Player Matchup

Charybdis
Charybdis
Pepppinovic
Charybdis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,535 Elo+
Party 1
Yemoja
Yemoja
Treeworker1987
Yemoja
Level 155
God Stats
7W - 6L
1,456 SR
Queue Stats
249W - 215L
1,482 Elo+
Party 1
Chaac
Chaac
cle_gab
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 1
Team Averages
Level 83
1,485 SR
1,449 Elo+

VS

Team Averages
Level 47
1,546 SR
1,460 Elo+
Fenrir
Fenrir
KiNdEr_Lmn_Trix
Fenrir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 274L
1,560 Elo+
Party 2
Anubis
Anubis
S4an-kwex_yt
Anubis
Level 8
God Stats
8W - 2L
1,638 SR
Queue Stats
8W - 6L
1,352 Elo+
Party 2
Charybdis
Charybdis
VerySaltyX
Charybdis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 47L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pepppinovic
Charybdis
10
0 / 5 / 0
6,178
562
6,144
8,029
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 0
6,135
558
3,906
10,027
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
cle_gab
Chaac
9
0 / 2 / 1
6,182
562
3,080
9,553
4,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
8,896
809
10,702
13,744
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
0 / 0 / 10
7,355
669
4,482
3,601
1,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
VerySaltyX
Charybdis
13
5 / 0 / 5
8,731
794
8,491
3,419
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
0
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Charybdis
Pepppinovic
Charybdis
0
5
0
0
W
Anubis
0
0
10
5
L
0
4
0
0
W
Charybdis
VerySaltyX
Charybdis
5
0
5
7.5
L
Chaac
cle_gab
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
23,675
27,609
Taken
20,764
12,469
Mitigated
14,765
5,843
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,702
2,733
0
7,576
13,744
12,324
210
3,283
10,461
0
29,019
L
Charybdis
Pepppinovic
Charybdis
6,144
3,328
0
561
8,029
2,431
0
1,188
6,841
0
23,086
W
Anubis
4,482
142
0
1,106
3,601
1,306
535
485
3,116
11,414
0
L
3,906
1,868
2,267
1,416
10,027
5,546
0
2,034
7,993
15,300
1,976
W
Charybdis
VerySaltyX
Charybdis
8,491
2,956
0
364
3,419
1,135
1,185
506
2,913
0
43,055
L
Chaac
cle_gab
Chaac
3,080
894
0
1,599
9,553
4,492
0
1,499
8,054
0
9,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,495
Gold Earned
24,982
90
Minions Killed
128
3
Camps Cleared
8
555,945
Distance Traveled
580,436
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,896
809
25
2
4
210,002
1
L
Charybdis
6,178
562
52
5
1
171,610
4
W
Anubis
7,355
669
15
1
0
188,800
0
L
Yemoja
6,135
558
26
2
2
169,292
3
W
Charybdis
8,731
794
88
8
4
181,634
2
L
Chaac
6,182
562
12
1
0
215,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role