Player Matchup

He Bo
He Bo
Easkeruth
He Bo
Level 121
God Stats
1W - 1L
1,451 SR
Queue Stats
33W - 22L
1,652 Elo+
Party 1
Nike
Nike
Psalm 102
Nike
Level 133
God Stats
11W - 4L
1,734 SR
Queue Stats
38W - 28L
1,633 Elo+
Party 1
Chaac
Chaac
TyDitto
Chaac
Level 103
God Stats
3W - 0L
1,770 SR
Queue Stats
16W - 7L
1,544 Elo+
Party 1
Sol
Sol
myKittymeowmeow
Sol
Level 25
God Stats
2W - 2L
1,680 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Team Averages
Level 96
1,659 SR
1,579 Elo+

VS

Team Averages
Level 86
1,561 SR
1,336 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
L1VERM4N
Cthulhu
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,155 Elo+
Solo
Charybdis
Charybdis
swag22man
Charybdis
Level 54
God Stats
0W - 1L
1,744 SR
Queue Stats
19W - 58L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Easkeruth
He Bo
14
5 / 3 / 5
8,760
876
8,544
8,007
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
15
7 / 0 / 1
9,438
944
11,987
14,364
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
TyDitto
Chaac
13
3 / 1 / 8
8,604
860
5,376
10,535
6,858
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 3
8,212
821
2,419
5,962
2,662
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 4 / 1
8,459
846
5,749
5,702
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
13
2 / 2 / 2
7,645
765
8,737
13,981
6,673
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
L1VERM4N
Cthulhu
11
0 / 4 / 1
6,665
667
4,982
11,203
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
swag22man
Charybdis
11
0 / 6 / 2
6,809
681
3,379
8,452
2,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
6
6
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
1
1.13
L
Hercules
 
Hercules
2
2
2
1.5
W
He Bo
Easkeruth
He Bo
5
3
5
2.5
L
Cthulhu
L1VERM4N
Cthulhu
0
4
1
0.13
W
Nike
7
0
1
7.5
W
Chaac
TyDitto
Chaac
3
1
8
7
W
1
2
3
1.25
L
Charybdis
swag22man
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
22,847
38,868
Taken
39,338
24,201
Mitigated
15,637
10,346
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,749
43
0
210
5,702
1,887
0
2,346
3,356
30,143
0
L
Hercules
 
Hercules
8,737
2,598
0
3,910
13,981
6,673
0
5,627
8,354
0
20,509
W
He Bo
Easkeruth
He Bo
8,544
358
115
1,267
8,007
2,597
1,703
1,105
6,844
30,618
0
L
Cthulhu
L1VERM4N
Cthulhu
4,982
894
275
1,203
11,203
4,194
0
4,713
6,490
13,839
0
W
Nike
11,987
3,209
0
5,266
14,364
12,084
582
3,787
10,513
9,079
22,667
W
Chaac
TyDitto
Chaac
5,376
1,315
0
2,357
10,535
6,858
626
3,093
7,296
54
21,319
W
2,419
578
0
1,341
5,962
2,662
2,205
2,667
3,213
28,856
0
L
Charybdis
swag22man
Charybdis
3,379
1,775
0
221
8,452
2,883
23
3,627
4,825
0
11,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
29,578
179
Minions Killed
110
11
Camps Cleared
8
816,459
Distance Traveled
615,349
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,459
846
50
5
3
157,451
2
L
Hercules
7,645
765
31
3
4
183,877
1
W
He Bo
8,760
876
52
5
3
187,515
0
L
Cthulhu
6,665
667
14
1
0
132,493
1
W
Nike
9,438
944
44
4
1
223,973
0
W
Chaac
8,604
860
29
3
3
216,589
1
W
Sol
8,212
821
54
5
4
188,382
0
L
Charybdis
6,809
681
15
2
1
141,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role