu
1
5
1
0.3
L
Zhong Kui
TomCruiser
Zhong Kui
1
5
1
0.3
W
Mercury
valucsan
Mercury
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
62,839
87,082
Taken
78,146
74,517
Mitigated
52,834
23,869
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,330
4,830
0
2,712
15,245
5,763
1,973
4,766
10,479
0
70,785
L
Ymir
 
Ymir
2,688
618
0
1,370
14,354
13,727
0
2,185
12,027
16,292
0
W
Artemis
 
Artemis
17,702
14,279
0
5,987
14,147
5,633
4,778
2,522
11,625
0
95,321
W
Discordia
Arendhelle
Discordia
15,966
1,085
511
7,293
12,644
5,750
1,848
6,257
6,387
93,983
0
W
Camazotz
Møreh
Camazotz
13,398
3,932
0
14,095
22,479
16,441
2,453
5,533
16,946
0
89,984
L
Erlang Shen
Player10001
Erlang Shen
15,580
7,949
0
6,779
18,734
14,877
82
3,436
15,298
0
101,224
W
Khepri
Swiggzy
Khepri
4,723
467
0
2,952
14,686
18,422
0
3,011
11,675
23,608
0
L
Cthulhu
Taõs
Cthulhu
6,927
800
316
6,106
19,209
22,092
0
3,148
16,051
57,602
0
L
Zhong Kui
TomCruiser
Zhong Kui
11,475
685
0
6,586
19,540
18,058
0
7,154
12,386
75,255
0
W
Mercury
valucsan
Mercury
11,050
6,643
0
1,266
14,190
6,588
3,988
5,122
9,068
0
115,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
62,449
580
Minions Killed
631
0
Camps Cleared
0
1,928,050
Distance Traveled
2,187,813
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,535
477
129
6
0
346,810
6
L
Ymir
7,903
395
32
2
0
395,698
10
W
Artemis
12,041
602
133
7
0
418,647
0
W
Discordia
12,955
648
175
9
0
414,127
5
W
Camazotz
13,101
655
136
7
0
427,185
2
L
Erlang Shen
10,998
550
135
7
0
438,303
8
W
Khepri
11,542
577
30
2
0
412,783
9
L
Cthulhu
9,497
475
139
7
0
389,739
1
L
Zhong Kui
10,041
502
145
7
0
357,500
9
W
Mercury
12,810
641
157
8
0
515,071
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role