Player Matchup

Ra
Ra
AmokS2
Ra
Level 69
God Stats
2W - 2L
1,723 SR
Queue Stats
19W - 21L
1,397 Elo+
Party 1
Mercury
Mercury
PERSEUS217
Mercury
Level 28
God Stats
3W - 3L
1,692 SR
Queue Stats
41W - 37L
1,382 Elo+
Party 1
Horus
Horus
Pechedemoniak
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,275 Elo+
Party 2
Hel
Hel
fettyswapper
Hel
Level 155
God Stats
20W - 16L
1,582 SR
Queue Stats
397W - 408L
1,503 Elo+
Solo
Chiron
Chiron
lapskotyk
Chiron
Level 40
God Stats
0W - 3L
1,297 SR
Queue Stats
22W - 23L
1,319 Elo+
Party 2
Team Averages
Level 64
1,559 SR
1,375 Elo+

VS

Team Averages
Level 91
1,473 SR
1,463 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Acidplatypus1
Yemoja
Level 22
God Stats
11W - 15L
1,546 SR
Queue Stats
12W - 22L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
HiyaImRiah
Amaterasu
Level 125
God Stats
7W - 14L
1,436 SR
Queue Stats
175W - 186L
1,459 Elo+
Party 3
Charybdis
Charybdis
RottenUnicorn
Charybdis
Level 64
God Stats
1W - 3L
1,318 SR
Queue Stats
132W - 158L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
VinyDMD
Aphrodite
Level 109
God Stats
18W - 11L
1,564 SR
Queue Stats
602W - 642L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
1 / 7 / 0
5,300
379
6,558
8,242
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PERSEUS217
Mercury
9
0 / 6 / 1
5,857
418
2,455
10,039
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 0
5,765
412
2,035
10,578
3,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 0
6,792
485
7,637
8,101
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
lapskotyk
Chiron
10
0 / 4 / 0
5,983
427
2,917
7,986
2,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 0 / 3
8,817
630
5,392
12,621
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 9
7,310
522
1,524
6,770
2,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
HiyaImRiah
Amaterasu
15
14 / 0 / 1
10,043
717
12,650
11,726
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
RottenUnicorn
Charybdis
12
3 / 2 / 1
8,011
572
5,430
6,764
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
VinyDMD
Aphrodite
13
4 / 0 / 5
8,585
613
6,699
6,587
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
26
26
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
3
6.5
W
0
1
9
4.5
L
Ra
1
7
0
0.14
W
Amaterasu
HiyaImRiah
Amaterasu
14
0
1
14.5
L
Mercury
PERSEUS217
Mercury
0
6
1
0.08
L
0
8
0
0
W
Charybdis
RottenUnicorn
Charybdis
3
2
1
1.75
W
Aphrodite
VinyDMD
Aphrodite
4
0
5
6.5
L
1
1
0
1
L
Chiron
lapskotyk
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
31,695
44,946
Taken
44,468
15,157
Mitigated
23,787
11,314
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,392
2,477
0
4,282
12,621
6,516
602
3,533
8,935
0
57,840
W
1,524
581
2,443
669
6,770
2,938
793
2,085
4,525
10,820
0
L
Ra
6,558
455
381
1,273
8,242
2,238
52
2,460
5,782
21,612
0
W
Amaterasu
HiyaImRiah
Amaterasu
12,650
4,509
0
3,846
11,726
8,996
3,793
3,554
7,999
0
57,542
L
Mercury
PERSEUS217
Mercury
2,455
1,182
0
957
10,039
2,832
0
2,271
7,768
0
29,408
L
2,035
1,304
108
412
10,578
3,731
440
0
10,578
0
21,421
W
Charybdis
RottenUnicorn
Charybdis
5,430
2,868
0
1,262
6,764
2,022
2,817
1,880
4,690
0
37,362
W
Aphrodite
VinyDMD
Aphrodite
6,699
1,110
2,939
4,613
6,587
3,315
912
2,391
4,124
48,783
0
L
7,637
217
1,484
4,503
8,101
4,251
0
1,350
6,751
46,431
0
L
Chiron
lapskotyk
Chiron
2,917
1,475
80
2,116
7,986
2,105
266
2,142
5,844
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
42,766
269
Minions Killed
373
0
Camps Cleared
0
1,263,499
Distance Traveled
1,360,732
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,817
630
90
6
0
323,609
3
W
Yemoja
7,310
522
13
1
0
252,356
1
L
Ra
5,300
379
27
2
0
231,109
4
W
Amaterasu
10,043
717
102
7
0
288,999
2
L
Mercury
5,857
418
55
4
0
253,860
1
L
Horus
5,765
412
43
3
0
251,458
0
W
Charybdis
8,011
572
78
6
0
216,115
3
W
Aphrodite
8,585
613
90
6
0
279,653
4
L
Hel
6,792
485
86
6
0
275,441
7
L
Chiron
5,983
427
58
4
0
251,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role