Player Matchup

Artemis
Artemis
Gold V
ErisDean
Artemis
Gold V
Level 116
God Stats
3W - 0L
1,738 SR
Queue Stats
85W - 70L
1,472 MMR
Party 1
Geb
Geb
Gold V
GEORGEwp
Geb
Gold V
Level 150
God Stats
13W - 10L
1,605 SR
Queue Stats
84W - 70L
1,378 MMR
Party 1
Vulcan
Vulcan
Platinum V
xescodipesco2
Vulcan
Platinum V
Level 109
God Stats
5W - 3L
1,482 SR
Queue Stats
77W - 63L
1,802 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,608 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,473 SR
1,192 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Silver III
NïnjaRâstâ
Susano
Silver III
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 80L
884 MMR
Solo
Sol
Sol
Silver I
XxSneakyClownxX
Sol
Silver I
Level 87
God Stats
32W - 42L
1,420 SR
Queue Stats
90W - 105L
1,193 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ErisDean
Artemis
16
5 / 4 / 4
12,657
666
13,952
13,528
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 10
12,337
649
8,982
22,118
32,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 3 / 5
12,305
648
18,483
11,150
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaThothMorgan Le FayGilgameshMedusa

VS

Bans
PersephoneBacchusAresKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 5 / 9
11,141
586
11,424
17,115
6,618
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 3 / 5
11,300
595
10,990
17,704
17,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 3
12,052
634
12,096
16,970
7,198
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
9
9
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
9
0.9
W
Artemis
ErisDean
Artemis
5
4
4
1.75
W
1
2
10
3
L
3
3
5
1.83
L
6
3
3
2.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
34,510
46,796
Taken
51,789
44,838
Mitigated
30,947
7,880
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,424
5,602
0
7,606
17,115
6,618
1,291
9,344
7,771
0
60,646
W
Artemis
ErisDean
Artemis
13,952
5,767
0
2,583
13,528
6,801
2,253
3,336
10,192
0
59,434
W
8,982
1,154
0
2,542
22,118
32,224
0
6,711
15,407
20,840
0
L
10,990
1,485
0
566
17,704
17,131
204
8,154
9,550
0
26,535
L
12,096
5,629
0
7,484
16,970
7,198
1,879
10,469
6,501
57,177
0
W
18,483
7,527
0
2,755
11,150
5,813
639
2,367
8,783
59,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
34,493
192
Minions Killed
238
6
Camps Cleared
8
1,091,751
Distance Traveled
923,933
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,141
586
104
5
4
306,709
1
W
Artemis
12,657
666
87
5
3
329,183
4
W
Geb
12,337
649
14
1
0
383,065
5
L
Susano
11,300
595
29
2
0
325,543
0
L
Sol
12,052
634
105
6
4
291,681
0
W
Vulcan
12,305
648
91
5
3
379,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role