Player Matchup

Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 131
God Stats
38W - 21L
1,678 SR
Queue Stats
59W - 38L
1,689 Elo+
Party 2
Danzaburou
Danzaburou
IHaveAQuestion
Danzaburou
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,593 Elo+
Party 2
Raijin
Raijin
ravenblaze97
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Team Averages
Level 63
1,559 SR
1,467 Elo+

VS

Team Averages
Level 108
1,524 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwordSauce
Kumbhakarna
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 29L
1,638 Elo+
Party 1
Sol
Sol
Twlvgage
Sol
Level 47
God Stats
47W - 40L
1,571 SR
Queue Stats
159W - 230L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
4 / 5 / 3
9,069
756
13,334
15,976
15,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
IHaveAQuestion
Danzaburou
12
4 / 10 / 3
9,679
807
8,667
13,348
4,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
10
0 / 9 / 2
7,767
647
2,431
11,078
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 2 / 10
9,976
831
15,557
9,314
3,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
SwordSauce
Kumbhakarna
14
8 / 1 / 15
10,156
846
6,411
14,094
17,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 6 / 13
10,002
834
13,941
13,271
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
24
24
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
10
6.5
L
Amaterasu
4
5
3
1.1
L
Danzaburou
IHaveAQuestion
Danzaburou
4
10
3
0.55
W
Kumbhakarna
SwordSauce
Kumbhakarna
8
1
15
15.5
W
8
6
13
2.42
L
Raijin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
35,909
40,402
Taken
36,679
23,941
Mitigated
24,485
5,720
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,557
7,953
0
3,072
9,314
3,428
2,230
1,197
8,117
0
44,511
L
Amaterasu
13,334
4,548
226
3,932
15,976
15,438
0
8,513
7,463
0
29,937
L
Danzaburou
IHaveAQuestion
Danzaburou
8,667
3,877
0
1,562
13,348
4,830
78
6,102
7,246
0
23,708
W
Kumbhakarna
SwordSauce
Kumbhakarna
6,411
808
0
660
14,094
17,032
23
1,209
12,885
17,747
0
W
13,941
5,215
0
4,736
13,271
4,025
555
435
12,836
34,707
0
L
Raijin
2,431
215
0
0
11,078
3,673
0
6,770
4,308
17,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
30,134
107
Minions Killed
137
5
Camps Cleared
6
602,690
Distance Traveled
665,778
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,976
831
64
5
4
213,338
0
L
Amaterasu
9,069
756
52
4
4
247,842
4
L
Danzaburou
9,679
807
23
2
1
189,769
0
W
Kumbhakarna
10,156
846
26
2
2
252,934
1
W
Sol
10,002
834
47
4
0
199,506
0
L
Raijin
7,767
647
32
3
0
165,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role