Player Matchup

Charybdis
Charybdis
Dvaric
Charybdis
Level 18
God Stats
1W - 2L
1,803 SR
Queue Stats
27W - 21L
1,404 Elo+
Solo
Cerberus
Cerberus
Ohphock
Cerberus
Level 18
God Stats
3W - 3L
1,663 SR
Queue Stats
61W - 58L
1,442 Elo+
Solo
Arachne
Arachne
Xellcy
Arachne
Level 28
God Stats
65W - 52L
1,396 SR
Queue Stats
279W - 346L
1,440 Elo+
Solo
Nemesis
Nemesis
sopafriaS2
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,285 Elo+
Solo
Loki
Loki
wdawdawdawdawda
Loki
Level 15
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 8L
1,415 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,397 Elo+

VS

Team Averages
Level 19
1,617 SR
1,461 Elo+
Loki
Loki
Dixzyon
Loki
Level 17
God Stats
1W - 0L
1,690 SR
Queue Stats
9W - 17L
1,419 Elo+
Solo
Bellona
Bellona
Pepilloco
Bellona
Level 25
God Stats
62W - 53L
1,424 SR
Queue Stats
222W - 220L
1,383 Elo+
Solo
Anubis
Anubis
SopTecret
Anubis
Level 21
God Stats
22W - 14L
1,681 SR
Queue Stats
56W - 59L
1,501 Elo+
Solo
Anhur
Anhur
XPIRME
Anhur
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 36L
1,470 Elo+
Party 1
Ymir
Ymir
rage7317
Ymir
Level 23
God Stats
3W - 2L
1,792 SR
Queue Stats
103W - 86L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dvaric
Charybdis
9
1 / 5 / 0
5,795
483
4,930
6,379
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Ohphock
Cerberus
7
0 / 2 / 0
4,459
372
1,444
3,602
895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Xellcy
Arachne
12
3 / 0 / 0
7,073
589
4,299
6,163
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
sopafriaS2
Nemesis
8
0 / 4 / 1
5,136
428
2,690
6,161
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 7 / 0
4,048
337
1,671
4,645
705
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dixzyon
Loki
9
2 / 3 / 7
6,246
521
3,262
6,634
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Pepilloco
Bellona
13
1 / 0 / 0
6,879
573
2,199
5,365
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
SopTecret
Anubis
12
8 / 1 / 0
7,415
618
5,100
3,856
1,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
XPIRME
Anhur
9
6 / 0 / 1
6,133
511
4,011
3,545
863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
1 / 0 / 6
5,711
476
1,974
7,440
3,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
18
18
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
Dixzyon
Loki
2
3
7
1.83
L
Charybdis
Dvaric
Charybdis
1
5
0
0.2
L
Cerberus
Ohphock
Cerberus
0
2
0
0
W
Bellona
Pepilloco
Bellona
1
0
0
1
W
Anubis
SopTecret
Anubis
8
1
0
8
W
Anhur
XPIRME
Anhur
6
0
1
6.5
L
Arachne
Xellcy
Arachne
3
0
0
3
W
Ymir
1
0
6
4
L
Nemesis
sopafriaS2
Nemesis
0
4
1
0.13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
16,546
26,950
Taken
26,840
6,574
Mitigated
11,528
5,503
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dixzyon
Loki
3,262
1,110
0
2,836
6,634
1,681
0
0
6,634
0
27,020
L
Charybdis
Dvaric
Charybdis
4,930
3,124
0
934
6,379
1,129
0
2,410
3,969
0
27,329
L
Cerberus
Ohphock
Cerberus
1,444
79
0
440
3,602
895
0
402
3,200
10,572
0
W
Bellona
Pepilloco
Bellona
2,199
737
0
2,031
5,365
3,071
1,161
432
4,933
0
41,895
W
Anubis
SopTecret
Anubis
5,100
80
0
1,703
3,856
1,982
1,419
182
3,674
39,169
0
W
Anhur
XPIRME
Anhur
4,011
1,945
0
552
3,545
863
102
560
2,985
0
20,441
L
Arachne
Xellcy
Arachne
4,299
3,021
0
3,603
6,163
2,535
120
924
5,239
0
48,606
W
Ymir
1,974
715
0
1,321
7,440
3,931
0
536
6,904
10,644
0
L
Nemesis
sopafriaS2
Nemesis
2,690
920
0
486
6,161
1,310
0
939
5,222
0
17,351
L
1,671
616
0
40
4,645
705
0
2,399
2,246
0
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
32,384
209
Minions Killed
290
0
Camps Cleared
0
1,073,750
Distance Traveled
1,033,199
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,246
521
59
5
0
248,238
0
L
Charybdis
5,795
483
44
4
0
207,250
0
L
Cerberus
4,459
372
32
3
0
179,659
2
W
Bellona
6,879
573
98
8
0
204,398
2
W
Anubis
7,415
618
81
7
0
187,645
3
W
Anhur
6,133
511
41
3
0
191,545
0
L
Arachne
7,073
589
99
8
0
265,571
3
W
Ymir
5,711
476
11
1
0
201,373
2
L
Nemesis
5,136
428
30
3
0
227,121
4
L
Loki
4,048
337
4
0
0
194,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role