Player Matchup

Guan Yu
Guan Yu
Bjornwerner217
Guan Yu
Level 56
God Stats
1W - 1L
1,673 SR
Queue Stats
119W - 202L
1,265 Elo+
Party 2
Sol
Sol
Ulfwerner
Sol
Level 81
God Stats
1W - 3L
1,449 SR
Queue Stats
90W - 148L
1,276 Elo+
Party 2
Xbalanque
Xbalanque
nkhc283
Xbalanque
Level 38
God Stats
0W - 3L
1,351 SR
Queue Stats
119W - 200L
1,286 Elo+
Party 2
Team Averages
Level 58
1,491 SR
1,276 Elo+

VS

Team Averages
Level 100
1,360 SR
1,384 Elo+
Horus
Horus
Dhuums75
Horus
Level 137
God Stats
5W - 13L
1,384 SR
Queue Stats
618W - 704L
1,494 Elo+
Solo
Hel
Hel
Ghostyrella
Hel
Level 73
God Stats
1W - 6L
1,133 SR
Queue Stats
56W - 96L
1,292 Elo+
Party 1
Chang'e
Chang'e
Lilyrella
Chang'e
Level 89
God Stats
9W - 8L
1,563 SR
Queue Stats
75W - 114L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,974
578
6,402
21,486
15,927
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 5
11,533
607
22,657
16,601
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
nkhc283
Xbalanque
15
3 / 9 / 2
11,915
627
16,757
20,618
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dhuums75
Horus
16
6 / 2 / 10
12,586
662
13,162
21,838
29,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 8
12,386
652
12,483
19,496
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Lilyrella
Chang'e
17
6 / 3 / 11
13,197
695
21,875
21,889
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
18
18
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Horus
Dhuums75
Horus
6
2
10
5.5
W
6
2
8
5
W
Chang'e
Lilyrella
Chang'e
6
3
11
3.83
L
2
5
5
0.9
L
Xbalanque
nkhc283
Xbalanque
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
47,520
58,705
Taken
63,223
27,911
Mitigated
43,961
10,150
Healing
43,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,402
606
968
1,980
21,486
15,927
263
12,397
7,607
0
18,001
W
Horus
Dhuums75
Horus
13,162
4,481
1,927
4,917
21,838
29,558
490
7,345
14,493
0
34,209
W
12,483
1,620
9,059
10,260
19,496
7,091
945
7,944
11,552
25,873
0
W
Chang'e
Lilyrella
Chang'e
21,875
2,059
7,867
9,214
21,889
7,312
1,808
8,128
13,761
88,288
0
L
22,657
4,117
0
3,535
16,601
5,369
774
8,652
7,166
68,062
0
L
Xbalanque
nkhc283
Xbalanque
16,757
7,079
262
3,405
20,618
6,615
346
11,650
8,015
0
55,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
38,169
192
Minions Killed
214
6
Camps Cleared
8
925,660
Distance Traveled
995,465
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,974
578
23
1
1
338,005
0
W
Horus
12,586
662
28
1
3
339,115
0
W
Hel
12,386
652
34
2
1
340,315
0
W
Chang'e
13,197
695
152
8
4
316,035
1
L
Sol
11,533
607
83
4
4
333,704
1
L
Xbalanque
11,915
627
86
5
1
253,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role