Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AdamMack
Gilgamesh
Level 87
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 4L
1,093 Elo+
Party 1
Ymir
Ymir
C0P3YY
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,082 Elo+
Party 1
Nemesis
Nemesis
Elrohirin
Nemesis
Level 18
God Stats
46W - 42L
1,433 SR
Queue Stats
161W - 176L
1,364 Elo+
Solo
Ra
Ra
WhiteH3ad
Ra
Level 4
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 3L
1,082 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,224 Elo+

VS

Team Averages
Level 16
1,388 SR
1,370 Elo+
Bellona
Bellona
 
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hikkuss
Merlin
Level 6
God Stats
2W - 6L
1,234 SR
Queue Stats
19W - 26L
1,200 Elo+
Solo
Fenrir
Fenrir
ShinKeiki
Fenrir
Level 16
God Stats
4W - 4L
1,390 SR
Queue Stats
15W - 25L
1,295 Elo+
Solo
Heimdallr
Heimdallr
Siono11
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lpaz03
Cthulhu
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
17W - 12L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 2 / 12
13,332
1,212
20,053
7,333
3,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AdamMack
Gilgamesh
19
5 / 1 / 16
11,988
1,090
15,891
12,039
10,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
C0P3YY
Ymir
18
0 / 4 / 21
10,694
972
9,462
13,442
14,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Elrohirin
Nemesis
19
11 / 2 / 9
13,239
1,204
18,858
14,382
6,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 7 / 19
11,251
1,023
9,623
10,413
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
1 / 8 / 6
10,504
955
11,253
22,327
20,867
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Hikkuss
Merlin
17
2 / 5 / 4
10,822
984
12,952
15,800
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ShinKeiki
Fenrir
17
9 / 9 / 2
12,346
1,122
10,722
19,493
11,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Siono11
Heimdallr
15
0 / 0 / 0
8,656
787
0
0
0
Cthulhu
lpaz03
Cthulhu
18
4 / 5 / 8
11,443
1,040
15,991
25,444
37,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
27
Kills
16
16
Deaths
27
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
12
8
L
Bellona
 
Bellona
1
8
6
0.5
W
Gilgamesh
AdamMack
Gilgamesh
5
1
16
13
W
Ymir
C0P3YY
Ymir
0
4
21
2.63
W
Nemesis
Elrohirin
Nemesis
11
2
9
7.75
L
Merlin
Hikkuss
Merlin
2
5
4
0.8
L
Fenrir
ShinKeiki
Fenrir
9
9
2
1.11
L
Heimdallr
Siono11
Heimdallr
0
0
0
0
W
1
7
19
1.5
L
Cthulhu
lpaz03
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,887
Damage
50,918
57,609
Taken
83,064
38,136
Mitigated
75,706
7,534
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,053
1,613
0
3,158
7,333
3,628
0
3,167
4,166
38,558
0
L
Bellona
 
Bellona
11,253
2,677
0
292
22,327
20,867
0
10,945
11,382
0
32,806
W
Gilgamesh
AdamMack
Gilgamesh
15,891
4,399
0
412
12,039
10,148
0
7,551
4,488
11,088
29,059
W
Ymir
C0P3YY
Ymir
9,462
1,725
0
62
13,442
14,262
0
8,891
4,551
21,901
0
W
Nemesis
Elrohirin
Nemesis
18,858
11,109
0
1,286
14,382
6,105
0
4,707
8,763
0
41,598
L
Merlin
Hikkuss
Merlin
12,952
1,904
0
209
15,800
6,777
0
5,307
10,493
45,153
0
L
Fenrir
ShinKeiki
Fenrir
10,722
2,747
0
642
19,493
11,009
0
9,866
9,627
0
22,940
L
Heimdallr
Siono11
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
9,623
2,863
1,454
1,162
10,413
3,993
0
4,627
5,786
32,326
0
L
Cthulhu
lpaz03
Cthulhu
15,991
1,211
801
742
25,444
37,053
0
16,354
9,090
42,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,504
Gold Earned
53,771
226
Minions Killed
198
11
Camps Cleared
3
1,073,243
Distance Traveled
816,669
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,332
1,212
55
5
4
179,162
1
L
Bellona
10,504
955
52
5
0
231,729
2
W
Gilgamesh
11,988
1,090
40
4
2
229,339
0
W
Ymir
10,694
972
31
3
0
204,256
2
W
Nemesis
13,239
1,204
48
4
3
265,058
0
L
Merlin
10,822
984
65
6
0
177,032
0
L
Fenrir
12,346
1,122
25
2
3
195,271
2
L
Heimdallr
8,656
787
0
0
0
14,469
0
W
Ra
11,251
1,023
52
5
2
195,428
2
L
Cthulhu
11,443
1,040
56
5
0
198,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role