Player Matchup

Neith
Neith
ImmSooReeftarded
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
Pedrotc24680
Ra
Level 26
God Stats
1W - 3L
1,304 SR
Queue Stats
143W - 126L
1,435 Elo+
Solo
Bakasura
Bakasura
Stokesyi
Bakasura
Level 15
God Stats
9W - 13L
1,420 SR
Queue Stats
20W - 28L
1,325 Elo+
Solo
Cthulhu
Cthulhu
marzy_official
Cthulhu
Level 8
God Stats
3W - 4L
1,378 SR
Queue Stats
13W - 20L
1,236 Elo+
Solo
Anubis
Anubis
xBigRedx86x
Anubis
Level 26
God Stats
8W - 18L
1,428 SR
Queue Stats
77W - 82L
1,332 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,366 Elo+

VS

Team Averages
Level 14
1,489 SR
1,225 Elo+
Loki
Loki
D4rkAngel665
Loki
Level 15
God Stats
4W - 4L
1,434 SR
Queue Stats
24W - 23L
1,389 Elo+
Solo
Ah Puch
Ah Puch
TyreenGodQueen
Ah Puch
Level 27
God Stats
1W - 0L
1,284 SR
Queue Stats
23W - 27L
1,371 Elo+
Solo
Cerberus
Cerberus
devils_infern761
Cerberus
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 33L
1,095 Elo+
Solo
Fenrir
Fenrir
puñol
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
977 Elo+
Solo
Artemis
Artemis
xXAGLEZXx
Artemis
Level 15
God Stats
4W - 2L
1,725 SR
Queue Stats
28W - 40L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 4
11,476
820
9,198
16,059
4,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 6 / 8
13,965
998
16,373
24,470
27,322
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Stokesyi
Bakasura
19
9 / 15 / 2
14,800
1,057
16,095
30,486
8,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 9 / 11
13,682
977
5,725
27,556
11,581
Anubis
20
2 / 1 / 9
13,201
943
18,217
10,523
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 10
13,950
996
11,566
8,449
3,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 7 / 17
15,547
1,111
30,696
18,359
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 35
14,836
1,060
12,261
18,361
24,582
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
puñol
Fenrir
20
4 / 5 / 16
13,080
934
12,610
15,974
8,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
xXAGLEZXx
Artemis
20
15 / 1 / 12
16,404
1,172
32,164
12,788
5,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
17
Kills
41
42
Deaths
17
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
0
11
4
0.18
L
4
6
8
1.33
L
Bakasura
Stokesyi
Bakasura
9
15
2
0.67
W
11
7
17
2.79
W
2
4
35
4.88
L
2
9
11
0.83
W
Fenrir
puñol
Fenrir
4
5
16
2.4
L
Anubis
2
1
9
6.5
W
Artemis
xXAGLEZXx
Artemis
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,608
Damage
99,297
109,094
Taken
73,931
56,315
Mitigated
48,754
8,282
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,566
3,966
0
1,144
8,449
3,380
0
5,701
2,748
0
35,261
L
9,198
4,951
0
1,685
16,059
4,738
0
7,199
8,860
0
14,779
L
16,373
2,889
753
1,325
24,470
27,322
0
7,447
17,023
41,365
0
L
Bakasura
Stokesyi
Bakasura
16,095
8,846
0
801
30,486
8,662
0
12,209
18,277
0
29,307
W
30,696
2,339
0
2,613
18,359
6,719
0
11,722
6,292
69,139
0
W
12,261
1,124
0
2,445
18,361
24,582
0
9,391
7,637
23,037
0
L
5,725
326
590
78
27,556
11,581
0
10,891
16,665
18,399
0
W
Fenrir
puñol
Fenrir
12,610
3,754
0
357
15,974
8,751
0
9,029
5,685
0
17,354
L
Anubis
18,217
660
0
3,050
10,523
4,012
0
5,211
5,312
53,577
0
W
Artemis
xXAGLEZXx
Artemis
32,164
19,364
0
0
12,788
5,322
0
4,472
7,567
0
58,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,124
Gold Earned
73,817
248
Minions Killed
257
0
Camps Cleared
4
1,253,034
Distance Traveled
1,288,313
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,950
996
67
5
0
305,273
6
L
Neith
11,476
820
14
1
0
197,269
1
L
Ra
13,965
998
57
4
0
252,849
0
L
Bakasura
14,800
1,057
43
3
0
290,506
0
W
Ah Puch
15,547
1,111
101
7
0
220,232
0
W
Cerberus
14,836
1,060
33
2
1
254,999
0
L
Cthulhu
13,682
977
39
3
0
255,183
1
W
Fenrir
13,080
934
11
1
1
262,467
0
L
Anubis
13,201
943
95
7
0
257,227
0
W
Artemis
16,404
1,172
45
3
2
245,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role