Player Matchup

Anubis
Anubis
Alexvon6
Anubis
Level 25
God Stats
7W - 3L
1,724 SR
Queue Stats
44W - 48L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Jhoddi
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,486 Elo+
Party 1
Fenrir
Fenrir
SasKIe88
Fenrir
Level 103
God Stats
2W - 1L
1,287 SR
Queue Stats
43W - 44L
1,495 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,465 Elo+

VS

Team Averages
Level 64
1,384 SR
1,543 Elo+
Apollo
Apollo
Exterminador30_A
Apollo
Level 25
God Stats
0W - 2L
1,703 SR
Queue Stats
33W - 37L
1,493 Elo+
Party 2
Persephone
Persephone
IamJp269
Persephone
Level 17
God Stats
0W - 3L
1,168 SR
Queue Stats
40W - 36L
1,473 Elo+
Solo
Cthulhu
Cthulhu
TheJohnnyK18
Cthulhu
Level 149
God Stats
0W - 1L
1,280 SR
Queue Stats
115W - 99L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexvon6
Anubis
16
11 / 8 / 14
13,328
784
17,179
13,669
7,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Jhoddi
Heimdallr
16
11 / 3 / 17
13,483
793
14,548
9,708
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
SasKIe88
Fenrir
17
12 / 1 / 16
13,549
797
18,164
16,611
16,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 17 / 6
10,620
625
4,589
19,256
8,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
IamJp269
Persephone
15
3 / 11 / 5
12,052
709
10,771
18,386
5,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheJohnnyK18
Cthulhu
15
6 / 6 / 2
11,796
694
13,677
21,725
25,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
34
Kills
11
12
Deaths
34
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alexvon6
Anubis
11
8
14
2.25
L
2
17
6
0.29
L
Persephone
IamJp269
Persephone
3
11
5
0.5
W
Heimdallr
Jhoddi
Heimdallr
11
3
17
6.5
W
Fenrir
SasKIe88
Fenrir
12
1
16
20
L
Cthulhu
TheJohnnyK18
Cthulhu
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
29,037
39,988
Taken
59,367
27,641
Mitigated
39,332
7,802
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alexvon6
Anubis
17,179
885
193
4,132
13,669
7,060
26
9,924
3,341
50,096
0
L
4,589
2,900
0
303
19,256
8,140
0
5,055
14,198
0
17,547
L
Persephone
IamJp269
Persephone
10,771
419
126
1,884
18,386
5,331
0
8,167
10,208
30,913
0
W
Heimdallr
Jhoddi
Heimdallr
14,548
8,420
0
1,332
9,708
4,351
2,391
6,482
2,974
0
52,211
W
Fenrir
SasKIe88
Fenrir
18,164
5,482
0
2,145
16,611
16,230
822
7,531
7,831
814
40,430
L
Cthulhu
TheJohnnyK18
Cthulhu
13,677
875
0
1,316
21,725
25,861
0
4,740
16,985
42,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
34,468
181
Minions Killed
124
12
Camps Cleared
3
845,698
Distance Traveled
797,752
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,328
784
73
4
5
255,226
3
L
Apollo
10,620
625
29
2
0
263,242
3
L
Persephone
12,052
709
43
3
1
251,311
2
W
Heimdallr
13,483
793
65
4
4
262,372
1
W
Fenrir
13,549
797
43
3
3
328,100
1
L
Cthulhu
11,796
694
52
3
2
283,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role