Player Matchup

Kukulkan
Kukulkan
DescendNinjas
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,543 Elo+
Party 2
Hercules
Hercules
Vanquiiish
Hercules
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
wefnhPOIDCN
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,453 Elo+

VS

Team Averages
Level 80
1,395 SR
1,393 Elo+
Charybdis
Charybdis
Jhoddi
Charybdis
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
34W - 37L
1,475 Elo+
Party 1
Fenrir
Fenrir
SasKIe88
Fenrir
Level 103
God Stats
2W - 1L
1,159 SR
Queue Stats
43W - 44L
1,486 Elo+
Party 1
Cerberus
Cerberus
parasteve
Cerberus
Level 7
God Stats
2W - 3L
1,468 SR
Queue Stats
12W - 17L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DescendNinjas
Kukulkan
13
0 / 7 / 8
10,287
572
13,249
14,309
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Vanquiiish
Hercules
14
5 / 3 / 2
11,039
613
12,939
25,415
21,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
4 / 10 / 3
10,777
599
15,390
16,439
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jhoddi
Charybdis
17
8 / 2 / 10
13,028
724
23,778
10,733
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SasKIe88
Fenrir
17
11 / 3 / 7
13,077
727
13,685
23,793
29,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
parasteve
Cerberus
15
1 / 4 / 14
11,219
623
11,549
27,653
27,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
20
20
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DescendNinjas
Kukulkan
0
7
8
0.57
W
Charybdis
Jhoddi
Charybdis
8
2
10
6.5
W
Fenrir
SasKIe88
Fenrir
11
3
7
4.83
L
Hercules
Vanquiiish
Hercules
5
3
2
2
W
Cerberus
parasteve
Cerberus
1
4
14
2
L
Hou Yi
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
49,012
56,163
Taken
62,179
32,366
Mitigated
60,857
4,984
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DescendNinjas
Kukulkan
13,249
1,907
0
971
14,309
5,134
130
2,669
11,640
37,995
0
W
Charybdis
Jhoddi
Charybdis
23,778
12,775
0
2,973
10,733
4,382
2,347
2,445
7,878
0
78,243
W
Fenrir
SasKIe88
Fenrir
13,685
2,711
0
6,390
23,793
29,362
390
4,177
18,608
0
37,295
L
Hercules
Vanquiiish
Hercules
12,939
3,843
0
3,753
25,415
21,206
187
5,779
19,636
0
25,453
W
Cerberus
parasteve
Cerberus
11,549
607
524
11,811
27,653
27,113
115
6,934
19,780
35,931
0
L
Hou Yi
15,390
8,245
0
260
16,439
6,026
740
3,525
12,914
0
39,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
37,324
157
Minions Killed
227
4
Camps Cleared
12
899,138
Distance Traveled
960,999
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,287
572
77
4
1
287,805
4
W
Charybdis
13,028
724
115
6
5
294,568
1
W
Fenrir
13,077
727
39
2
4
355,698
2
L
Hercules
11,039
613
36
2
2
348,208
6
W
Cerberus
11,219
623
73
4
3
310,733
0
L
Hou Yi
10,777
599
44
2
1
263,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role