Player Matchup

Zeus
Zeus
KimChe
Zeus
Level 18
God Stats
19W - 21L
1,477 SR
Queue Stats
29W - 39L
1,368 Elo+
Solo
Sol
Sol
MintyMonster
Sol
Level 21
God Stats
3W - 2L
1,405 SR
Queue Stats
4W - 4L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
dus4ns1ln1
Zhong Kui
Level 7
God Stats
1W - 2L
1,647 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Cernunnos
Cernunnos
fulaige
Cernunnos
Level 27
God Stats
11W - 6L
1,802 SR
Queue Stats
126W - 144L
1,445 Elo+
Solo
Cthulhu
Cthulhu
xLucky37
Cthulhu
Level 24
God Stats
4W - 1L
1,564 SR
Queue Stats
61W - 38L
1,503 Elo+
Party 1
Team Averages
Level 19
1,579 SR
1,442 Elo+

VS

Team Averages
Level 36
1,499 SR
1,421 Elo+
Baron Samedi
Baron Samedi
Franink7
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,310 Elo+
Party 2
Amaterasu
Amaterasu
MØNST3Rx
Amaterasu
Level 18
God Stats
3W - 0L
1,218 SR
Queue Stats
25W - 20L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
Renavess
Danzaburou
Level 27
God Stats
3W - 4L
1,642 SR
Queue Stats
7W - 9L
1,384 Elo+
Solo
Pele
Pele
elixirergr
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,661 Elo+
Party 3
Chaac
Chaac
vagtoo
Chaac
Level 108
God Stats
5W - 1L
1,635 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KimChe
Zeus
20
6 / 9 / 9
13,550
968
24,369
16,216
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 11
14,706
1,050
18,451
23,909
7,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
dus4ns1ln1
Zhong Kui
20
2 / 14 / 13
12,704
907
19,493
28,258
14,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
fulaige
Cernunnos
20
3 / 11 / 15
13,468
962
27,713
30,426
10,147
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xLucky37
Cthulhu
20
7 / 2 / 16
14,609
1,044
15,145
27,620
20,693
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Franink7
Baron Samedi
20
7 / 7 / 20
14,791
1,057
33,239
19,617
9,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Amaterasu
MØNST3Rx
Amaterasu
20
3 / 4 / 25
13,019
930
11,641
25,727
22,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Renavess
Danzaburou
20
17 / 4 / 10
16,322
1,166
37,145
22,971
8,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 6 / 10
13,377
956
20,302
17,187
7,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
vagtoo
Chaac
20
4 / 4 / 19
13,087
935
20,104
25,393
36,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
123
25
Kills
39
39
Deaths
25
64
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Franink7
Baron Samedi
7
7
20
2.43
L
Zeus
KimChe
Zeus
6
9
9
1.17
L
7
3
11
4.17
W
Amaterasu
MØNST3Rx
Amaterasu
3
4
25
3.88
W
Danzaburou
Renavess
Danzaburou
17
4
10
5.5
L
Zhong Kui
dus4ns1ln1
Zhong Kui
2
14
13
0.61
W
8
6
10
2.17
L
Cernunnos
fulaige
Cernunnos
3
11
15
0.95
W
Chaac
vagtoo
Chaac
4
4
19
3.38
L
Cthulhu
xLucky37
Cthulhu
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,171
Damage
122,431
126,429
Taken
110,895
58,340
Mitigated
84,423
14,642
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Franink7
Baron Samedi
33,239
3,690
5,847
5,485
19,617
9,400
0
15,112
4,505
61,924
0
L
Zeus
KimChe
Zeus
24,369
3,047
0
1,046
16,216
5,069
0
4,869
11,347
45,156
0
L
18,451
6,231
0
5,001
23,909
7,670
0
4,713
19,196
55,514
0
W
Amaterasu
MØNST3Rx
Amaterasu
11,641
5,448
0
4,022
25,727
22,413
0
18,615
7,112
0
28,390
W
Danzaburou
Renavess
Danzaburou
37,145
25,657
0
8,580
22,971
8,061
0
17,576
5,395
0
76,458
L
Zhong Kui
dus4ns1ln1
Zhong Kui
19,493
4,349
0
3,547
28,258
14,761
0
5,985
22,273
27,799
0
W
20,302
2,730
0
956
17,187
7,882
0
8,088
9,099
0
40,715
L
Cernunnos
fulaige
Cernunnos
27,713
12,504
0
2,930
30,426
10,147
0
5,888
24,538
0
55,508
W
Chaac
vagtoo
Chaac
20,104
3,059
446
4,817
25,393
36,667
0
18,067
7,326
0
37,280
L
Cthulhu
xLucky37
Cthulhu
15,145
1,243
377
1,741
27,620
20,693
0
11,784
15,836
31,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,037
Gold Earned
70,596
277
Minions Killed
271
4
Camps Cleared
15
1,105,947
Distance Traveled
1,214,417
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,791
1,057
76
5
3
234,170
0
L
Zeus
13,550
968
57
4
0
178,220
0
L
Sol
14,706
1,050
96
7
1
267,602
0
W
Amaterasu
13,019
930
29
2
1
267,834
0
W
Danzaburou
16,322
1,166
84
6
1
227,988
0
L
Zhong Kui
12,704
907
20
1
1
196,818
1
W
Pele
13,377
956
44
3
8
259,313
0
L
Cernunnos
13,468
962
65
5
2
221,835
1
W
Chaac
13,087
935
38
3
2
225,112
2
L
Cthulhu
14,609
1,044
39
3
0
241,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role