Player Matchup

Skadi
Skadi
Diamond III
JHaumiblau
Skadi
Diamond III
Level 141
God Stats
17W - 13L
1,725 SR
Queue Stats
129W - 106L
1,992 MMR
Party 1
Nike
Nike
Platinum I
JK7_CR7
Nike
Platinum I
Level 148
God Stats
254W - 234L
1,580 SR
Queue Stats
440W - 435L
1,769 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
KingNS7474
Gilgamesh
Diamond V
Level 155
God Stats
2W - 3L
1,692 SR
Queue Stats
136W - 111L
1,985 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Mr_DeXteR_666
Kuzenbo
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1,164W - 1,186L
1,707 MMR
Solo
Janus
Janus
Platinum IV
qp-srcn-qp
Janus
Platinum IV
Level 138
God Stats
52W - 60L
1,604 SR
Queue Stats
759W - 766L
1,696 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,621 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,428 SR
1,827 MMR
Awilix
Awilix
Platinum III
TiToX-BanDiT-ToX
Awilix
Platinum III
Level 125
God Stats
91W - 93L
1,600 SR
Queue Stats
683W - 668L
1,682 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
X-Neo_Hunter-X
Baba Yaga
Diamond IV
Level 132
God Stats
0W - 3L
1,061 SR
Queue Stats
222W - 225L
2,017 MMR
Solo
Ne Zha
Ne Zha
Platinum III
byJcaamacH
Ne Zha
Platinum III
Level 80
God Stats
0W - 2L
1,302 SR
Queue Stats
383W - 360L
1,866 MMR
Solo
Cerberus
Cerberus
Bronze III
calleen
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,512 SR
Queue Stats
18W - 7L
1,669 MMR
Solo
Chernobog
Chernobog
Platinum I
ketaaruz
Chernobog
Platinum I
Level 112
God Stats
97W - 67L
1,667 SR
Queue Stats
253W - 244L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
11 / 4 / 7
14,907
621
23,107
17,137
6,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
JK7_CR7
Nike
20
3 / 5 / 11
13,406
559
18,723
28,930
26,241
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
KingNS7474
Gilgamesh
20
11 / 3 / 9
14,543
606
20,540
27,076
12,673
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
11
0 / 3 / 0
9,102
379
3,450
11,214
7,146
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
2 / 7 / 3
12,786
533
5,159
16,546
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
IzanamiAthenaPersephoneSetMorgan Le Fay

VS

Bans
TiamatKaliLokiSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 7
13,182
549
10,626
19,251
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
X-Neo_Hunter-X
Baba Yaga
19
8 / 4 / 5
14,047
585
23,616
20,188
10,840
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ne Zha
byJcaamacH
Ne Zha
18
3 / 6 / 10
12,060
503
10,359
19,838
14,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
calleen
Cerberus
19
3 / 5 / 4
13,206
550
16,523
27,245
31,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
ketaaruz
Chernobog
19
2 / 5 / 6
12,993
541
11,743
16,737
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
27
Kills
22
22
Deaths
27
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
4
7
3.63
W
Nike
JK7_CR7
Nike
3
5
11
1.7
W
Gilgamesh
KingNS7474
Gilgamesh
11
3
9
5.17
W
Kuzenbo
0
3
0
0
L
6
7
7
1.36
L
Baba Yaga
X-Neo_Hunter-X
Baba Yaga
8
4
5
2.63
L
Ne Zha
byJcaamacH
Ne Zha
3
6
10
1.33
L
Cerberus
calleen
Cerberus
3
5
4
1
L
Chernobog
ketaaruz
Chernobog
2
5
6
1
W
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,979
Damage
72,867
100,903
Taken
103,259
57,726
Mitigated
72,647
24,002
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
23,107
12,656
0
3,676
17,137
6,043
5,409
5,358
11,714
0
134,330
W
Nike
JK7_CR7
Nike
18,723
2,060
0
7,800
28,930
26,241
499
14,245
14,323
12,075
73,103
W
Gilgamesh
KingNS7474
Gilgamesh
20,540
7,396
0
7,196
27,076
12,673
1,211
14,334
12,669
0
100,488
W
Kuzenbo
3,450
1,519
0
1,440
11,214
7,146
0
924
10,239
17,069
0
L
10,626
4,511
0
4,782
19,251
7,604
80
1,996
17,062
0
81,470
L
Baba Yaga
X-Neo_Hunter-X
Baba Yaga
23,616
1,010
745
7,133
20,188
10,840
193
3,473
16,231
104,098
0
L
Ne Zha
byJcaamacH
Ne Zha
10,359
2,479
176
3,170
19,838
14,349
0
2,670
16,751
0
51,077
L
Cerberus
calleen
Cerberus
16,523
938
0
8,037
27,245
31,514
0
3,321
22,694
87,897
0
L
Chernobog
ketaaruz
Chernobog
11,743
7,764
0
4,799
16,737
8,340
80
3,474
13,209
0
121,082
W
Janus
5,159
330
0
3,890
16,546
5,623
226
5,602
10,944
100,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,744
Gold Earned
65,488
686
Minions Killed
692
0
Camps Cleared
0
2,144,904
Distance Traveled
2,259,764
23
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,907
621
189
8
0
445,928
3
W
Nike
13,406
559
151
6
0
463,920
5
W
Gilgamesh
14,543
606
144
6
0
502,136
6
W
Kuzenbo
9,102
379
20
1
0
268,974
6
L
Awilix
13,182
549
105
4
0
479,210
4
L
Baba Yaga
14,047
585
152
6
0
440,538
11
L
Ne Zha
12,060
503
56
2
0
445,125
10
L
Cerberus
13,206
550
204
9
0
459,284
9
L
Chernobog
12,993
541
175
7
0
435,607
12
W
Janus
12,786
533
182
8
0
463,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role