Player Matchup

Charybdis
Charybdis
MrRainydayz
Charybdis
Level 127
God Stats
1W - 1L
1,501 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
TBoN reN AoA
Sylvanus
Level 70
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 2
Ra
Ra
jadenmil
Ra
Level 29
God Stats
6W - 20L
1,463 SR
Queue Stats
96W - 118L
1,376 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,473 Elo+

VS

Team Averages
Level 107
1,386 SR
1,535 Elo+
Sol
Sol
DeadAlive66
Sol
Level 151
God Stats
22W - 29L
1,421 SR
Queue Stats
280W - 399L
1,403 Elo+
Solo
Charybdis
Charybdis
EJGScouser98
Charybdis
Level 23
God Stats
1W - 1L
1,340 SR
Queue Stats
64W - 43L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
ZE TWIINKEE
Cthulhu
Level 146
God Stats
1W - 2L
1,396 SR
Queue Stats
105W - 95L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrRainydayz
Charybdis
5
0 / 0 / 2
7,477
498
1,115
430
138
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TBoN reN AoA
Sylvanus
14
3 / 2 / 4
9,638
643
11,616
24,217
16,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 3
9,948
663
13,632
12,314
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,277
618
13,616
13,918
4,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
EJGScouser98
Charybdis
14
2 / 4 / 2
9,989
666
7,766
10,847
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ZE TWIINKEE
Cthulhu
16
3 / 0 / 2
10,535
702
12,255
15,370
16,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
5
5
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
Charybdis
EJGScouser98
Charybdis
2
4
2
0.75
L
Charybdis
MrRainydayz
Charybdis
0
0
2
1
L
Sylvanus
TBoN reN AoA
Sylvanus
3
2
4
2.5
W
Cthulhu
ZE TWIINKEE
Cthulhu
3
0
2
4
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
33,637
36,961
Taken
40,135
22,533
Mitigated
25,335
20,505
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,616
4,324
863
6,601
13,918
4,696
1,206
10,061
3,477
49,161
0
W
Charybdis
EJGScouser98
Charybdis
7,766
4,208
0
2,213
10,847
3,903
1,320
6,942
3,762
0
38,782
L
Charybdis
MrRainydayz
Charybdis
1,115
693
0
198
430
138
0
157
273
0
3,252
L
Sylvanus
TBoN reN AoA
Sylvanus
11,616
4,453
3,314
13,478
24,217
16,591
44
16,457
7,760
19,070
3,140
W
Cthulhu
ZE TWIINKEE
Cthulhu
12,255
356
56
4,166
15,370
16,736
104
7,070
8,089
40,092
0
L
13,632
971
1,440
2,075
12,314
5,804
116
9,257
3,057
50,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
29,801
139
Minions Killed
200
2
Camps Cleared
9
555,245
Distance Traveled
811,821
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,277
618
87
6
6
262,228
0
W
Charybdis
9,989
666
66
4
2
253,216
1
L
Charybdis
7,477
498
5
0
1
26,827
1
L
Sylvanus
9,638
643
30
2
0
251,214
3
W
Cthulhu
10,535
702
47
3
1
296,377
2
L
Ra
9,948
663
104
7
1
277,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role