Player Matchup

Horus
Horus
Alexos0705
Horus
Level 17
God Stats
10W - 8L
1,504 SR
Queue Stats
47W - 63L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
Benspeed
Danzaburou
Level 22
God Stats
21W - 22L
1,393 SR
Queue Stats
80W - 98L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
PentaSKUM
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,382 Elo+
Solo
King Arthur
King Arthur
Puderzucker
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,309 Elo+
Solo
Fenrir
Fenrir
abadparker
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,351 Elo+

VS

Team Averages
Level 14
1,483 SR
1,339 Elo+
Horus
Horus
EMK3344
Horus
Level 17
God Stats
3W - 0L
1,686 SR
Queue Stats
31W - 33L
1,209 Elo+
Party 3
Medusa
Medusa
Juscwinner
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
LILRILBIL
Anubis
Level 24
God Stats
9W - 15L
1,336 SR
Queue Stats
61W - 79L
1,279 Elo+
Solo
Jormungandr
Jormungandr
MatzBlanc
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Susano
Susano
ThatsWrong00
Susano
Level 18
God Stats
22W - 26L
1,392 SR
Queue Stats
36W - 51L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 7 / 2
6,858
457
4,054
8,372
4,439
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Benspeed
Danzaburou
14
3 / 1 / 2
8,092
539
6,473
5,204
1,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
PentaSKUM
Cernunnos
11
1 / 2 / 1
6,523
435
5,503
6,780
1,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Puderzucker
King Arthur
12
1 / 4 / 1
6,947
463
4,092
13,249
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
abadparker
Fenrir
11
2 / 8 / 3
7,177
478
5,880
13,592
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EMK3344
Horus
13
5 / 2 / 0
8,334
556
10,428
9,630
7,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Juscwinner
Medusa
12
5 / 2 / 2
7,544
503
7,887
8,694
3,053
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LILRILBIL
Anubis
14
6 / 4 / 2
8,870
591
8,772
10,444
5,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MatzBlanc
Jormungandr
12
2 / 0 / 4
7,288
486
3,303
6,636
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
11
4 / 1 / 2
7,588
506
3,129
7,833
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
22
22
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
2
7
2
0.43
L
Danzaburou
Benspeed
Danzaburou
3
1
2
4
W
Horus
EMK3344
Horus
5
2
0
2.5
W
Medusa
Juscwinner
Medusa
5
2
2
3
W
Anubis
LILRILBIL
Anubis
6
4
2
1.75
W
Jormungandr
MatzBlanc
Jormungandr
2
0
4
4
L
Cernunnos
PentaSKUM
Cernunnos
1
2
1
0.75
L
King Arthur
Puderzucker
King Arthur
1
4
1
0.38
W
Susano
4
1
2
5
L
Fenrir
abadparker
Fenrir
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
33,519
47,197
Taken
43,237
17,564
Mitigated
24,196
9,827
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,054
2,000
36
454
8,372
4,439
151
3,455
4,917
0
12,196
L
Danzaburou
Benspeed
Danzaburou
6,473
3,136
0
1,853
5,204
1,524
1,977
1,892
3,312
0
44,849
W
Horus
EMK3344
Horus
10,428
4,452
208
2,240
9,630
7,452
669
0
9,630
0
45,884
W
Medusa
Juscwinner
Medusa
7,887
4,127
0
250
8,694
3,053
1,573
0
8,694
0
45,244
W
Anubis
LILRILBIL
Anubis
8,772
1,006
0
4,404
10,444
5,636
1,502
0
10,444
52,579
0
W
Jormungandr
MatzBlanc
Jormungandr
3,303
540
0
250
6,636
5,544
166
0
6,636
15,284
0
L
Cernunnos
PentaSKUM
Cernunnos
5,503
2,524
0
1,623
6,780
1,696
248
1,498
5,017
0
24,695
L
King Arthur
Puderzucker
King Arthur
4,092
1,182
0
4,592
13,249
6,312
0
0
12,076
0
28,761
W
Susano
3,129
567
0
2,618
7,833
2,511
0
0
7,833
0
39,700
L
Fenrir
abadparker
Fenrir
5,880
2,015
0
1,269
13,592
3,593
0
5,117
8,475
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
39,624
251
Minions Killed
353
0
Camps Cleared
0
1,226,939
Distance Traveled
1,373,237
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,858
457
25
2
0
255,420
0
L
Danzaburou
8,092
539
75
5
0
263,991
1
W
Horus
8,334
556
89
6
0
269,145
3
W
Medusa
7,544
503
69
5
0
274,059
0
W
Anubis
8,870
591
100
7
0
214,737
0
W
Jormungandr
7,288
486
33
2
0
294,249
3
L
Cernunnos
6,523
435
49
3
0
237,689
1
L
King Arthur
6,947
463
38
3
0
234,481
0
W
Susano
7,588
506
62
4
0
321,047
1
L
Fenrir
7,177
478
64
4
0
235,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role