Player Matchup

Medusa
Medusa
EX_Formy
Medusa
Level 69
God Stats
16W - 18L
1,446 SR
Queue Stats
119W - 222L
1,212 Elo+
Party 1
Terra
Terra
PAPA COOMBS2155
Terra
Level 79
God Stats
1W - 1L
1,235 SR
Queue Stats
47W - 49L
1,385 Elo+
Solo
Thoth
Thoth
RaZyXGhoSt
Thoth
Level 20
God Stats
1W - 6L
1,143 SR
Queue Stats
66W - 136L
1,128 Elo+
Party 1
Team Averages
Level 56
1,275 SR
1,242 Elo+

VS

Team Averages
Level 35
1,574 SR
1,348 Elo+
Cthulhu
Cthulhu
SaDLr-001
Cthulhu
Level 27
God Stats
3W - 4L
1,685 SR
Queue Stats
16W - 29L
1,411 Elo+
Solo
Ullr
Ullr
gkomeneshparxoun
Ullr
Level 17
God Stats
3W - 1L
1,622 SR
Queue Stats
8W - 11L
1,312 Elo+
Solo
Zeus
Zeus
vic-competi_1991
Zeus
Level 61
God Stats
3W - 8L
1,415 SR
Queue Stats
11W - 14L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EX_Formy
Medusa
13
1 / 4 / 1
8,378
598
4,908
9,067
2,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 3
7,699
550
1,119
5,969
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
13
3 / 5 / 0
8,643
617
8,802
10,070
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaDLr-001
Cthulhu
13
5 / 2 / 6
9,902
707
6,786
8,200
3,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 6
9,772
698
7,282
8,532
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 6
9,180
656
6,418
4,009
1,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
EX_Formy
Medusa
1
4
1
0.38
L
0
2
3
0.75
L
Thoth
3
5
0
0.6
W
Cthulhu
SaDLr-001
Cthulhu
5
2
6
4
W
4
1
6
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
20,486
25,106
Taken
20,741
8,703
Mitigated
7,477
3,219
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EX_Formy
Medusa
4,908
1,366
324
505
9,067
2,991
0
4,225
4,842
0
28,194
L
1,119
0
72
748
5,969
2,599
0
3,428
2,541
4,354
0
L
Thoth
8,802
769
434
1,136
10,070
3,113
0
5,931
4,139
29,926
0
W
Cthulhu
SaDLr-001
Cthulhu
6,786
0
135
578
8,200
3,307
140
3,153
4,787
23,965
0
W
7,282
3,161
0
310
8,532
2,908
1,790
4,760
3,350
0
39,020
W
6,418
389
236
1,335
4,009
1,262
468
1,493
2,384
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
28,854
132
Minions Killed
156
5
Camps Cleared
7
697,231
Distance Traveled
732,201
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,378
598
61
4
4
213,674
0
L
Terra
7,699
550
7
1
0
270,826
4
L
Thoth
8,643
617
64
5
1
212,731
0
W
Cthulhu
9,902
707
39
3
0
245,121
0
W
Ullr
9,772
698
71
5
6
253,732
4
W
Zeus
9,180
656
46
3
1
233,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role