Player Matchup

Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Emanonik
Sol
Level 26
God Stats
44W - 36L
1,509 SR
Queue Stats
76W - 85L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Renavess
Danzaburou
Level 27
God Stats
3W - 4L
1,635 SR
Queue Stats
7W - 9L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
killua03
Baron Samedi
Level 18
God Stats
2W - 4L
1,283 SR
Queue Stats
8W - 10L
1,462 Elo+
Solo
Tiamat
Tiamat
腾腾菜丶
Tiamat
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,298 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,394 Elo+

VS

Team Averages
Level 18
1,401 SR
1,372 Elo+
Cupid
Cupid
Rekamniar
Cupid
Level 23
God Stats
6W - 9L
1,508 SR
Queue Stats
56W - 66L
1,391 Elo+
Solo
Poseidon
Poseidon
SrLoxodonta
Poseidon
Level 6
God Stats
2W - 5L
1,317 SR
Queue Stats
209W - 264L
1,127 Elo+
Solo
Artemis
Artemis
boruuud
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,614 Elo+
Solo
Izanami
Izanami
chachatje1
Izanami
Level 25
God Stats
21W - 29L
1,181 SR
Queue Stats
108W - 149L
1,271 Elo+
Solo
Pele
Pele
fulaige
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 144L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
20 / 2 / 12
13,962
1,396
21,277
11,123
5,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 16
10,489
1,049
9,188
5,601
2,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Renavess
Danzaburou
19
11 / 5 / 22
13,940
1,394
31,038
16,156
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
killua03
Baron Samedi
19
9 / 3 / 21
12,086
1,209
20,870
10,631
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
19
7 / 1 / 23
11,463
1,146
11,077
7,289
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Rekamniar
Cupid
16
3 / 6 / 5
10,528
1,053
14,142
20,881
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SrLoxodonta
Poseidon
16
2 / 13 / 5
9,707
971
6,857
18,201
6,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
boruuud
Artemis
16
2 / 9 / 4
10,016
1,002
15,295
19,279
8,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
chachatje1
Izanami
16
2 / 9 / 3
9,798
980
3,369
21,278
22,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
fulaige
Pele
16
2 / 12 / 7
10,209
1,021
7,839
21,023
8,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
49
Kills
11
11
Deaths
49
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
20
2
12
13
W
2
0
16
10
L
Cupid
Rekamniar
Cupid
3
6
5
0.92
W
Danzaburou
Renavess
Danzaburou
11
5
22
4.4
L
Poseidon
SrLoxodonta
Poseidon
2
13
5
0.35
L
Artemis
boruuud
Artemis
2
9
4
0.44
L
Izanami
chachatje1
Izanami
2
9
3
0.39
L
Pele
fulaige
Pele
2
12
7
0.46
W
Baron Samedi
killua03
Baron Samedi
9
3
21
6.5
W
Tiamat
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,450
Damage
47,502
50,800
Taken
100,662
23,767
Mitigated
56,139
17,353
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
21,277
7,197
0
2,561
11,123
5,411
0
668
10,455
0
26,102
W
9,188
3,455
0
2,434
5,601
2,449
0
2,426
3,175
38,665
0
L
Cupid
Rekamniar
Cupid
14,142
7,024
104
50
20,881
9,743
0
8,414
12,467
0
31,956
W
Danzaburou
Renavess
Danzaburou
31,038
21,157
0
3,828
16,156
7,424
0
1,609
14,547
0
60,495
L
Poseidon
SrLoxodonta
Poseidon
6,857
1,529
0
379
18,201
6,565
0
6,349
11,852
17,296
0
L
Artemis
boruuud
Artemis
15,295
5,790
0
1,262
19,279
8,379
0
7,306
11,973
0
46,170
L
Izanami
chachatje1
Izanami
3,369
1,957
0
556
21,278
22,532
0
8,172
13,106
0
18,587
L
Pele
fulaige
Pele
7,839
1,205
0
520
21,023
8,920
0
10,894
10,129
0
23,492
W
Baron Samedi
killua03
Baron Samedi
20,870
1,478
2,769
3,231
10,631
5,297
0
1,379
9,252
36,694
0
W
Tiamat
11,077
656
0
2,530
7,289
3,186
0
775
6,514
23,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,940
Gold Earned
50,258
209
Minions Killed
178
12
Camps Cleared
3
917,616
Distance Traveled
802,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,962
1,396
10
1
2
207,604
0
W
Sol
10,489
1,049
45
5
0
184,948
0
L
Cupid
10,528
1,053
33
3
2
196,308
2
W
Danzaburou
13,940
1,394
83
8
7
168,140
0
L
Poseidon
9,707
971
19
2
0
110,447
0
L
Artemis
10,016
1,002
57
6
0
157,540
1
L
Izanami
9,798
980
40
4
0
162,171
0
L
Pele
10,209
1,021
29
3
1
175,895
0
W
Baron Samedi
12,086
1,209
40
4
1
177,452
0
W
Tiamat
11,463
1,146
31
3
2
179,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role