Player Matchup

Cthulhu
Cthulhu
AOMthailand
Cthulhu
Level 26
God Stats
4W - 1L
1,899 SR
Queue Stats
47W - 60L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
HumYingYai
Kukulkan
Level 18
God Stats
3W - 3L
1,435 SR
Queue Stats
37W - 45L
1,359 Elo+
Party 1
Yemoja
Yemoja
Joseft10
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 1
Bellona
Bellona
SuperTwokaiJ
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 1
Hachiman
Hachiman
jajana
Hachiman
Level 8
God Stats
2W - 4L
1,351 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 1
Team Averages
Level 12
1,537 SR
1,429 Elo+

VS

Team Averages
Level 16
1,644 SR
1,475 Elo+
Loki
Loki
AmooSalar
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,088 Elo+
Solo
Cu Chulainn
Cu Chulainn
Awocatto
Cu Chulainn
Level 5
God Stats
5W - 2L
1,719 SR
Queue Stats
10W - 10L
1,735 Elo+
Solo
Kuzenbo
Kuzenbo
HeavyBreaths
Kuzenbo
Level 29
God Stats
5W - 5L
1,785 SR
Queue Stats
37W - 34L
1,586 Elo+
Solo
Nu Wa
Nu Wa
MustafaPasha
Nu Wa
Level 20
God Stats
8W - 4L
1,661 SR
Queue Stats
38W - 39L
1,428 Elo+
Solo
Kukulkan
Kukulkan
kbtwirre
Kukulkan
Level 23
God Stats
27W - 15L
1,553 SR
Queue Stats
52W - 40L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AOMthailand
Cthulhu
19
2 / 2 / 9
12,106
931
12,678
29,762
34,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
HumYingYai
Kukulkan
19
5 / 9 / 7
13,074
1,006
17,778
23,208
10,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Joseft10
Yemoja
18
0 / 7 / 6
11,081
852
3,834
23,148
23,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SuperTwokaiJ
Bellona
18
1 / 5 / 5
11,456
881
8,684
22,352
15,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
jajana
Hachiman
18
4 / 10 / 4
12,602
969
11,871
21,257
8,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 8 / 11
12,099
931
15,156
15,092
6,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Awocatto
Cu Chulainn
20
12 / 1 / 12
14,354
1,104
26,705
15,874
23,171
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
HeavyBreaths
Kuzenbo
20
5 / 3 / 14
12,967
997
11,210
16,082
20,711
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 0 / 17
13,546
1,042
20,844
7,046
3,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
kbtwirre
Kukulkan
20
10 / 0 / 13
14,942
1,149
39,275
6,584
2,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
12
Kills
33
33
Deaths
12
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AOMthailand
Cthulhu
2
2
9
3.25
W
Loki
3
8
11
1.06
W
Cu Chulainn
Awocatto
Cu Chulainn
12
1
12
18
W
Kuzenbo
HeavyBreaths
Kuzenbo
5
3
14
4
L
Kukulkan
HumYingYai
Kukulkan
5
9
7
0.94
L
Yemoja
Joseft10
Yemoja
0
7
6
0.43
W
3
0
17
11.5
L
Bellona
SuperTwokaiJ
Bellona
1
5
5
0.7
L
Hachiman
jajana
Hachiman
4
10
4
0.6
W
Kukulkan
kbtwirre
Kukulkan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,845
Damage
113,190
119,727
Taken
60,678
92,315
Mitigated
56,254
4,380
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AOMthailand
Cthulhu
12,678
950
747
0
29,762
34,864
0
19,253
9,654
38,761
0
W
Loki
15,156
3,982
0
180
15,092
6,198
0
6,982
8,110
0
26,539
W
Cu Chulainn
Awocatto
Cu Chulainn
26,705
2,159
0
2,221
15,874
23,171
0
8,356
7,518
10,955
31,259
W
Kuzenbo
HeavyBreaths
Kuzenbo
11,210
4,036
260
1,496
16,082
20,711
0
9,681
6,401
19,766
0
L
Kukulkan
HumYingYai
Kukulkan
17,778
1,905
0
985
23,208
10,220
0
15,411
7,666
76,789
0
L
Yemoja
Joseft10
Yemoja
3,834
464
1,913
241
23,148
23,964
0
15,828
6,882
21,024
0
W
20,844
5,430
407
3,088
7,046
3,217
0
4,912
2,134
59,140
0
L
Bellona
SuperTwokaiJ
Bellona
8,684
1,799
0
494
22,352
15,001
0
14,011
7,619
188
31,905
L
Hachiman
jajana
Hachiman
11,871
6,498
0
0
21,257
8,266
0
12,413
8,695
0
42,289
W
Kukulkan
kbtwirre
Kukulkan
39,275
2,496
0
116
6,584
2,957
0
4,493
2,091
81,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
67,908
312
Minions Killed
281
5
Camps Cleared
10
1,279,871
Distance Traveled
1,270,965
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,106
931
38
3
0
304,463
0
W
Loki
12,099
931
14
1
2
246,369
0
W
Cu Chulainn
14,354
1,104
42
3
2
264,828
0
W
Kuzenbo
12,967
997
14
1
0
224,409
0
L
Kukulkan
13,074
1,006
151
12
2
264,796
7
L
Yemoja
11,081
852
21
2
0
233,544
0
W
Nu Wa
13,546
1,042
105
8
5
259,437
0
L
Bellona
11,456
881
60
5
1
276,673
2
L
Hachiman
12,602
969
42
3
2
200,395
0
W
Kukulkan
14,942
1,149
106
8
1
275,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role