Player Matchup

Nike
Nike
Diamond IV
CertifiedFreak
Nike
Diamond IV
Level 151
God Stats
6W - 1L
1,746 SR
Queue Stats
269W - 263L
2,125 MMR
Solo
Kali
Kali
Diamond III
HowiEz
Kali
Diamond III
Level 159
God Stats
7W - 4L
1,650 SR
Queue Stats
330W - 311L
2,107 MMR
Solo
Merlin
Merlin
Diamond IV
Taerithroen
Merlin
Diamond IV
Level 150
God Stats
202W - 206L
1,625 SR
Queue Stats
722W - 701L
2,072 MMR
Solo
Izanami
Izanami
Diamond V
zMiepMiep
Izanami
Diamond V
Level 149
God Stats
44W - 31L
1,691 SR
Queue Stats
274W - 263L
2,093 MMR
Solo
Artio
Artio
Diamond III
вσкαιѕєя
Artio
Diamond III
Level 144
God Stats
47W - 42L
1,646 SR
Queue Stats
419W - 397L
2,140 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,671 SR
2,108 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,404 SR
1,996 MMR
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
EchoLizer
Kumbhakarna
Diamond V
Level 160
God Stats
4W - 5L
1,585 SR
Queue Stats
153W - 150L
2,078 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Niickly
Baron Samedi
Diamond III
Level 159
God Stats
1W - 7L
1,169 SR
Queue Stats
271W - 260L
2,209 MMR
Solo
Thanatos
Thanatos
Platinum I
chumchumpotato
Thanatos
Platinum I
Level 120
God Stats
12W - 15L
1,572 SR
Queue Stats
153W - 153L
2,033 MMR
Solo
Odin
Odin
Diamond III
zTaeny
Odin
Diamond III
Level 86
God Stats
0W - 4L
1,194 SR
Queue Stats
119W - 112L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,626
664
5,917
6,002
3,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
HowiEz
Kali
13
6 / 3 / 3
8,559
658
5,787
9,441
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
14
3 / 0 / 4
8,486
653
5,038
3,842
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zMiepMiep
Izanami
15
4 / 1 / 2
9,234
710
6,076
5,081
1,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 7
7,451
573
3,493
8,307
4,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatMorgan Le FaySetPersephoneGilgamesh

VS

Bans
AthenaJanusApolloSerqetArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 1
6,431
495
2,338
6,426
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
EchoLizer
Kumbhakarna
7
0 / 4 / 3
5,318
409
1,709
8,479
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Niickly
Baron Samedi
11
1 / 4 / 2
6,448
496
4,622
8,973
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
11
3 / 4 / 0
6,615
509
2,334
7,800
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
zTaeny
Odin
11
0 / 3 / 0
6,354
489
2,097
7,775
4,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
1
0
4
3
L
Kumbhakarna
EchoLizer
Kumbhakarna
0
4
3
0.38
W
Kali
HowiEz
Kali
6
3
3
2.5
L
Baron Samedi
Niickly
Baron Samedi
1
4
2
0.5
W
Merlin
3
0
4
5
L
Thanatos
3
4
0
0.75
W
Izanami
zMiepMiep
Izanami
4
1
2
5
L
Odin
zTaeny
Odin
0
3
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
13,100
32,673
Taken
39,453
14,622
Mitigated
15,366
14,891
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,338
1,154
0
2,487
6,426
1,436
0
403
6,023
0
47,000
W
5,917
1,201
0
3,125
6,002
3,475
0
65
5,649
3,407
48,339
L
Kumbhakarna
EchoLizer
Kumbhakarna
1,709
208
0
701
8,479
2,551
0
3,414
5,065
8,597
0
W
Kali
HowiEz
Kali
5,787
2,452
0
4,794
9,441
4,322
314
2,817
6,624
0
57,597
L
Baron Samedi
Niickly
Baron Samedi
4,622
404
439
2,569
8,973
4,170
0
2,747
6,180
39,455
0
W
Merlin
5,038
168
0
1,656
3,842
1,048
622
1,042
2,800
58,573
0
L
Thanatos
2,334
1,027
0
6,442
7,800
2,899
0
1,608
6,145
0
35,916
W
Izanami
zMiepMiep
Izanami
6,076
3,821
0
2,023
5,081
1,605
2,662
1,144
3,892
0
74,601
L
Odin
zTaeny
Odin
2,097
463
0
2,400
7,775
4,310
0
633
6,493
0
33,241
W
3,493
867
720
2,573
8,307
4,172
116
2,537
5,727
15,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
31,166
476
Minions Killed
337
0
Camps Cleared
0
1,307,076
Distance Traveled
1,228,986
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,431
495
90
7
0
228,948
3
W
Nike
8,626
664
118
9
0
275,026
4
L
Kumbhakarna
5,318
409
10
1
0
244,128
3
W
Kali
8,559
658
89
7
0
266,969
2
L
Baron Samedi
6,448
496
72
6
0
220,382
1
W
Merlin
8,486
653
115
9
0
243,810
2
L
Thanatos
6,615
509
81
6
0
270,323
3
W
Izanami
9,234
710
135
10
0
240,649
8
L
Odin
6,354
489
84
6
0
265,205
0
W
Artio
7,451
573
19
1
0
280,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role