Player Matchup

Ra
Ra
EphemeralShadow
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
JacKe5
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Ares
Ares
TheAlphaWeasel
Ares
Level 26
God Stats
15W - 11L
1,472 SR
Queue Stats
134W - 144L
1,376 Elo+
Solo
Fenrir
Fenrir
TkLINQwe
Fenrir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
luuhung
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,494 SR
1,432 Elo+

VS

Team Averages
Level 16
1,502 SR
1,317 Elo+
King Arthur
King Arthur
AD0nkey
King Arthur
Level 17
God Stats
10W - 11L
1,308 SR
Queue Stats
27W - 33L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
ItsKuey
Jormungandr
Level 19
God Stats
21W - 22L
1,511 SR
Queue Stats
187W - 225L
1,446 Elo+
Solo
Hachiman
Hachiman
P3DRO1211
Hachiman
Level 17
God Stats
5W - 4L
1,395 SR
Queue Stats
112W - 104L
1,289 Elo+
Solo
Fenrir
Fenrir
Rowolin
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,310 Elo+
Solo
Anubis
Anubis
cross220
Anubis
Level 17
God Stats
5W - 0L
1,798 SR
Queue Stats
25W - 32L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,413
492
2,024
3,692
896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
JacKe5
Artemis
6
0 / 6 / 1
4,608
419
2,382
5,205
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 1
4,607
419
2,432
9,558
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TkLINQwe
Fenrir
11
4 / 1 / 0
6,633
603
2,018
4,570
2,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
luuhung
Nemesis
7
0 / 7 / 2
4,643
422
1,395
7,163
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AD0nkey
King Arthur
11
6 / 3 / 1
6,254
569
3,312
5,650
1,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
ItsKuey
Jormungandr
10
5 / 0 / 5
6,321
575
3,489
4,268
3,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
P3DRO1211
Hachiman
12
5 / 0 / 5
6,871
625
5,523
4,921
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Rowolin
Fenrir
9
5 / 2 / 5
6,117
556
5,194
6,824
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
cross220
Anubis
10
2 / 0 / 7
6,229
566
4,986
3,420
1,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
23
23
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AD0nkey
King Arthur
6
3
1
2.17
L
1
4
1
0.38
W
Jormungandr
ItsKuey
Jormungandr
5
0
5
7.5
L
Artemis
JacKe5
Artemis
0
6
1
0.08
W
Hachiman
P3DRO1211
Hachiman
5
0
5
7.5
W
Fenrir
Rowolin
Fenrir
5
2
5
3.75
L
0
5
1
0.1
L
Fenrir
TkLINQwe
Fenrir
4
1
0
4
W
Anubis
cross220
Anubis
2
0
7
5.5
L
Nemesis
luuhung
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
22,504
30,188
Taken
25,083
11,153
Mitigated
10,670
3,058
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AD0nkey
King Arthur
3,312
396
0
892
5,650
1,975
0
1,433
4,217
0
22,084
L
2,024
339
0
13
3,692
896
99
968
2,724
17,115
0
W
Jormungandr
ItsKuey
Jormungandr
3,489
1,098
0
275
4,268
3,073
8
663
3,605
23,421
0
L
Artemis
JacKe5
Artemis
2,382
1,212
0
262
5,205
996
0
3,394
1,811
0
14,091
W
Hachiman
P3DRO1211
Hachiman
5,523
3,298
0
1,755
4,921
1,691
1,645
1,003
3,918
0
47,699
W
Fenrir
Rowolin
Fenrir
5,194
2,180
0
588
6,824
2,196
0
343
6,481
0
26,611
L
2,432
589
0
502
9,558
4,849
0
2,465
7,017
13,783
0
L
Fenrir
TkLINQwe
Fenrir
2,018
646
0
1,759
4,570
2,159
0
0
4,570
0
32,704
W
Anubis
cross220
Anubis
4,986
215
0
1,771
3,420
1,735
584
1,077
2,343
24,370
0
L
Nemesis
luuhung
Nemesis
1,395
220
0
522
7,163
2,253
0
1,548
5,591
0
9,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
31,792
186
Minions Killed
259
0
Camps Cleared
0
946,903
Distance Traveled
1,054,558
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,254
569
38
3
0
219,629
0
L
Ra
5,413
492
33
3
0
176,378
2
W
Jormungandr
6,321
575
38
3
0
213,011
4
L
Artemis
4,608
419
31
3
0
179,194
0
W
Hachiman
6,871
625
97
9
0
194,844
3
W
Fenrir
6,117
556
41
4
0
225,388
1
L
Ares
4,607
419
23
2
0
202,857
0
L
Fenrir
6,633
603
79
7
0
178,654
2
W
Anubis
6,229
566
45
4
0
201,686
0
L
Nemesis
4,643
422
20
2
0
209,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role