Player Matchup

Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ZarkoOG
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,475 Elo+
Party 1
Bellona
Bellona
Zoojj
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,310 Elo+
Solo
Anubis
Anubis
iiGrid
Anubis
Level 29
God Stats
3W - 2L
1,845 SR
Queue Stats
65W - 60L
1,478 Elo+
Party 1
Khepri
Khepri
spackal
Khepri
Level 23
God Stats
2W - 2L
1,799 SR
Queue Stats
11W - 12L
1,741 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,501 Elo+

VS

Team Averages
Level 23
1,474 SR
1,541 Elo+
Nike
Nike
FnordyPaper
Nike
Level 28
God Stats
14W - 8L
1,546 SR
Queue Stats
66W - 65L
1,508 Elo+
Solo
Ares
Ares
GenAverage
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ImLegacyFish
Bastet
Level 27
God Stats
2W - 0L
1,477 SR
Queue Stats
35W - 31L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Mushioo
Baron Samedi
Level 29
God Stats
1W - 0L
1,551 SR
Queue Stats
29W - 18L
1,697 Elo+
Party 2
Charybdis
Charybdis
Snappy546
Charybdis
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
127W - 109L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
5 / 2 / 2
6,192
619
4,918
4,921
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ZarkoOG
Bakasura
9
1 / 1 / 1
5,490
549
2,489
5,876
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Zoojj
Bellona
9
0 / 3 / 0
4,706
471
2,232
6,675
2,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
iiGrid
Anubis
8
0 / 6 / 0
4,998
500
1,024
6,179
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
spackal
Khepri
7
1 / 2 / 6
4,964
496
2,221
5,479
3,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,622
662
6,117
6,494
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 5 / 2
4,740
474
1,033
6,667
2,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
10
0 / 0 / 4
5,912
591
2,754
6,311
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mushioo
Baron Samedi
12
9 / 0 / 2
7,340
734
9,156
6,379
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Snappy546
Charybdis
9
1 / 2 / 3
5,458
546
1,219
5,215
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
14
14
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
2
2
3
W
4
0
0
4
W
0
5
2
0.2
W
Bastet
0
0
4
2
W
Baron Samedi
Mushioo
Baron Samedi
9
0
2
10
W
Charybdis
Snappy546
Charybdis
1
2
3
1.25
L
Bakasura
ZarkoOG
Bakasura
1
1
1
1.5
L
Bellona
Zoojj
Bellona
0
3
0
0
L
Anubis
iiGrid
Anubis
0
6
0
0
L
Khepri
spackal
Khepri
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,884
Damage
20,279
29,130
Taken
31,066
12,832
Mitigated
13,796
8,347
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,918
2,584
0
2,269
4,921
1,681
0
2,979
1,942
0
32,627
W
6,117
355
0
1,822
6,494
5,169
0
526
5,918
9,339
24,126
W
1,033
218
0
0
6,667
2,685
29
1,014
5,519
6,311
0
W
Bastet
2,754
1,169
0
2,296
6,311
1,826
0
353
5,958
0
32,253
W
Baron Samedi
Mushioo
Baron Samedi
9,156
1,359
713
3,678
6,379
2,705
885
998
5,381
38,807
0
W
Charybdis
Snappy546
Charybdis
1,219
612
0
1,287
5,215
1,411
828
354
4,861
0
24,142
L
Bakasura
ZarkoOG
Bakasura
2,489
1,733
0
2,667
5,876
2,245
0
1,534
4,216
0
25,051
L
Bellona
Zoojj
Bellona
2,232
362
0
2,689
6,675
2,209
0
836
5,096
0
13,152
L
Anubis
iiGrid
Anubis
1,024
41
0
722
6,179
2,738
287
4,266
1,905
21,020
0
L
Khepri
spackal
Khepri
2,221
359
0
0
5,479
3,959
0
1,578
3,901
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
30,072
236
Minions Killed
273
0
Camps Cleared
0
982,728
Distance Traveled
990,428
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,192
619
75
8
0
172,048
3
W
Nike
6,622
662
75
8
0
193,416
1
W
Ares
4,740
474
12
1
0
192,911
1
W
Bastet
5,912
591
77
8
0
216,659
1
W
Baron Samedi
7,340
734
62
6
0
195,052
1
W
Charybdis
5,458
546
47
5
0
192,390
2
L
Bakasura
5,490
549
68
7
0
230,974
0
L
Bellona
4,706
471
27
3
0
200,817
0
L
Anubis
4,998
500
52
5
0
180,012
4
L
Khepri
4,964
496
14
1
0
198,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role