Player Matchup

Jing Wei
Jing Wei
Betzumaro
Jing Wei
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
73W - 75L
1,346 Elo+
Solo
Cerberus
Cerberus
Jayhawk-screeche
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,082 Elo+
Solo
Artemis
Artemis
SODAKING_04
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Solo
Charybdis
Charybdis
leemry
Charybdis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,007 Elo+
Solo
Hou Yi
Hou Yi
miaoniao
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,541 SR
1,287 Elo+

VS

Team Averages
Level 20
1,486 SR
1,322 Elo+
Ymir
Ymir
BiskitJTB
Ymir
Level 6
God Stats
2W - 5L
1,210 SR
Queue Stats
3W - 5L
1,212 Elo+
Solo
Neith
Neith
EightPegasus246
Neith
Level 27
God Stats
15W - 8L
1,587 SR
Queue Stats
60W - 66L
1,288 Elo+
Party 1
Hel
Hel
Grimmisintown36
Hel
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,253 Elo+
Party 1
Da Ji
Da Ji
Its Pink Ninja
Da Ji
Level 25
God Stats
2W - 0L
1,693 SR
Queue Stats
9W - 7L
1,412 Elo+
Solo
Yemoja
Yemoja
OREU rhino
Yemoja
Level 28
God Stats
3W - 3L
1,437 SR
Queue Stats
54W - 45L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Betzumaro
Jing Wei
12
0 / 4 / 0
6,771
846
5,383
10,342
2,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 0
6,800
850
450
15,929
5,549
Artemis
SODAKING_04
Artemis
12
0 / 13 / 0
6,853
857
7,464
16,109
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
leemry
Charybdis
12
0 / 11 / 0
6,665
833
2,473
12,343
3,543
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
miaoniao
Hou Yi
12
0 / 4 / 0
6,776
847
1,543
4,195
1,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 0 / 26
8,418
1,052
2,376
7,392
4,986
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
18 / 0 / 17
10,679
1,335
17,269
4,381
2,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 25
9,785
1,223
6,825
4,091
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
14 / 0 / 18
9,750
1,219
20,686
4,972
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
OREU rhino
Yemoja
16
3 / 0 / 25
8,687
1,086
7,098
3,217
4,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
152
0
Kills
41
41
Deaths
0
0
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Betzumaro
Jing Wei
0
4
0
0
W
Ymir
0
0
26
13
W
18
0
17
26.5
W
6
0
25
18.5
W
14
0
18
23
L
0
9
0
0
W
Yemoja
OREU rhino
Yemoja
3
0
25
15.5
L
Artemis
SODAKING_04
Artemis
0
13
0
0
L
Charybdis
leemry
Charybdis
0
11
0
0
L
Hou Yi
miaoniao
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
54,254
58,918
Taken
24,053
18,614
Mitigated
17,779
1,279
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Betzumaro
Jing Wei
5,383
2,864
0
0
10,342
2,956
0
2,372
7,970
0
10,241
W
Ymir
2,376
1,012
0
444
7,392
4,986
0
223
7,169
8,878
0
W
17,269
12,837
523
977
4,381
2,205
0
35
4,346
0
35,029
W
6,825
2,395
3,416
1,410
4,091
3,012
0
103
3,988
15,810
0
W
20,686
9,702
0
220
4,972
3,059
0
89
4,883
0
34,237
L
450
147
0
574
15,929
5,549
0
5,643
10,286
4,796
0
W
Yemoja
OREU rhino
Yemoja
7,098
2,442
4,534
637
3,217
4,517
0
0
3,217
19,264
0
L
Artemis
SODAKING_04
Artemis
7,464
5,503
0
612
16,109
5,258
0
4,253
11,856
0
14,434
L
Charybdis
leemry
Charybdis
2,473
2,105
0
93
12,343
3,543
0
2,613
9,730
0
6,202
L
Hou Yi
miaoniao
Hou Yi
1,543
804
0
0
4,195
1,308
0
1,418
2,777
0
6,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
47,319
47
Minions Killed
147
1
Camps Cleared
8
544,268
Distance Traveled
704,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,771
846
8
1
0
163,364
0
W
Ymir
8,418
1,052
11
1
0
162,087
3
W
Neith
10,679
1,335
45
6
0
139,354
0
W
Hel
9,785
1,223
32
4
2
148,890
0
W
Da Ji
9,750
1,219
31
4
5
125,956
0
L
Cerberus
6,800
850
11
1
0
138,008
1
W
Yemoja
8,687
1,086
28
4
1
127,990
1
L
Artemis
6,853
857
17
2
0
103,557
1
L
Charybdis
6,665
833
2
0
0
83,844
0
L
Hou Yi
6,776
847
9
1
1
55,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role