Player Matchup

Danzaburou
Danzaburou
MYYN
Danzaburou
Level 142
God Stats
10W - 1L
1,750 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Quik8201
Zhong Kui
Level 109
God Stats
22W - 29L
1,361 SR
Queue Stats
886W - 1,088L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
XJUSTREY
Kuzenbo
Level 29
God Stats
3W - 2L
1,564 SR
Queue Stats
54W - 52L
1,530 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,479 Elo+

VS

Team Averages
Level 59
1,482 SR
1,525 Elo+
Charybdis
Charybdis
SP4Z T3K
Charybdis
Level 84
God Stats
3W - 7L
1,194 SR
Queue Stats
261W - 287L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TAYE7487
Morgan Le Fay
Level 67
God Stats
44W - 19L
1,719 SR
Queue Stats
125W - 69L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
undeadzwarrior
Cthulhu
Level 27
God Stats
38W - 12L
1,534 SR
Queue Stats
59W - 27L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MYYN
Danzaburou
16
12 / 2 / 5
12,333
822
23,631
12,196
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Quik8201
Zhong Kui
13
5 / 5 / 6
10,216
681
11,458
14,417
9,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
XJUSTREY
Kuzenbo
14
1 / 1 / 15
10,210
681
4,311
14,705
20,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SP4Z T3K
Charybdis
13
5 / 6 / 3
10,125
675
6,764
14,637
4,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TAYE7487
Morgan Le Fay
14
2 / 4 / 5
9,946
663
16,131
11,675
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 6
8,453
564
4,186
17,645
17,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
7
8
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MYYN
Danzaburou
12
2
5
7.25
W
Zhong Kui
Quik8201
Zhong Kui
5
5
6
1.6
L
Charybdis
SP4Z T3K
Charybdis
5
6
3
1.08
L
Morgan Le Fay
TAYE7487
Morgan Le Fay
2
4
5
1.13
W
Kuzenbo
XJUSTREY
Kuzenbo
1
1
15
8.5
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
27,081
41,318
Taken
43,957
34,873
Mitigated
26,693
8,292
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MYYN
Danzaburou
23,631
9,759
0
2,212
12,196
5,021
2,618
6,897
4,920
0
79,128
W
Zhong Kui
Quik8201
Zhong Kui
11,458
193
0
3,459
14,417
9,759
160
6,926
7,084
26,155
0
L
Charybdis
SP4Z T3K
Charybdis
6,764
3,292
0
2,146
14,637
4,810
22
6,147
8,490
0
28,713
L
Morgan Le Fay
TAYE7487
Morgan Le Fay
16,131
1,450
272
2,139
11,675
4,529
130
5,077
6,598
46,470
0
W
Kuzenbo
XJUSTREY
Kuzenbo
4,311
1,799
0
2,621
14,705
20,093
336
5,758
8,455
9,363
0
L
4,186
310
65
414
17,645
17,354
0
4,981
12,664
13,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
28,524
157
Minions Killed
154
6
Camps Cleared
6
804,744
Distance Traveled
716,258
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,333
822
112
7
4
257,859
1
W
Zhong Kui
10,216
681
39
3
2
262,393
0
L
Charybdis
10,125
675
53
4
3
231,302
3
L
Morgan Le Fay
9,946
663
69
5
1
250,815
4
W
Kuzenbo
10,210
681
6
0
0
284,492
1
L
Cthulhu
8,453
564
32
2
2
234,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role