Player Matchup

Kuzenbo
Kuzenbo
Azul15
Kuzenbo
Level 157
God Stats
13W - 16L
1,536 SR
Queue Stats
459W - 223L
1,851 Elo+
Party 1
Vamana
Vamana
DavidYonoseque
Vamana
Level 144
God Stats
8W - 6L
1,482 SR
Queue Stats
466W - 242L
1,818 Elo+
Party 1
Charybdis
Charybdis
Glachuu
Charybdis
Level 160
God Stats
17W - 5L
1,913 SR
Queue Stats
425W - 90L
1,881 Elo+
Party 1
Discordia
Discordia
LaRataAsesina
Discordia
Level 27
God Stats
2W - 0L
1,780 SR
Queue Stats
37W - 9L
1,836 Elo+
Party 1
Kukulkan
Kukulkan
Misanjo
Kukulkan
Level 160
God Stats
11W - 2L
1,904 SR
Queue Stats
505W - 122L
1,888 Elo+
Party 1
Team Averages
Level 130
1,723 SR
1,855 Elo+

VS

Team Averages
Level 62
1,542 SR
1,475 Elo+
Apollo
Apollo
FibuIa
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,432 Elo+
Party 3
Horus
Horus
MaxUbiyca
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,486 Elo+
Party 2
Ra
Ra
NıTeSou
Ra
Level 79
God Stats
14W - 17L
1,448 SR
Queue Stats
162W - 152L
1,473 Elo+
Party 3
Thanatos
Thanatos
XxRed92xX
Thanatos
Level 127
God Stats
1W - 4L
1,345 SR
Queue Stats
76W - 87L
1,489 Elo+
Solo
Mercury
Mercury
mishaki
Mercury
Level 29
God Stats
9W - 4L
1,920 SR
Queue Stats
49W - 40L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azul15
Kuzenbo
18
2 / 2 / 31
10,876
1,088
12,317
9,353
14,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 3 / 19
10,745
1,075
18,228
15,182
13,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Glachuu
Charybdis
19
20 / 2 / 11
13,862
1,386
34,958
7,041
2,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
LaRataAsesina
Discordia
17
3 / 4 / 21
10,458
1,046
13,900
7,372
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Misanjo
Kukulkan
19
11 / 1 / 19
12,568
1,257
30,099
6,405
2,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FibuIa
Apollo
16
0 / 11 / 6
9,506
951
5,134
20,556
9,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
MaxUbiyca
Horus
16
1 / 6 / 7
10,082
1,008
7,184
36,220
33,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 4
10,553
1,055
12,886
22,814
10,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
XxRed92xX
Thanatos
15
3 / 6 / 6
9,820
982
6,537
13,485
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
mishaki
Mercury
16
4 / 11 / 4
10,181
1,018
5,742
23,993
10,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
41
Kills
12
12
Deaths
41
101
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azul15
Kuzenbo
2
2
31
8.75
W
5
3
19
4.83
L
Apollo
FibuIa
Apollo
0
11
6
0.27
W
Charybdis
Glachuu
Charybdis
20
2
11
12.75
W
Discordia
LaRataAsesina
Discordia
3
4
21
3.38
L
Horus
MaxUbiyca
Horus
1
6
7
0.75
W
Kukulkan
Misanjo
Kukulkan
11
1
19
20.5
L
4
7
4
0.86
L
Thanatos
XxRed92xX
Thanatos
3
6
6
1
L
Mercury
mishaki
Mercury
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,502
Damage
37,483
45,353
Taken
117,068
35,598
Mitigated
69,533
4,179
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azul15
Kuzenbo
12,317
3,542
0
1,056
9,353
14,908
0
2,357
6,860
19,341
0
W
18,228
7,151
0
2,564
15,182
13,066
0
4,833
9,521
7,830
18,456
L
Apollo
FibuIa
Apollo
5,134
1,448
0
372
20,556
9,284
0
10,186
10,106
0
25,050
W
Charybdis
Glachuu
Charybdis
34,958
19,501
0
0
7,041
2,619
0
2,124
4,855
0
68,883
W
Discordia
LaRataAsesina
Discordia
13,900
2,098
128
431
7,372
2,383
0
1,607
5,713
16,186
0
L
Horus
MaxUbiyca
Horus
7,184
4,228
2,689
5,690
36,220
33,874
0
16,641
19,179
0
12,614
W
Kukulkan
Misanjo
Kukulkan
30,099
2,382
0
0
6,405
2,622
0
1,349
4,968
56,314
0
L
12,886
751
1,290
2,021
22,814
10,152
0
9,374
13,278
39,081
0
L
Thanatos
XxRed92xX
Thanatos
6,537
1,855
0
1,954
13,485
6,094
0
10,096
3,299
0
9,341
L
Mercury
mishaki
Mercury
5,742
2,133
0
380
23,993
10,129
0
13,851
9,848
0
13,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,509
Gold Earned
50,142
174
Minions Killed
139
9
Camps Cleared
5
933,550
Distance Traveled
889,042
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,876
1,088
14
1
3
209,229
1
W
Vamana
10,745
1,075
14
1
1
193,784
3
L
Apollo
9,506
951
40
4
4
189,527
0
W
Charybdis
13,862
1,386
74
7
3
159,195
1
W
Discordia
10,458
1,046
9
1
1
164,356
0
L
Horus
10,082
1,008
9
1
0
181,565
0
W
Kukulkan
12,568
1,257
63
6
1
206,986
2
L
Ra
10,553
1,055
62
6
0
175,538
0
L
Thanatos
9,820
982
7
1
1
128,350
0
L
Mercury
10,181
1,018
21
2
0
214,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role