Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LeonGutZ
Baron Samedi
Level 69
God Stats
21W - 23L
1,274 SR
Queue Stats
292W - 330L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
Servat
Tsukuyomi
Level 160
God Stats
7W - 17L
1,498 SR
Queue Stats
226W - 271L
1,533 Elo+
Solo
Fafnir
Fafnir
SuaberARG
Fafnir
Level 129
God Stats
12W - 8L
1,443 SR
Queue Stats
292W - 287L
1,471 Elo+
Solo
Neith
Neith
YINGBR
Neith
Level 127
God Stats
11W - 7L
1,549 SR
Queue Stats
110W - 108L
1,515 Elo+
Solo
Team Averages
Level 126
1,453 SR
1,511 Elo+

VS

Team Averages
Level 78
1,640 SR
1,518 Elo+
Hun Batz
Hun Batz
Aswlank
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 86L
1,575 Elo+
Solo
Serqet
Serqet
Fatimaa
Serqet
Level 68
God Stats
4W - 3L
1,625 SR
Queue Stats
131W - 119L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paudureceu
Kumbhakarna
Level 80
God Stats
2W - 5L
1,672 SR
Queue Stats
241W - 254L
1,495 Elo+
Solo
Charybdis
Charybdis
Ravenmocker
Charybdis
Level 127
God Stats
14W - 14L
1,529 SR
Queue Stats
357W - 357L
1,526 Elo+
Solo
Aphrodite
Aphrodite
ReaDerx2662
Aphrodite
Level 67
God Stats
0W - 1L
1,875 SR
Queue Stats
9W - 13L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 4 / 19
15,940
1,139
29,936
16,668
6,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LeonGutZ
Baron Samedi
20
7 / 4 / 17
13,680
977
19,481
17,276
9,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Servat
Tsukuyomi
20
12 / 10 / 17
15,705
1,122
34,177
23,685
10,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fafnir
SuaberARG
Fafnir
20
4 / 1 / 26
15,892
1,135
15,809
24,297
42,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
YINGBR
Neith
20
4 / 2 / 21
14,008
1,001
17,512
9,531
4,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aswlank
Hun Batz
20
10 / 15 / 9
16,007
1,143
24,471
31,108
11,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Fatimaa
Serqet
20
3 / 4 / 9
12,934
924
10,084
17,426
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Paudureceu
Kumbhakarna
20
2 / 7 / 12
14,368
1,026
5,580
31,269
49,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Ravenmocker
Charybdis
20
4 / 7 / 13
14,696
1,050
30,791
24,033
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ReaDerx2662
Aphrodite
20
2 / 6 / 9
12,783
913
12,676
21,337
14,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
73
39
Kills
21
21
Deaths
39
100
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
4
19
5.38
L
Hun Batz
Aswlank
Hun Batz
10
15
9
0.97
L
Serqet
Fatimaa
Serqet
3
4
9
1.88
W
Baron Samedi
LeonGutZ
Baron Samedi
7
4
17
3.88
L
Kumbhakarna
Paudureceu
Kumbhakarna
2
7
12
1.14
L
Charybdis
Ravenmocker
Charybdis
4
7
13
1.5
L
Aphrodite
ReaDerx2662
Aphrodite
2
6
9
1.08
W
Tsukuyomi
Servat
Tsukuyomi
12
10
17
2.05
W
Fafnir
SuaberARG
Fafnir
4
1
26
17
W
Neith
YINGBR
Neith
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,915
Damage
83,602
91,457
Taken
125,173
73,879
Mitigated
93,013
25,302
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
29,936
2,324
1,100
4,816
16,668
6,956
0
2,900
13,486
66,075
0
L
Hun Batz
Aswlank
Hun Batz
24,471
8,489
0
0
31,108
11,865
0
16,400
14,708
0
52,463
L
Serqet
Fatimaa
Serqet
10,084
1,107
0
0
17,426
6,463
0
8,826
8,600
0
21,040
W
Baron Samedi
LeonGutZ
Baron Samedi
19,481
1,609
3,782
5,706
17,276
9,392
0
2,782
14,249
43,268
0
L
Kumbhakarna
Paudureceu
Kumbhakarna
5,580
242
0
1,667
31,269
49,593
0
17,111
14,158
26,944
0
L
Charybdis
Ravenmocker
Charybdis
30,791
14,827
0
100
24,033
10,574
0
11,146
12,887
0
78,992
L
Aphrodite
ReaDerx2662
Aphrodite
12,676
1,010
9,045
8,066
21,337
14,518
0
11,743
9,594
33,533
0
W
Tsukuyomi
Servat
Tsukuyomi
34,177
8,369
0
2,175
23,685
10,128
0
5,195
17,445
0
61,242
W
Fafnir
SuaberARG
Fafnir
15,809
4,816
0
4,469
24,297
42,956
0
6,523
14,849
29,705
0
W
Neith
YINGBR
Neith
17,512
9,376
0
3,254
9,531
4,447
0
856
8,255
0
42,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,225
Gold Earned
70,788
291
Minions Killed
282
9
Camps Cleared
12
1,264,952
Distance Traveled
1,340,596
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,940
1,139
100
7
1
260,009
0
L
Hun Batz
16,007
1,143
56
4
3
272,438
0
L
Serqet
12,934
924
30
2
4
300,021
1
W
Baron Samedi
13,680
977
53
4
1
238,710
0
L
Kumbhakarna
14,368
1,026
40
3
0
261,990
0
L
Charybdis
14,696
1,050
101
7
4
230,542
0
L
Aphrodite
12,783
913
55
4
1
275,605
0
W
Tsukuyomi
15,705
1,122
52
4
3
245,915
3
W
Fafnir
15,892
1,135
20
1
0
273,955
2
W
Neith
14,008
1,001
66
5
4
246,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role