Player Matchup

Fenrir
Fenrir
AlbChaos
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,338 Elo+
Solo
Thor
Thor
Bardozinn
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,471 Elo+
Solo
Ares
Ares
Guillote11
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,521 Elo+
Solo
Artemis
Artemis
Ikiye
Artemis
Level 11
God Stats
1W - 2L
1,463 SR
Queue Stats
3W - 5L
1,457 Elo+
Solo
Chang'e
Chang'e
T2R1
Chang'e
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,667 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,491 Elo+

VS

Team Averages
Level 13
1,520 SR
1,242 Elo+
Sol
Sol
LuscaPOWER
Sol
Level 26
God Stats
51W - 31L
1,587 SR
Queue Stats
421W - 351L
1,506 Elo+
Solo
Ra
Ra
Madrugada3126
Ra
Level 8
God Stats
1W - 2L
1,228 SR
Queue Stats
11W - 17L
1,031 Elo+
Solo
Neith
Neith
Ramaud
Neith
Level 7
God Stats
1W - 0L
1,787 SR
Queue Stats
4W - 3L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
jpdbp
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,267 Elo+
Party 1
Pele
Pele
vinialen
Pele
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlbChaos
Fenrir
20
8 / 13 / 20
14,011
1,078
17,818
31,961
20,007
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
18 / 15 / 14
15,959
1,228
29,449
29,033
11,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 28
14,818
1,140
15,169
22,635
26,486
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Ikiye
Artemis
20
3 / 6 / 24
13,804
1,062
24,440
20,383
8,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
T2R1
Chang'e
20
3 / 8 / 22
12,718
978
7,939
24,716
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 15
16,101
1,239
43,063
26,519
7,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 10 / 20
12,355
950
6,762
14,758
5,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Ramaud
Neith
20
12 / 4 / 21
16,397
1,261
29,038
18,629
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jpdbp
Sun Wukong
20
0 / 6 / 21
12,239
941
7,755
18,637
19,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
20
21 / 10 / 16
17,290
1,330
35,976
22,622
9,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
141
39
Kills
48
48
Deaths
39
108
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlbChaos
Fenrir
8
13
20
1.38
L
Thor
18
15
14
1.67
L
7
6
28
3.5
L
Artemis
Ikiye
Artemis
3
6
24
2.5
W
14
9
15
2.39
W
1
10
20
1.1
W
Neith
Ramaud
Neith
12
4
21
5.63
L
Chang'e
T2R1
Chang'e
3
8
22
1.75
W
Sun Wukong
jpdbp
Sun Wukong
0
6
21
1.75
W
Pele
21
10
16
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,815
Damage
122,594
128,728
Taken
101,165
74,105
Mitigated
50,142
15,526
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlbChaos
Fenrir
17,818
5,291
0
992
31,961
20,007
0
13,420
18,541
0
26,249
L
Thor
29,449
6,814
0
1,137
29,033
11,128
0
12,634
16,399
0
48,319
L
15,169
894
0
0
22,635
26,486
0
7,270
15,365
30,940
0
L
Artemis
Ikiye
Artemis
24,440
11,060
0
2,104
20,383
8,227
0
8,293
12,090
0
77,785
W
43,063
16,708
0
8,062
26,519
7,855
0
4,818
21,701
75,797
0
W
6,762
1,204
1,161
632
14,758
5,733
0
2,866
11,892
17,295
0
W
Neith
Ramaud
Neith
29,038
12,287
0
2,526
18,629
8,114
0
3,668
14,961
0
78,300
L
Chang'e
T2R1
Chang'e
7,939
682
6,623
4,670
24,716
8,257
0
8,464
16,252
35,061
0
W
Sun Wukong
jpdbp
Sun Wukong
7,755
1,689
0
705
18,637
19,369
0
5,231
13,406
256
22,305
W
Pele
35,976
8,390
0
1,937
22,622
9,071
0
6,525
16,097
0
47,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,310
Gold Earned
74,382
240
Minions Killed
251
4
Camps Cleared
8
1,185,894
Distance Traveled
1,143,473
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,011
1,078
16
1
1
256,688
1
L
Thor
15,959
1,228
34
3
1
229,413
1
L
Ares
14,818
1,140
27
2
2
232,632
0
L
Artemis
13,804
1,062
108
8
0
227,478
1
W
Sol
16,101
1,239
67
5
5
225,840
0
W
Ra
12,355
950
18
1
0
217,046
1
W
Neith
16,397
1,261
115
9
1
229,855
0
L
Chang'e
12,718
978
55
4
0
239,683
3
W
Sun Wukong
12,239
941
36
3
2
223,076
0
W
Pele
17,290
1,330
15
1
0
247,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role