Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adam0512
Ah Muzen Cab
Level 60
God Stats
6W - 3L
1,849 SR
Queue Stats
230W - 257L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
CrisENK
Ne Zha
Level 26
God Stats
12W - 12L
1,591 SR
Queue Stats
24W - 28L
1,493 Elo+
Solo
Bellona
Bellona
MisfitIsLIVE
Bellona
Level 6
God Stats
2W - 4L
1,470 SR
Queue Stats
9W - 7L
1,636 Elo+
Party 2
Ymir
Ymir
Wasinqa
Ymir
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
36W - 29L
1,583 Elo+
Party 2
Thoth
Thoth
pinguiraider
Thoth
Level 12
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,483 Elo+

VS

Team Averages
Level 21
1,478 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
HeyJustBack
Tsukuyomi
Level 18
God Stats
31W - 29L
1,504 SR
Queue Stats
79W - 82L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Khoai19
Cthulhu
Level 15
God Stats
3W - 6L
1,140 SR
Queue Stats
88W - 98L
1,252 Elo+
Party 1
Raijin
Raijin
KvothesFolly
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,523 Elo+
Solo
Hercules
Hercules
PureVyce
Hercules
Level 18
God Stats
20W - 16L
1,614 SR
Queue Stats
48W - 42L
1,555 Elo+
Solo
Danzaburou
Danzaburou
ch0pstikmafia
Danzaburou
Level 28
God Stats
3W - 1L
1,632 SR
Queue Stats
17W - 10L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adam0512
Ah Muzen Cab
15
2 / 5 / 0
9,139
538
4,887
10,511
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
CrisENK
Ne Zha
13
5 / 3 / 3
8,349
491
5,213
9,834
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
MisfitIsLIVE
Bellona
12
0 / 5 / 3
7,349
432
6,617
13,132
9,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Wasinqa
Ymir
11
4 / 4 / 4
8,306
489
7,620
16,029
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 0
6,709
395
2,061
7,277
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeyJustBack
Tsukuyomi
13
2 / 4 / 3
8,634
508
4,126
8,579
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Khoai19
Cthulhu
12
2 / 4 / 9
8,184
481
3,646
9,635
7,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
16
3 / 1 / 0
9,693
570
5,777
7,311
3,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PureVyce
Hercules
15
6 / 1 / 4
9,836
579
13,162
15,263
17,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ch0pstikmafia
Danzaburou
18
11 / 1 / 3
12,152
715
13,605
11,098
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
24
24
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Adam0512
Ah Muzen Cab
2
5
0
0.4
L
Ne Zha
CrisENK
Ne Zha
5
3
3
2.17
W
Tsukuyomi
HeyJustBack
Tsukuyomi
2
4
3
0.88
W
Cthulhu
Khoai19
Cthulhu
2
4
9
1.63
W
Raijin
3
1
0
3
L
Bellona
MisfitIsLIVE
Bellona
0
5
3
0.3
W
Hercules
PureVyce
Hercules
6
1
4
8
L
Ymir
Wasinqa
Ymir
4
4
4
1.5
W
Danzaburou
ch0pstikmafia
Danzaburou
11
1
3
12.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
40,316
56,783
Taken
51,886
39,140
Mitigated
37,676
9,365
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Adam0512
Ah Muzen Cab
4,887
2,554
0
2,945
10,511
2,875
630
5,543
4,968
0
67,938
L
Ne Zha
CrisENK
Ne Zha
5,213
2,953
0
3,008
9,834
5,299
1,032
505
9,240
0
42,044
W
Tsukuyomi
HeyJustBack
Tsukuyomi
4,126
1,524
0
373
8,579
2,917
0
1,517
6,950
0
49,149
W
Cthulhu
Khoai19
Cthulhu
3,646
955
0
523
9,635
7,764
639
2,878
6,468
22,406
0
W
Raijin
5,777
429
0
3,488
7,311
3,660
1,686
39
7,168
58,488
0
L
Bellona
MisfitIsLIVE
Bellona
6,617
1,679
0
2,923
13,132
9,006
0
1,023
11,306
0
28,084
W
Hercules
PureVyce
Hercules
13,162
3,594
0
9,729
15,263
17,792
263
2,706
11,457
0
42,405
L
Ymir
Wasinqa
Ymir
7,620
1,898
0
479
16,029
19,670
224
2,123
13,413
24,624
0
W
Danzaburou
ch0pstikmafia
Danzaburou
13,605
7,308
0
6,350
11,098
5,543
2,908
1,782
9,316
0
103,689
L
2,061
218
0
10
7,277
2,290
0
299
6,932
27,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
48,499
347
Minions Killed
521
0
Camps Cleared
0
1,477,761
Distance Traveled
1,574,542
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,139
538
123
7
0
318,886
1
L
Ne Zha
8,349
491
68
4
0
284,915
2
W
Tsukuyomi
8,634
508
96
6
0
340,434
1
W
Cthulhu
8,184
481
34
2
0
284,006
2
W
Raijin
9,693
570
141
8
0
283,970
5
L
Bellona
7,349
432
62
4
0
337,809
0
W
Hercules
9,836
579
85
5
0
350,554
2
L
Ymir
8,306
489
48
3
0
290,129
2
W
Danzaburou
12,152
715
165
10
0
315,578
5
L
Thoth
6,709
395
46
3
0
246,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role