Player Matchup

Sol
Sol
Fanatrila
Sol
Level 101
God Stats
2W - 2L
1,543 SR
Queue Stats
30W - 27L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Katante
Cu Chulainn
Level 111
God Stats
3W - 2L
1,644 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 1
Horus
Horus
PrøfessorFenrir
Horus
Level 124
God Stats
9W - 1L
1,707 SR
Queue Stats
62W - 60L
1,527 Elo+
Party 1
Team Averages
Level 112
1,632 SR
1,573 Elo+

VS

Team Averages
Level 70
1,562 SR
1,582 Elo+
Hera
Hera
KILLERbomm
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 96L
1,569 Elo+
Party 2
Fenrir
Fenrir
MatejKorvin
Fenrir
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
126W - 117L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Mweingroft
Sun Wukong
Level 99
God Stats
15W - 12L
1,687 SR
Queue Stats
133W - 82L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
10,078
720
13,581
8,573
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Katante
Cu Chulainn
15
10 / 4 / 5
10,877
777
15,145
15,002
12,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 13
9,648
689
9,705
16,919
22,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,850
561
8,981
7,629
3,671
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
1 / 9 / 1
8,290
592
6,862
14,478
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Mweingroft
Sun Wukong
12
3 / 3 / 1
9,048
646
10,469
20,626
16,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
5
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
0
4
1
0.13
W
Cu Chulainn
Katante
Cu Chulainn
10
4
5
3.13
L
Fenrir
1
9
1
0.17
L
Sun Wukong
Mweingroft
Sun Wukong
3
3
1
1.17
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
26,312
40,494
Taken
42,733
38,582
Mitigated
28,971
16,385
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,581
4,275
0
5,703
8,573
3,528
2,637
2,332
6,241
60,368
0
L
8,981
2,159
0
447
7,629
3,671
384
2,477
4,950
34,729
0
W
Cu Chulainn
Katante
Cu Chulainn
15,145
2,416
0
2,748
15,002
12,993
191
3,283
11,719
9,059
37,040
L
Fenrir
6,862
1,555
0
902
14,478
8,664
384
4,993
8,968
0
9,974
L
Sun Wukong
Mweingroft
Sun Wukong
10,469
1,302
0
2,469
20,626
16,636
306
8,190
11,224
0
28,717
W
9,705
3,112
958
6,976
16,919
22,061
197
4,324
12,595
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
25,188
204
Minions Killed
121
11
Camps Cleared
1
831,739
Distance Traveled
757,198
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,078
720
124
9
7
271,390
4
L
Hera
7,850
561
55
4
1
234,635
3
W
Cu Chulainn
10,877
777
58
4
2
275,997
3
L
Fenrir
8,290
592
9
1
0
219,436
5
L
Sun Wukong
9,048
646
57
4
0
303,127
4
W
Horus
9,648
689
22
2
2
284,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role