Player Matchup

Kumbhakarna
Kumbhakarna
DarkCheni
Kumbhakarna
Level 29
God Stats
2W - 1L
1,427 SR
Queue Stats
12W - 13L
1,448 Elo+
Party 2
Neith
Neith
ImLegacyFish
Neith
Level 27
God Stats
19W - 18L
1,587 SR
Queue Stats
35W - 31L
1,472 Elo+
Solo
Sol
Sol
fuasineguer
Sol
Level 29
God Stats
1W - 0L
1,569 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 2
Agni
Agni
ravenblaze97
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Arachne
Arachne
xxxxcristianxxxx
Arachne
Level 29
God Stats
7W - 4L
1,744 SR
Queue Stats
11W - 11L
1,448 Elo+
Party 2
Team Averages
Level 26
1,565 SR
1,473 Elo+

VS

Team Averages
Level 14
1,597 SR
1,460 Elo+
Merlin
Merlin
Axor
Merlin
Level 26
God Stats
1W - 2L
1,876 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 1
Odin
Odin
Rampagw
Odin
Level 22
God Stats
2W - 2L
1,374 SR
Queue Stats
21W - 20L
1,414 Elo+
Party 1
Artemis
Artemis
Zoojj
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,423 Elo+
Solo
Da Ji
Da Ji
ankij
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
gerthybertha
Zhong Kui
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkCheni
Kumbhakarna
12
1 / 1 / 8
7,941
496
2,477
9,777
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 3
10,132
633
7,750
6,699
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 3 / 2
9,033
565
7,815
9,647
2,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 0
7,681
480
5,580
7,255
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 0
9,933
621
5,922
10,287
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axor
Merlin
10
0 / 7 / 1
5,955
372
2,669
7,228
1,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Rampagw
Odin
13
2 / 4 / 0
8,062
504
5,584
10,348
6,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Zoojj
Artemis
11
2 / 4 / 1
6,879
430
6,421
7,794
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
ankij
Da Ji
10
0 / 5 / 1
6,461
404
3,138
10,091
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
gerthybertha
Zhong Kui
15
2 / 1 / 0
8,576
536
8,080
11,775
9,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
6
6
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Axor
Merlin
0
7
1
0.07
W
Kumbhakarna
DarkCheni
Kumbhakarna
1
1
8
5
W
7
1
3
8.5
L
Odin
Rampagw
Odin
2
4
0
0.5
L
Artemis
Zoojj
Artemis
2
4
1
0.63
L
Da Ji
ankij
Da Ji
0
5
1
0.1
W
3
3
2
1.33
L
Zhong Kui
gerthybertha
Zhong Kui
2
1
0
2
W
2
1
0
2
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
25,892
43,665
Taken
47,236
18,357
Mitigated
23,693
14,453
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Axor
Merlin
2,669
612
0
600
7,228
1,644
0
1,404
5,824
21,027
0
W
Kumbhakarna
DarkCheni
Kumbhakarna
2,477
532
0
995
9,777
6,679
297
2,482
7,295
6,836
0
W
7,750
2,337
0
2,572
6,699
2,673
378
1,779
4,920
0
78,951
L
Odin
Rampagw
Odin
5,584
1,554
0
974
10,348
6,613
0
5,873
4,475
8,261
38,768
L
Artemis
Zoojj
Artemis
6,421
2,705
0
2,063
7,794
2,388
0
2,187
5,607
0
39,795
L
Da Ji
ankij
Da Ji
3,138
900
0
1,145
10,091
4,010
0
1,430
8,661
0
39,052
W
7,815
4,191
0
4,331
9,647
2,854
2,742
1,402
8,245
55,001
0
L
Zhong Kui
gerthybertha
Zhong Kui
8,080
1,027
0
4,992
11,775
9,038
626
5,050
6,725
63,248
0
W
5,580
270
0
1,227
7,255
1,871
1,079
4,511
2,744
36,679
0
W
5,922
4,318
0
5,328
10,287
4,280
426
1,856
8,431
0
70,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
35,933
433
Minions Killed
431
0
Camps Cleared
0
1,498,620
Distance Traveled
1,400,909
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,955
372
38
2
0
250,357
0
W
Kumbhakarna
7,941
496
10
1
0
287,486
4
W
Neith
10,132
633
150
9
0
282,128
1
L
Odin
8,062
504
118
7
0
297,216
2
L
Artemis
6,879
430
88
6
0
253,903
4
L
Da Ji
6,461
404
71
4
0
318,456
0
W
Sol
9,033
565
92
6
0
274,285
0
L
Zhong Kui
8,576
536
116
7
0
280,977
2
W
Agni
7,681
480
61
4
0
301,475
1
W
Arachne
9,933
621
120
8
0
353,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role