Player Matchup

Rama
Rama
DarkCheni
Rama
Level 29
God Stats
0W - 1L
1,392 SR
Queue Stats
12W - 13L
1,472 Elo+
Party 1
Horus
Horus
ENV22
Horus
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,570 Elo+
Solo
Bellona
Bellona
SloopDog
Bellona
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Janus
Janus
fuasineguer
Janus
Level 29
God Stats
0W - 2L
1,370 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 1
Arachne
Arachne
xxxxcristianxxxx
Arachne
Level 29
God Stats
7W - 4L
1,799 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Team Averages
Level 20
1,597 SR
1,480 Elo+

VS

Team Averages
Level 22
1,540 SR
1,509 Elo+
Artemis
Artemis
C0NN0R
Artemis
Level 25
God Stats
47W - 38L
1,556 SR
Queue Stats
50W - 42L
1,480 Elo+
Solo
Arachne
Arachne
Feudalmaster
Arachne
Level 24
God Stats
17W - 6L
1,500 SR
Queue Stats
116W - 102L
1,551 Elo+
Solo
Yemoja
Yemoja
Grrh
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,391 Elo+
Solo
Hades
Hades
JBenjaMS
Hades
Level 28
God Stats
24W - 14L
1,641 SR
Queue Stats
273W - 294L
1,514 Elo+
Solo
Zeus
Zeus
Librid
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 6 / 2
9,326
444
5,836
12,254
4,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
ENV22
Horus
13
2 / 8 / 8
8,957
427
3,321
15,813
14,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
SloopDog
Bellona
9
0 / 13 / 4
7,030
335
2,818
18,334
9,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 6 / 6
11,236
535
18,726
15,131
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 7 / 5
10,776
513
13,607
17,602
9,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0NN0R
Artemis
17
15 / 5 / 4
11,643
554
12,771
14,082
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Feudalmaster
Arachne
19
12 / 3 / 14
13,042
621
19,070
19,535
12,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Grrh
Yemoja
16
2 / 1 / 16
10,826
516
6,949
9,828
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
JBenjaMS
Hades
16
1 / 4 / 13
10,916
520
7,796
12,967
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Librid
Zeus
19
9 / 6 / 8
12,621
601
18,849
14,513
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
19
Kills
39
40
Deaths
19
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
C0NN0R
Artemis
15
5
4
3.4
L
Rama
3
6
2
0.67
L
Horus
ENV22
Horus
2
8
8
0.75
W
Arachne
Feudalmaster
Arachne
12
3
14
6.33
W
Yemoja
Grrh
Yemoja
2
1
16
10
W
Hades
JBenjaMS
Hades
1
4
13
1.88
W
Zeus
Librid
Zeus
9
6
8
2.17
L
Bellona
SloopDog
Bellona
0
13
4
0.15
L
8
6
6
1.83
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,308
Damage
65,435
79,134
Taken
70,925
42,780
Mitigated
40,320
11,161
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C0NN0R
Artemis
12,771
6,469
0
3,015
14,082
5,539
4,166
2,921
11,005
0
75,777
L
Rama
5,836
3,365
0
2,012
12,254
4,053
1,906
5,211
7,043
0
44,201
L
Horus
ENV22
Horus
3,321
1,151
942
1,295
15,813
14,847
0
7,578
8,235
0
7,687
W
Arachne
Feudalmaster
Arachne
19,070
13,127
0
6,818
19,535
12,796
689
1,638
17,841
0
102,174
W
Yemoja
Grrh
Yemoja
6,949
933
4,283
822
9,828
8,845
873
3,468
6,202
44,336
0
W
Hades
JBenjaMS
Hades
7,796
1,128
425
5,685
12,967
7,692
1,073
4,224
8,599
57,252
0
W
Zeus
Librid
Zeus
18,849
2,799
0
2,684
14,513
5,448
1,536
5,693
8,552
105,511
0
L
Bellona
SloopDog
Bellona
2,818
684
0
1,703
18,334
9,808
437
8,053
10,281
0
18,812
L
18,726
681
0
878
15,131
4,957
630
7,387
7,744
59,648
0
L
13,607
8,871
0
4,331
17,602
9,115
173
5,631
11,971
0
79,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
59,048
338
Minions Killed
578
0
Camps Cleared
0
1,642,852
Distance Traveled
1,966,887
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,643
554
91
4
0
373,942
6
L
Rama
9,326
444
94
4
0
270,014
3
L
Horus
8,957
427
10
0
0
351,471
0
W
Arachne
13,042
621
131
6
0
462,127
2
W
Yemoja
10,826
516
67
3
0
381,362
5
W
Hades
10,916
520
123
6
0
377,558
9
W
Zeus
12,621
601
166
8
0
371,898
1
L
Bellona
7,030
335
20
1
0
268,769
0
L
Janus
11,236
535
97
5
0
362,816
0
L
Arachne
10,776
513
117
6
0
389,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role