Player Matchup

Hel
Hel
Debarquer
Hel
Level 13
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 4L
1,335 Elo+
Party 2
Fenrir
Fenrir
Ice7oadI
Fenrir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 105L
1,522 Elo+
Solo
Sol
Sol
SimuBlackShark
Sol
Level 6
God Stats
11W - 26L
1,608 SR
Queue Stats
16W - 33L
1,603 Elo+
Solo
Artemis
Artemis
kikkishmopedish
Artemis
Level 18
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 4L
1,560 Elo+
Party 2
Janus
Janus
xLucky37
Janus
Level 24
God Stats
3W - 5L
1,492 SR
Queue Stats
53W - 52L
1,562 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,516 Elo+

VS

Team Averages
Level 13
1,522 SR
1,504 Elo+
Neith
Neith
BedtimestoryA
Neith
Level 6
God Stats
2W - 4L
1,611 SR
Queue Stats
16W - 20L
1,542 Elo+
Solo
Charybdis
Charybdis
EwwwwANoob
Charybdis
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,618 Elo+
Solo
Kali
Kali
JavitoXLoki
Kali
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 1
Achilles
Achilles
Richicadi
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
SerikiSS
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,515
424
4,831
7,604
1,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
Ice7oadI
Fenrir
11
3 / 7 / 2
7,081
545
4,551
13,815
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,780
445
2,083
7,571
2,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,179
398
4,850
7,723
1,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
xLucky37
Janus
8
3 / 9 / 3
5,895
453
4,200
9,425
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,718
517
6,542
7,783
2,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
EwwwwANoob
Charybdis
15
9 / 2 / 2
8,982
691
9,566
7,513
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 8
8,979
691
9,967
11,596
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Richicadi
Achilles
13
5 / 0 / 3
8,027
617
4,583
5,674
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SerikiSS
Aphrodite
11
1 / 2 / 5
6,803
523
2,720
7,487
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
25
25
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
1
3
0
0.33
W
Charybdis
EwwwwANoob
Charybdis
9
2
2
5
L
Fenrir
Ice7oadI
Fenrir
3
7
2
0.57
W
8
2
8
6
W
Achilles
Richicadi
Achilles
5
0
3
6.5
W
Aphrodite
SerikiSS
Aphrodite
1
2
5
1.75
L
0
4
0
0
L
0
2
2
0.5
L
Janus
xLucky37
Janus
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
33,378
46,138
Taken
40,053
14,151
Mitigated
19,591
16,162
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,542
2,702
0
3,298
7,783
2,466
436
2,378
5,387
0
46,559
L
4,831
308
2,106
3,080
7,604
1,956
0
1,504
6,052
18,562
0
W
Charybdis
EwwwwANoob
Charybdis
9,566
5,341
0
2,864
7,513
2,575
1,640
1,627
5,756
0
56,624
L
Fenrir
Ice7oadI
Fenrir
4,551
1,212
0
5,294
13,815
5,375
0
0
13,815
0
30,974
W
9,967
5,986
0
6,638
11,596
5,720
1,018
2,039
9,391
0
56,967
W
Achilles
Richicadi
Achilles
4,583
1,112
0
1,425
5,674
3,983
846
1,804
3,852
0
31,601
W
Aphrodite
SerikiSS
Aphrodite
2,720
936
1,688
3,938
7,487
4,847
536
3,195
4,253
14,805
0
L
2,083
856
0
2,365
7,571
2,757
0
0
7,040
22,927
0
L
4,850
2,680
0
2,017
7,723
1,929
0
1,216
6,507
0
18,338
L
Janus
xLucky37
Janus
4,200
415
0
1,300
9,425
2,134
0
0
9,287
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
39,509
193
Minions Killed
395
0
Camps Cleared
0
1,068,537
Distance Traveled
1,209,180
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,718
517
85
7
0
233,034
1
L
Hel
5,515
424
21
2
0
220,296
4
W
Charybdis
8,982
691
104
8
0
237,202
3
L
Fenrir
7,081
545
57
4
0
213,096
0
W
Kali
8,979
691
109
8
0
270,240
4
W
Achilles
8,027
617
78
6
0
251,067
1
W
Aphrodite
6,803
523
19
1
0
217,637
0
L
Sol
5,780
445
57
4
0
213,307
0
L
Artemis
5,179
398
37
3
0
209,487
2
L
Janus
5,895
453
21
2
0
212,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role