Player Matchup

Horus
Horus
BlackmistKC
Horus
Level 127
God Stats
6W - 5L
1,724 SR
Queue Stats
94W - 109L
1,496 Elo+
Solo
Ra
Ra
Semagibi
Ra
Level 97
God Stats
8W - 6L
1,568 SR
Queue Stats
515W - 529L
1,482 Elo+
Solo
Cthulhu
Cthulhu
TH3GRiMREAPERR
Cthulhu
Level 107
God Stats
46W - 39L
1,449 SR
Queue Stats
821W - 742L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
X1xELxDIABLOx1X
Ao Kuang
Level 106
God Stats
4W - 2L
1,625 SR
Queue Stats
108W - 109L
1,521 Elo+
Solo
Izanami
Izanami
pr_wrx99
Izanami
Level 97
God Stats
7W - 3L
1,648 SR
Queue Stats
171W - 162L
1,513 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,498 Elo+

VS

Team Averages
Level 71
1,603 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ADoggoOnIce
Awilix
Level 29
God Stats
2W - 4L
1,486 SR
Queue Stats
124W - 76L
1,585 Elo+
Party 1
Charybdis
Charybdis
BabyRage5852
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 140L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
ElGrandMarc
Cabrakan
Level 83
God Stats
1W - 1L
1,894 SR
Queue Stats
204W - 195L
1,520 Elo+
Solo
Odin
Odin
futfrekz
Odin
Level 49
God Stats
4W - 2L
1,634 SR
Queue Stats
27W - 20L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,281
483
2,112
10,093
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 2 / 6
7,407
570
6,029
7,104
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
7,886
607
9,968
9,008
9,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
13
6 / 4 / 3
8,292
638
5,560
10,817
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
pr_wrx99
Izanami
13
2 / 2 / 4
7,896
607
6,212
7,114
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 4 / 2
7,580
583
11,629
10,693
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
6 / 3 / 3
7,805
600
7,622
9,685
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
BabyRage5852
Charybdis
11
1 / 3 / 1
6,335
487
2,995
7,955
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
ElGrandMarc
Cabrakan
9
0 / 2 / 2
5,655
435
3,749
11,318
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
5
0 / 2 / 0
4,675
360
437
3,057
1,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
11
11
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
2
1.25
L
Awilix
6
3
3
2.5
L
Charybdis
BabyRage5852
Charybdis
1
3
1
0.5
W
0
2
4
1
L
Cabrakan
ElGrandMarc
Cabrakan
0
2
2
0.5
W
2
2
6
2.5
W
4
1
4
6
W
Ao Kuang
6
4
3
1.88
L
Odin
0
2
0
0
W
Izanami
pr_wrx99
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
26,432
44,136
Taken
42,708
27,676
Mitigated
20,490
15,637
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,629
826
106
2,953
10,693
3,704
0
6,406
4,287
57,602
0
L
Awilix
7,622
2,689
0
210
9,685
3,577
0
6,464
3,221
0
39,484
L
Charybdis
BabyRage5852
Charybdis
2,995
1,746
131
1,682
7,955
2,106
0
1,543
6,412
0
31,502
W
2,112
1,044
491
3,147
10,093
9,376
0
4,469
5,624
0
18,138
L
Cabrakan
ElGrandMarc
Cabrakan
3,749
466
0
3,491
11,318
10,094
0
5,078
6,240
18,142
0
W
6,029
652
3,005
2,298
7,104
2,661
777
4,455
2,649
43,193
0
W
9,968
1,001
481
2,130
9,008
9,670
75
2,053
6,955
45,818
0
W
Ao Kuang
5,560
1,050
0
2,273
10,817
3,339
48
2,183
8,634
34,313
0
L
Odin
437
189
0
750
3,057
1,009
0
2,066
991
0
7,915
W
Izanami
pr_wrx99
Izanami
6,212
4,254
0
1,812
7,114
2,630
725
2,283
4,831
0
65,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
32,050
381
Minions Killed
272
0
Camps Cleared
0
1,257,311
Distance Traveled
1,083,099
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,580
583
93
7
0
233,108
7
L
Awilix
7,805
600
79
6
0
285,436
1
L
Charybdis
6,335
487
58
4
0
234,719
0
W
Horus
6,281
483
30
2
0
227,838
5
L
Cabrakan
5,655
435
23
2
0
230,879
1
W
Ra
7,407
570
86
7
0
273,043
4
W
Cthulhu
7,886
607
81
6
0
258,213
4
W
Ao Kuang
8,292
638
60
5
0
264,707
3
L
Odin
4,675
360
19
1
0
98,957
2
W
Izanami
7,896
607
124
10
0
233,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role