Player Matchup

Ra
Ra
Antogod94
Ra
Level 21
God Stats
2W - 5L
1,452 SR
Queue Stats
104W - 101L
1,398 Elo+
Solo
Bellona
Bellona
JaceXwashington
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ken4800
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Pandacorn2k
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,460 Elo+
Party 2
Merlin
Merlin
papa-ajr_2001
Merlin
Level 29
God Stats
5W - 2L
1,658 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Team Averages
Level 15
1,522 SR
1,442 Elo+

VS

Team Averages
Level 29
1,495 SR
1,379 Elo+
Ao Kuang
Ao Kuang
Diegoalfonso09
Ao Kuang
Level 27
God Stats
15W - 12L
1,394 SR
Queue Stats
144W - 231L
1,239 Elo+
Party 1
Anubis
Anubis
El pro4540
Anubis
Level 29
God Stats
7W - 3L
1,824 SR
Queue Stats
72W - 79L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Tantum tenebris
Sylvanus
Level 28
God Stats
11W - 6L
1,447 SR
Queue Stats
12W - 8L
1,732 Elo+
Solo
The Morrigan
The Morrigan
icyapple32
The Morrigan
Level 34
God Stats
33W - 58L
1,313 SR
Queue Stats
227W - 336L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
juangamercrak10
Danzaburou
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
46W - 43L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
7,141
286
291
3,871
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 7 / 3
6,743
270
455
6,477
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Ken4800
Cthulhu
11
1 / 13 / 1
8,565
343
13,746
39,176
28,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 15 / 2
7,340
294
6,451
20,079
4,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 15 / 1
9,268
371
15,213
22,530
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
9 / 3 / 8
13,176
527
8,527
22,738
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
El pro4540
Anubis
20
12 / 0 / 0
14,779
591
15,521
14,420
7,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
17
5 / 0 / 12
13,189
528
6,683
21,658
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

The Morrigan
icyapple32
The Morrigan
16
6 / 1 / 8
11,954
478
13,703
12,918
5,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
juangamercrak10
Danzaburou
15
20 / 4 / 9
12,989
520
38,131
22,221
9,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
4
Kills
52
53
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ao Kuang
9
3
8
4.33
W
Anubis
El pro4540
Anubis
12
0
0
12
L
0
7
3
0.21
L
Cthulhu
Ken4800
Cthulhu
1
13
1
0.12
L
0
15
2
0.07
W
Sylvanus
5
0
12
11
W
The Morrigan
icyapple32
The Morrigan
6
1
8
10
W
Danzaburou
juangamercrak10
Danzaburou
20
4
9
6.13
L
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
82,565
92,133
Taken
93,955
42,260
Mitigated
52,038
2,830
Healing
51,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
291
37
0
922
3,871
817
0
1,965
1,730
8,446
0
W
Ao Kuang
8,527
2,273
245
5,135
22,738
9,236
1,779
3,924
17,219
85,470
0
W
Anubis
El pro4540
Anubis
15,521
1,195
175
10,862
14,420
7,674
6,817
3,444
10,976
115,265
0
L
455
159
0
63
6,477
1,992
0
1,983
4,412
0
1,729
L
Cthulhu
Ken4800
Cthulhu
13,746
1,565
0
1,152
39,176
28,206
126
19,159
19,603
39,537
0
L
6,451
3,347
0
0
20,079
4,136
0
10,165
9,580
0
23,422
W
Sylvanus
6,683
2,991
7,572
14,306
21,658
20,999
3,105
8,979
12,679
46,053
0
W
The Morrigan
icyapple32
The Morrigan
13,703
3,702
407
3,217
12,918
5,015
1,832
3,492
8,784
70,125
0
W
Danzaburou
juangamercrak10
Danzaburou
38,131
26,617
0
9,262
22,221
9,114
3,683
9,411
12,810
0
80,254
L
15,213
838
0
693
22,530
7,109
0
9,850
12,374
32,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
66,087
131
Minions Killed
591
0
Camps Cleared
0
1,096,339
Distance Traveled
2,181,547
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,141
286
19
1
0
72,185
0
W
Ao Kuang
13,176
527
115
5
0
527,446
4
W
Anubis
14,779
591
208
8
0
423,256
1
L
Bellona
6,743
270
1
0
0
58,475
0
L
Cthulhu
8,565
343
49
2
0
411,395
2
L
Skadi
7,340
294
25
1
0
238,132
0
W
Sylvanus
13,189
528
78
3
0
428,227
0
W
The Morrigan
11,954
478
106
4
0
416,450
2
W
Danzaburou
12,989
520
84
3
0
386,168
2
L
Merlin
9,268
371
37
1
0
316,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role