Player Matchup

Kukulkan
Kukulkan
AlexMercer
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
HanmaUdziro
Cerberus
Level 27
God Stats
3W - 0L
1,894 SR
Queue Stats
35W - 24L
1,547 Elo+
Solo
Neith
Neith
RazvanTSM
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo
Charybdis
Charybdis
heldozer854
Charybdis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 59L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
storm天雷
Sun Wukong
Level 8
God Stats
4W - 3L
1,474 SR
Queue Stats
13W - 14L
1,333 Elo+
Solo
Team Averages
Level 15
1,574 SR
1,386 Elo+

VS

Team Averages
Level 19
1,446 SR
1,354 Elo+
Thanatos
Thanatos
Filou02460
Thanatos
Level 12
God Stats
1W - 6L
1,239 SR
Queue Stats
6W - 11L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
IISilverMoonII
Nu Wa
Level 17
God Stats
46W - 32L
1,426 SR
Queue Stats
170W - 194L
1,318 Elo+
Party 1
Artemis
Artemis
L1pstick
Artemis
Level 10
God Stats
2W - 2L
1,733 SR
Queue Stats
149W - 176L
1,311 Elo+
Party 1
Apollo
Apollo
billthefatgod
Apollo
Level 29
God Stats
4W - 5L
1,454 SR
Queue Stats
111W - 107L
1,405 Elo+
Solo
Cthulhu
Cthulhu
xouthou
Cthulhu
Level 27
God Stats
1W - 4L
1,378 SR
Queue Stats
43W - 49L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexMercer
Kukulkan
20
20 / 2 / 12
17,737
1,364
44,186
15,384
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
HanmaUdziro
Cerberus
20
5 / 8 / 23
13,985
1,076
17,584
30,066
38,228
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RazvanTSM
Neith
20
4 / 3 / 14
13,213
1,016
13,593
9,243
3,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
heldozer854
Charybdis
20
3 / 7 / 17
13,043
1,003
15,124
17,704
6,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
storm天雷
Sun Wukong
20
4 / 8 / 19
13,262
1,020
14,174
26,927
26,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Filou02460
Thanatos
20
3 / 7 / 16
12,865
990
11,484
20,173
6,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 6 / 19
12,669
975
21,721
18,502
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
L1pstick
Artemis
20
5 / 8 / 17
14,048
1,081
22,582
17,915
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 10
14,387
1,107
21,258
19,022
7,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xouthou
Cthulhu
20
6 / 9 / 17
14,099
1,085
16,373
34,903
36,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
107
36
Kills
28
28
Deaths
36
85
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexMercer
Kukulkan
20
2
12
13
L
Thanatos
Filou02460
Thanatos
3
7
16
1.57
W
Cerberus
HanmaUdziro
Cerberus
5
8
23
2.06
L
3
6
19
2.08
L
Artemis
L1pstick
Artemis
5
8
17
1.69
W
Neith
RazvanTSM
Neith
4
3
14
3.67
L
11
6
10
2.67
W
Charybdis
heldozer854
Charybdis
3
7
17
1.64
W
Sun Wukong
storm天雷
Sun Wukong
4
8
19
1.69
L
Cthulhu
xouthou
Cthulhu
6
9
17
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,661
Damage
93,418
99,324
Taken
110,515
82,604
Mitigated
62,194
11,612
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexMercer
Kukulkan
44,186
3,619
0
2,381
15,384
6,851
0
7,363
8,021
94,835
0
L
Thanatos
Filou02460
Thanatos
11,484
2,457
0
3,837
20,173
6,655
0
12,886
7,287
0
16,746
W
Cerberus
HanmaUdziro
Cerberus
17,584
1,147
0
5,001
30,066
38,228
0
6,242
23,824
41,591
0
L
21,721
4,574
311
1,214
18,502
5,765
0
10,823
7,679
38,403
0
L
Artemis
L1pstick
Artemis
22,582
11,197
0
2,033
17,915
6,135
0
10,058
7,857
0
52,311
W
Neith
RazvanTSM
Neith
13,593
6,221
0
1,381
9,243
3,550
0
5,858
3,385
0
44,067
L
21,258
16,227
0
1,791
19,022
7,240
0
11,713
7,309
0
49,163
W
Charybdis
heldozer854
Charybdis
15,124
7,382
0
0
17,704
6,992
0
8,844
8,860
0
47,464
W
Sun Wukong
storm天雷
Sun Wukong
14,174
1,711
0
2,849
26,927
26,983
0
9,787
17,140
550
24,058
L
Cthulhu
xouthou
Cthulhu
16,373
1,004
561
0
34,903
36,399
0
16,573
18,330
51,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,240
Gold Earned
68,068
334
Minions Killed
247
6
Camps Cleared
8
1,124,642
Distance Traveled
1,213,208
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,737
1,364
107
8
3
265,859
0
L
Thanatos
12,865
990
20
2
0
224,565
1
W
Cerberus
13,985
1,076
72
6
0
217,503
1
L
Nu Wa
12,669
975
32
2
0
230,322
0
L
Artemis
14,048
1,081
82
6
5
237,983
2
W
Neith
13,213
1,016
60
5
0
208,032
0
L
Apollo
14,387
1,107
56
4
2
252,821
2
W
Charybdis
13,043
1,003
73
6
1
203,718
0
W
Sun Wukong
13,262
1,020
22
2
2
229,530
0
L
Cthulhu
14,099
1,085
57
4
1
267,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role