Player Matchup

Pele
Pele
AnjoXSombrio
Pele
Level 18
God Stats
3W - 6L
1,292 SR
Queue Stats
32W - 26L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
AnorakStrange
Zhong Kui
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 159L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
LibornBr
Guan Yu
Level 26
God Stats
3W - 5L
1,653 SR
Queue Stats
61W - 70L
1,461 Elo+
Party 2
Arachne
Arachne
Xuxumaruwu
Arachne
Level 25
God Stats
10W - 5L
1,562 SR
Queue Stats
123W - 110L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
Zaincrad
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,486 Elo+
Party 1
Team Averages
Level 23
1,501 SR
1,495 Elo+

VS

Team Averages
Level 21
1,684 SR
1,500 Elo+
Horus
Horus
Ashaai666
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,306 Elo+
Solo
Rama
Rama
Jipster1212
Rama
Level 20
God Stats
6W - 0L
1,804 SR
Queue Stats
17W - 6L
1,665 Elo+
Solo
Ra
Ra
PinkDPanter
Ra
Level 10
God Stats
3W - 2L
1,813 SR
Queue Stats
11W - 12L
1,535 Elo+
Party 3
Artemis
Artemis
Swehtam
Artemis
Level 63
God Stats
2W - 1L
1,574 SR
Queue Stats
70W - 57L
1,537 Elo+
Party 3
Cerberus
Cerberus
XDGold07
Cerberus
Level 7
God Stats
3W - 1L
1,730 SR
Queue Stats
9W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 18
12,970
1,179
19,309
26,766
10,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
AnorakStrange
Zhong Kui
18
5 / 7 / 15
12,081
1,098
22,412
21,020
13,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LibornBr
Guan Yu
19
0 / 8 / 18
10,754
978
7,569
21,738
24,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Xuxumaruwu
Arachne
18
11 / 7 / 10
13,564
1,233
16,684
19,254
11,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Zaincrad
Ao Kuang
19
8 / 12 / 19
13,729
1,248
22,957
27,015
11,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashaai666
Horus
20
2 / 5 / 33
11,777
1,071
4,263
21,016
15,851
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
19 / 9 / 13
15,420
1,402
39,788
22,720
8,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 6 / 28
13,130
1,194
17,210
15,333
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Swehtam
Artemis
20
14 / 6 / 19
14,318
1,302
33,628
15,187
6,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
XDGold07
Cerberus
20
3 / 4 / 29
12,045
1,095
10,923
18,577
20,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
167
30
Kills
45
45
Deaths
30
80
Assists
122
Player
Kills
Deaths
Assists
KDA
L
6
11
18
1.36
L
Zhong Kui
AnorakStrange
Zhong Kui
5
7
15
1.79
W
Horus
Ashaai666
Horus
2
5
33
3.7
W
19
9
13
2.83
L
Guan Yu
LibornBr
Guan Yu
0
8
18
1.13
W
7
6
28
3.5
W
Artemis
Swehtam
Artemis
14
6
19
3.92
W
Cerberus
XDGold07
Cerberus
3
4
29
4.38
L
Arachne
Xuxumaruwu
Arachne
11
7
10
2.29
L
Ao Kuang
Zaincrad
Ao Kuang
8
12
19
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,931
Damage
105,812
115,793
Taken
92,833
69,996
Mitigated
56,823
14,390
Healing
34,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,309
3,759
0
671
26,766
10,074
0
6,820
19,946
0
54,422
L
Zhong Kui
AnorakStrange
Zhong Kui
22,412
2,274
0
4,395
21,020
13,356
0
7,837
13,183
60,138
0
W
Horus
Ashaai666
Horus
4,263
2,462
4,570
6,936
21,016
15,851
0
9,220
11,796
1,079
12,629
W
39,788
36,878
0
7,750
22,720
8,044
0
13,333
9,387
0
58,127
L
Guan Yu
LibornBr
Guan Yu
7,569
709
1,404
1,864
21,738
24,292
0
6,392
15,346
0
22,799
W
17,210
996
3,927
2,389
15,333
5,952
0
6,851
8,482
48,337
0
W
Artemis
Swehtam
Artemis
33,628
24,927
0
3,532
15,187
6,181
0
8,718
6,469
0
65,669
W
Cerberus
XDGold07
Cerberus
10,923
712
0
5,157
18,577
20,795
0
7,247
11,330
32,485
0
L
Arachne
Xuxumaruwu
Arachne
16,684
9,838
0
2,241
19,254
11,118
0
3,350
15,904
0
26,297
L
Ao Kuang
Zaincrad
Ao Kuang
22,957
6,748
0
3,815
27,015
11,156
0
4,178
22,837
34,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,098
Gold Earned
66,690
205
Minions Killed
264
10
Camps Cleared
7
1,049,256
Distance Traveled
960,921
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,970
1,179
70
6
0
218,829
0
L
Zhong Kui
12,081
1,098
73
7
1
180,625
0
W
Horus
11,777
1,071
20
2
1
213,607
0
W
Rama
15,420
1,402
40
4
5
148,488
0
L
Guan Yu
10,754
978
26
2
0
213,186
0
W
Ra
13,130
1,194
79
7
0
215,409
0
W
Artemis
14,318
1,302
68
6
1
176,195
1
W
Cerberus
12,045
1,095
57
5
0
207,222
0
L
Arachne
13,564
1,233
18
2
6
236,333
2
L
Ao Kuang
13,729
1,248
18
2
3
200,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role